In this paper, we address the limitations of the DETR-based semi-supervised object detection (SSOD) framework, particularly focusing on the challenges posed by the quality of object queries. In DETR-based SSOD, the one-to-one assignment strategy provides inaccurate pseudo-labels, while the one-to-many assignments strategy leads to overlapping predictions. These issues compromise training efficiency and degrade model performance, especially in detecting small or occluded objects. We introduce Sparse Semi-DETR, a novel transformer-based, end-to-end semi-supervised object detection solution to overcome these challenges. Sparse Semi-DETR incorporates a Query Refinement Module to enhance the quality of object queries, significantly improving detection capabilities for small and partially obscured objects. Additionally, we integrate a Reliable Pseudo-Label Filtering Module that selectively filters high-quality pseudo-labels, thereby enhancing detection accuracy and consistency. On the MS-COCO and Pascal VOC object detection benchmarks, Sparse Semi-DETR achieves a significant improvement over current state-of-the-art methods that highlight Sparse Semi-DETR's effectiveness in semi-supervised object detection, particularly in challenging scenarios involving small or partially obscured objects.
Scene graphs have been recently introduced into 3D spatial understanding as a comprehensive representation of the scene. The alignment between 3D scene graphs is the first step of many downstream tasks such as scene graph aided point cloud registration, mosaicking, overlap checking, and robot navigation. In this work, we treat 3D scene graph alignment as a partial graph-matching problem and propose to solve it with a graph neural network. We reuse the geometric features learned by a point cloud registration method and associate the clustered point-level geometric features with the node-level semantic feature via our designed feature fusion module. Partial matching is enabled by using a learnable method to select the top-k similar node pairs. Subsequent downstream tasks such as point cloud registration are achieved by running a pre-trained registration network within the matched regions. We further propose a point-matching rescoring method, that uses the node-wise alignment of the 3D scene graph to reweight the matching candidates from a pre-trained point cloud registration method. It reduces the false point correspondences estimated especially in low-overlapping cases. Experiments show that our method improves the alignment accuracy by 10~20% in low-overlap and random transformation scenarios and outperforms the existing work in multiple downstream tasks.
We propose FocusCLIP, integrating subject-level guidance--a specialized mechanism for target-specific supervision--into the CLIP framework for improved zero-shot transfer on human-centric tasks. Our novel contributions enhance CLIP on both the vision and text sides. On the vision side, we incorporate ROI heatmaps emulating human visual attention mechanisms to emphasize subject-relevant image regions. On the text side, we introduce human pose descriptions to provide rich contextual information. For human-centric tasks, FocusCLIP is trained with images from the MPII Human Pose dataset. The proposed approach surpassed CLIP by an average of 8.61% across five previously unseen datasets covering three human-centric tasks. FocusCLIP achieved an average accuracy of 33.65% compared to 25.04% by CLIP. We observed a 3.98% improvement in activity recognition, a 14.78% improvement in age classification, and a 7.06% improvement in emotion recognition. Moreover, using our proposed single-shot LLM prompting strategy, we release a high-quality MPII Pose Descriptions dataset to encourage further research in multimodal learning for human-centric tasks. Furthermore, we also demonstrate the effectiveness of our subject-level supervision on non-human-centric tasks. FocusCLIP shows a 2.47% improvement over CLIP in zero-shot bird classification using the CUB dataset. Our findings emphasize the potential of integrating subject-level guidance with general pretraining methods for enhanced downstream performance.
3D visual grounding involves matching natural language descriptions with their corresponding objects in 3D spaces. Existing methods often face challenges with accuracy in object recognition and struggle in interpreting complex linguistic queries, particularly with descriptions that involve multiple anchors or are view-dependent. In response, we present the MiKASA (Multi-Key-Anchor Scene-Aware) Transformer. Our novel end-to-end trained model integrates a self-attention-based scene-aware object encoder and an original multi-key-anchor technique, enhancing object recognition accuracy and the understanding of spatial relationships. Furthermore, MiKASA improves the explainability of decision-making, facilitating error diagnosis. Our model achieves the highest overall accuracy in the Referit3D challenge for both the Sr3D and Nr3D datasets, particularly excelling by a large margin in categories that require viewpoint-dependent descriptions. The source code and additional resources for this project are available on GitHub: https://github.com/birdy666/MiKASA-3DVG
Recently, Dynamic Vision Sensors (DVSs) sparked a lot of interest due to their inherent advantages over conventional RGB cameras. These advantages include a low latency, a high dynamic range and a low energy consumption. Nevertheless, the processing of DVS data using Deep Learning (DL) methods remains a challenge, particularly since the availability of event training data is still limited. This leads to a need for event data augmentation techniques in order to improve accuracy as well as to avoid over-fitting on the training data. Another challenge especially in real world automotive applications is occlusion, meaning one object is hindering the view onto the object behind it. In this paper, we present a novel event data augmentation approach, which addresses this problem by introducing synthetic events for randomly moving objects in a scene. We test our method on multiple DVS classification datasets, resulting in an relative improvement of up to 6.5 % in top1-accuracy. Moreover, we apply our augmentation technique on the real world Gen1 Automotive Event Dataset for object detection, where we especially improve the detection of pedestrians by up to 5 %.
