AI Innovation, Data:Lab Munich, Volkswagen AG
Abstract:Recent advancements in large vision-language models (VLMs) have primarily focused on English, with limited attention given to other languages. To address this gap, we introduce MEENA (also known as PersianMMMU), the first dataset designed to evaluate Persian VLMs across scientific, reasoning, and human-level understanding tasks. Our dataset comprises approximately 7,500 Persian and 3,000 English questions, covering a wide range of topics such as reasoning, mathematics, physics, diagrams, charts, and Persian art and literature. Key features of MEENA include: (1) diverse subject coverage spanning various educational levels, from primary to upper secondary school, (2) rich metadata, including difficulty levels and descriptive answers, (3) original Persian data that preserves cultural nuances, (4) a bilingual structure to assess cross-linguistic performance, and (5) a series of diverse experiments assessing various capabilities, including overall performance, the model's ability to attend to images, and its tendency to generate hallucinations. We hope this benchmark contributes to enhancing VLM capabilities beyond English.
Abstract:Emotional Intelligence (EI) is a critical yet underexplored dimension in the development of human-aligned LLMs. To address this gap, we introduce a unified, psychologically grounded four-layer taxonomy of EI tailored for large language models (LLMs), encompassing emotional tracking, cause inference, appraisal, and emotionally appropriate response generation. Building on this framework, we present EICAP-Bench, a novel MCQ style multi-turn benchmark designed to evaluate EI capabilities in open-source LLMs across diverse linguistic and cultural contexts. We evaluate six LLMs: LLaMA3 (8B), LLaMA3-Instruct, Gemma (9B), Gemma-Instruct, Qwen2.5 (7B), and Qwen2.5-Instruct on EmoCap-Bench, identifying Qwen2.5-Instruct as the strongest baseline. To assess the potential for enhancing EI capabilities, we fine-tune both Qwen2.5-Base and Qwen2.5-Instruct using LoRA adapters on UltraChat (UC), a large-scale, instruction-tuned dialogue dataset, in both English and Arabic. Our statistical analysis reveals that among the five EI layers, only the Appraisal layer shows significant improvement through UC-based fine-tuning. These findings highlight the limitations of existing pretraining and instruction-tuning paradigms in equipping LLMs with deeper emotional reasoning and underscore the need for targeted data and modeling strategies for comprehensive EI alignment.
Abstract:Generative AI is reshaping art, gaming, and most notably animation. Recent breakthroughs in foundation and diffusion models have reduced the time and cost of producing animated content. Characters are central animation components, involving motion, emotions, gestures, and facial expressions. The pace and breadth of advances in recent months make it difficult to maintain a coherent view of the field, motivating the need for an integrative review. Unlike earlier overviews that treat avatars, gestures, or facial animation in isolation, this survey offers a single, comprehensive perspective on all the main generative AI applications for character animation. We begin by examining the state-of-the-art in facial animation, expression rendering, image synthesis, avatar creation, gesture modeling, motion synthesis, object generation, and texture synthesis. We highlight leading research, practical deployments, commonly used datasets, and emerging trends for each area. To support newcomers, we also provide a comprehensive background section that introduces foundational models and evaluation metrics, equipping readers with the knowledge needed to enter the field. We discuss open challenges and map future research directions, providing a roadmap to advance AI-driven character-animation technologies. This survey is intended as a resource for researchers and developers entering the field of generative AI animation or adjacent fields. Resources are available at: https://github.com/llm-lab-org/Generative-AI-for-Character-Animation-Survey.
Abstract:Large Language Models (LLMs) struggle with hallucinations and outdated knowledge due to their reliance on static training data. Retrieval-Augmented Generation (RAG) mitigates these issues by integrating external dynamic information enhancing factual and updated grounding. Recent advances in multimodal learning have led to the development of Multimodal RAG, incorporating multiple modalities such as text, images, audio, and video to enhance the generated outputs. However, cross-modal alignment and reasoning introduce unique challenges to Multimodal RAG, distinguishing it from traditional unimodal RAG. This survey offers a structured and comprehensive analysis of Multimodal RAG systems, covering datasets, metrics, benchmarks, evaluation, methodologies, and innovations in retrieval, fusion, augmentation, and generation. We precisely review training strategies, robustness enhancements, and loss functions, while also exploring the diverse Multimodal RAG scenarios. Furthermore, we discuss open challenges and future research directions to support advancements in this evolving field. This survey lays the foundation for developing more capable and reliable AI systems that effectively leverage multimodal dynamic external knowledge bases. Resources are available at https://github.com/llm-lab-org/Multimodal-RAG-Survey.
