This paper investigates the question of what makes math word problems (MWPs) challenging for large language models (LLMs). We conduct an in-depth analysis of the key linguistic and mathematical characteristics of MWPs. In addition, we train feature-based classifiers to better understand the impact of each feature on the overall difficulty of MWPs for prominent LLMs and investigate whether this helps predict how well LLMs fare against specific categories of MWPs.
Cryptic crosswords are puzzles that rely not only on general knowledge but also on the solver's ability to manipulate language on different levels and deal with various types of wordplay. Previous research suggests that solving such puzzles is a challenge even for modern NLP models. However, the abilities of large language models (LLMs) have not yet been tested on this task. In this paper, we establish the benchmark results for three popular LLMs -- LLaMA2, Mistral, and ChatGPT -- showing that their performance on this task is still far from that of humans.
Question generation (QG) is a natural language processing task with an abundance of potential benefits and use cases in the educational domain. In order for this potential to be realized, QG systems must be designed and validated with pedagogical needs in mind. However, little research has assessed or designed QG approaches with the input from real teachers or students. This paper applies a large language model-based QG approach where questions are generated with learning goals derived from Bloom's taxonomy. The automatically generated questions are used in multiple experiments designed to assess how teachers use them in practice. The results demonstrate that teachers prefer to write quizzes with automatically generated questions, and that such quizzes have no loss in quality compared to handwritten versions. Further, several metrics indicate that automatically generated questions can even improve the quality of the quizzes created, showing the promise for large scale use of QG in the classroom setting.
Current research on automatic readability assessment (ARA) has focused on improving the performance of models in high-resource languages such as English. In this work, we introduce and release BasahaCorpus as part of an initiative aimed at expanding available corpora and baseline models for readability assessment in lower resource languages in the Philippines. We compiled a corpus of short fictional narratives written in Hiligaynon, Minasbate, Karay-a, and Rinconada -- languages belonging to the Central Philippine family tree subgroup -- to train ARA models using surface-level, syllable-pattern, and n-gram overlap features. We also propose a new hierarchical cross-lingual modeling approach that takes advantage of a language's placement in the family tree to increase the amount of available training data. Our study yields encouraging results that support previous work showcasing the efficacy of cross-lingual models in low-resource settings, as well as similarities in highly informative linguistic features for mutually intelligible languages.
This paper describes the results of the first shared task on the generation of teacher responses in educational dialogues. The goal of the task was to benchmark the ability of generative language models to act as AI teachers, replying to a student in a teacher-student dialogue. Eight teams participated in the competition hosted on CodaLab. They experimented with a wide variety of state-of-the-art models, including Alpaca, Bloom, DialoGPT, DistilGPT-2, Flan-T5, GPT-2, GPT-3, GPT- 4, LLaMA, OPT-2.7B, and T5-base. Their submissions were automatically scored using BERTScore and DialogRPT metrics, and the top three among them were further manually evaluated in terms of pedagogical ability based on Tack and Piech (2022). The NAISTeacher system, which ranked first in both automated and human evaluation, generated responses with GPT-3.5 using an ensemble of prompts and a DialogRPT-based ranking of responses for given dialogue contexts. Despite the promising achievements of the participating teams, the results also highlight the need for evaluation metrics better suited to educational contexts.
In recent years, the main focus of research on automatic readability assessment (ARA) has shifted towards using expensive deep learning-based methods with the primary goal of increasing models' accuracy. This, however, is rarely applicable for low-resource languages where traditional handcrafted features are still widely used due to the lack of existing NLP tools to extract deeper linguistic representations. In this work, we take a step back from the technical component and focus on how linguistic aspects such as mutual intelligibility or degree of language relatedness can improve ARA in a low-resource setting. We collect short stories written in three languages in the Philippines-Tagalog, Bikol, and Cebuano-to train readability assessment models and explore the interaction of data and features in various cross-lingual setups. Our results show that the inclusion of CrossNGO, a novel specialized feature exploiting n-gram overlap applied to languages with high mutual intelligibility, significantly improves the performance of ARA models compared to the use of off-the-shelf large multilingual language models alone. Consequently, when both linguistic representations are combined, we achieve state-of-the-art results for Tagalog and Cebuano, and baseline scores for ARA in Bikol.
Controllable text generation (CTG) by large language models has a huge potential to transform education for teachers and students alike. Specifically, high quality and diverse question generation can dramatically reduce the load on teachers and improve the quality of their educational content. Recent work in this domain has made progress with generation, but fails to show that real teachers judge the generated questions as sufficiently useful for the classroom setting; or if instead the questions have errors and/or pedagogically unhelpful content. We conduct a human evaluation with teachers to assess the quality and usefulness of outputs from combining CTG and question taxonomies (Bloom's and a difficulty taxonomy). The results demonstrate that the questions generated are high quality and sufficiently useful, showing their promise for widespread use in the classroom setting.
We present an adaptive learning Intelligent Tutoring System, which uses model-based reinforcement learning in the form of contextual bandits to assign learning activities to students. The model is trained on the trajectories of thousands of students in order to maximize their exercise completion rates and continues to learn online, automatically adjusting itself to new activities. A randomized controlled trial with students shows that our model leads to superior completion rates and significantly improved student engagement when compared to other approaches. Our approach is fully-automated unlocking new opportunities for learning experience personalization.
Existing work on generating hints in Intelligent Tutoring Systems (ITS) focuses mostly on manual and non-personalized feedback. In this work, we explore automatically generated questions as personalized feedback in an ITS. Our personalized feedback can pinpoint correct and incorrect or missing phrases in student answers as well as guide them towards correct answer by asking a question in natural language. Our approach combines cause-effect analysis to break down student answers using text similarity-based NLP Transformer models to identify correct and incorrect or missing parts. We train a few-shot Neural Question Generation and Question Re-ranking models to show questions addressing components missing in the student answers which steers students towards the correct answer. Our model vastly outperforms both simple and strong baselines in terms of student learning gains by 45% and 23% respectively when tested in a real dialogue-based ITS. Finally, we show that our personalized corrective feedback system has the potential to improve Generative Question Answering systems.