The state of the art in 3D object detection using sensor fusion heavily relies on calibration quality, which is difficult to maintain in large scale deployment outside a lab environment. We present the first calibration-free approach for 3D object detection. Thus, eliminating the need for complex and costly calibration procedures. Our approach uses transformers to map the features between multiple views of different sensors at multiple abstraction levels. In an extensive evaluation for object detection, we not only show that our approach outperforms single modal setups by 14.1% in BEV mAP, but also that the transformer indeed learns mapping. By showing calibration is not necessary for sensor fusion, we hope to motivate other researchers following the direction of calibration-free fusion. Additionally, resulting approaches have a substantial resilience against rotation and translation changes.
Part-aware panoptic segmentation is a problem of computer vision that aims to provide a semantic understanding of the scene at multiple levels of granularity. More precisely, semantic areas, object instances, and semantic parts are predicted simultaneously. In this paper, we present our Joint Panoptic Part Fusion (JPPF) that combines the three individual segmentations effectively to obtain a panoptic-part segmentation. Two aspects are of utmost importance for this: First, a unified model for the three problems is desired that allows for mutually improved and consistent representation learning. Second, balancing the combination so that it gives equal importance to all individual results during fusion. Our proposed JPPF is parameter-free and dynamically balances its input. The method is evaluated and compared on the Cityscapes Panoptic Parts (CPP) and Pascal Panoptic Parts (PPP) datasets in terms of PartPQ and Part-Whole Quality (PWQ). In extensive experiments, we verify the importance of our fair fusion, highlight its most significant impact for areas that can be further segmented into parts, and demonstrate the generalization capabilities of our design without fine-tuning on 5 additional datasets.
3D reconstruction of hand-object manipulations is important for emulating human actions. Most methods dealing with challenging object manipulation scenarios, focus on hands reconstruction in isolation, ignoring physical and kinematic constraints due to object contact. Some approaches produce more realistic results by jointly reconstructing 3D hand-object interactions. However, they focus on coarse pose estimation or rely upon known hand and object shapes. We propose the first approach for realistic 3D hand-object shape and pose reconstruction from a single depth map. Unlike previous work, our voxel-based reconstruction network regresses the vertex coordinates of a hand and an object and reconstructs more realistic interaction. Our pipeline additionally predicts voxelized hand-object shapes, having a one-to-one mapping to the input voxelized depth. Thereafter, we exploit the graph nature of the hand and object shapes, by utilizing the recent GraFormer network with positional embedding to reconstruct shapes from template meshes. In addition, we show the impact of adding another GraFormer component that refines the reconstructed shapes based on the hand-object interactions and its ability to reconstruct more accurate object shapes. We perform an extensive evaluation on the HO-3D and DexYCB datasets and show that our method outperforms existing approaches in hand reconstruction and produces plausible reconstructions for the objects
By exploiting complementary sensor information, radar and camera fusion systems have the potential to provide a highly robust and reliable perception system for advanced driver assistance systems and automated driving functions. Recent advances in camera-based object detection offer new radar-camera fusion possibilities with bird's eye view feature maps. In this work, we propose a novel and flexible fusion network and evaluate its performance on two datasets: nuScenes and View-of-Delft. Our experiments reveal that while the camera branch needs large and diverse training data, the radar branch benefits more from a high-performance radar. Using transfer learning, we improve the camera's performance on the smaller dataset. Our results further demonstrate that the radar-camera fusion approach significantly outperforms the camera-only and radar-only baselines.
Continual Learning aims to learn a single model on a sequence of tasks without having access to data from previous tasks. The biggest challenge in the domain still remains catastrophic forgetting: a loss in performance on seen classes of earlier tasks. Some existing methods rely on an expensive replay buffer to store a chunk of data from previous tasks. This, while promising, becomes expensive when the number of tasks becomes large or data can not be stored for privacy reasons. As an alternative, prompt-based methods have been proposed that store the task information in a learnable prompt pool. This prompt pool instructs a frozen image encoder on how to solve each task. While the model faces a disjoint set of classes in each task in this setting, we argue that these classes can be encoded to the same embedding space of a pre-trained language encoder. In this work, we propose Language Guidance for Prompt-based Continual Learning (LGCL) as a plug-in for prompt-based methods. LGCL is model agnostic and introduces language guidance at the task level in the prompt pool and at the class level on the output feature of the vision encoder. We show with extensive experimentation that LGCL consistently improves the performance of prompt-based continual learning methods to set a new state-of-the art. LGCL achieves these performance improvements without needing any additional learnable parameters.