Abstract:Tokenization is fundamental to Natural Language Processing (NLP), directly impacting model efficiency and linguistic fidelity. While Byte Pair Encoding (BPE) is widely used in Large Language Models (LLMs), it often disregards morpheme boundaries, leading to suboptimal segmentation, particularly in morphologically rich languages. We introduce MorphBPE, a morphology-aware extension of BPE that integrates linguistic structure into subword tokenization while preserving statistical efficiency. Additionally, we propose two morphology-based evaluation metrics: (i) Morphological Consistency F1-Score, which quantifies the consistency between morpheme sharing and token sharing, contributing to LLM training convergence, and (ii) Morphological Edit Distance, which measures alignment between morphemes and tokens concerning interpretability. Experiments on English, Russian, Hungarian, and Arabic across 300M and 1B parameter LLMs demonstrate that MorphBPE consistently reduces cross-entropy loss, accelerates convergence, and improves morphological alignment scores. Fully compatible with existing LLM pipelines, MorphBPE requires minimal modifications for integration. The MorphBPE codebase and tokenizer playground will be available at: https://github.com/llm-lab-org/MorphBPE and https://tokenizer.llm-lab.org
Abstract:In this study, we introduce a solution to the SemEval 2024 Task 10 on subtask 1, dedicated to Emotion Recognition in Conversation (ERC) in code-mixed Hindi-English conversations. ERC in code-mixed conversations presents unique challenges, as existing models are typically trained on monolingual datasets and may not perform well on code-mixed data. To address this, we propose a series of models that incorporate both the previous and future context of the current utterance, as well as the sequential information of the conversation. To facilitate the processing of code-mixed data, we developed a Hinglish-to-English translation pipeline to translate the code-mixed conversations into English. We designed four different base models, each utilizing powerful pre-trained encoders to extract features from the input but with varying architectures. By ensembling all of these models, we developed a final model that outperforms all other baselines.
Abstract:The SemEval-2024 Task 3 presents two subtasks focusing on emotion-cause pair extraction within conversational contexts. Subtask 1 revolves around the extraction of textual emotion-cause pairs, where causes are defined and annotated as textual spans within the conversation. Conversely, Subtask 2 extends the analysis to encompass multimodal cues, including language, audio, and vision, acknowledging instances where causes may not be exclusively represented in the textual data. Our proposed model for emotion-cause analysis is meticulously structured into three core segments: (i) embedding extraction, (ii) cause-pair extraction & emotion classification, and (iii) cause extraction using QA after finding pairs. Leveraging state-of-the-art techniques and fine-tuning on task-specific datasets, our model effectively unravels the intricate web of conversational dynamics and extracts subtle cues signifying causality in emotional expressions. Our team, AIMA, demonstrated strong performance in the SemEval-2024 Task 3 competition. We ranked as the 10th in subtask 1 and the 6th in subtask 2 out of 23 teams.
Abstract:This study introduces CLASP (Contrastive Language-Speech Pretraining), a multilingual, multimodal representation tailored for audio-text information retrieval. CLASP leverages the synergy between spoken content and textual data. During training, we utilize our newly introduced speech-text dataset, which encompasses 15 diverse categories ranging from fiction to religion. CLASP's audio component integrates audio spectrograms with a pre-trained self-supervised speech model, while its language encoding counterpart employs a sentence encoder pre-trained on over 100 languages. This unified lightweight model bridges the gap between various modalities and languages, enhancing its effectiveness in handling and retrieving multilingual and multimodal data. Our evaluations across multiple languages demonstrate that CLASP establishes new benchmarks in HITS@1, MRR, and meanR metrics, outperforming traditional ASR-based retrieval approaches in specific scenarios.
Abstract:We present TuringQ, the first benchmark designed to evaluate the reasoning capabilities of large language models (LLMs) in the theory of computation. TuringQ consists of 4,006 undergraduate and graduate-level question-answer pairs, categorized into four difficulty levels and covering seven core theoretical areas. We evaluate several open-source LLMs, as well as GPT-4, using Chain of Thought prompting and expert human assessment. Additionally, we propose an automated LLM-based evaluation system that demonstrates competitive accuracy when compared to human evaluation. Fine-tuning a Llama3-8B model on TuringQ shows measurable improvements in reasoning ability and out-of-domain tasks such as algebra. TuringQ serves as both a benchmark and a resource for enhancing LLM performance in complex computational reasoning tasks. Our analysis offers insights into LLM capabilities and advances in AI comprehension of theoretical computer science.
Abstract:Existing 3D facial emotion modeling have been constrained by limited emotion classes and insufficient datasets. This paper introduces "Emo3D", an extensive "Text-Image-Expression dataset" spanning a wide spectrum of human emotions, each paired with images and 3D blendshapes. Leveraging Large Language Models (LLMs), we generate a diverse array of textual descriptions, facilitating the capture of a broad spectrum of emotional expressions. Using this unique dataset, we conduct a comprehensive evaluation of language-based models' fine-tuning and vision-language models like Contranstive Language Image Pretraining (CLIP) for 3D facial expression synthesis. We also introduce a new evaluation metric for this task to more directly measure the conveyed emotion. Our new evaluation metric, Emo3D, demonstrates its superiority over Mean Squared Error (MSE) metrics in assessing visual-text alignment and semantic richness in 3D facial expressions associated with human emotions. "Emo3D" has great applications in animation design, virtual reality, and emotional human-computer interaction.