Abstract:Scientific publication compresses a branching, iterative research process into a linear narrative, discarding the majority of what was discovered along the way. This compilation imposes two structural costs: a Storytelling Tax, where failed experiments, rejected hypotheses, and the branching exploration process are discarded to fit a linear narrative; and an Engineering Tax, where the gap between reviewer-sufficient prose and agent-sufficient specification leaves critical implementation details unwritten. Tolerable for human readers, these costs become critical when AI agents must understand, reproduce, and extend published work. We introduce the Agent-Native Research Artifact (Ara), a protocol that replaces the narrative paper with a machine-executable research package structured around four layers: scientific logic, executable code with full specifications, an exploration graph that preserves the failures compilation discards, and evidence grounding every claim in raw outputs. Three mechanisms support the ecosystem: a Live Research Manager that captures decisions and dead ends during ordinary development; an Ara Compiler that translates legacy PDFs and repos into Aras; and an Ara-native review system that automates objective checks so human reviewers can focus on significance, novelty, and taste. On PaperBench and RE-Bench, Ara raises question-answering accuracy from 72.4% to 93.7% and reproduction success from 57.4% to 64.4%. On RE-Bench's five open-ended extension tasks, preserved failure traces in Ara accelerate progress, but can also constrain a capable agent from stepping outside the prior-run box depending on the agent's capabilities.
Abstract:Today's online advertisers procure digital ad impressions through interacting with autobidding platforms: advertisers convey high level procurement goals via setting levers such as budget, target return-on-investment, max cost per click, etc.. Then ads platforms subsequently procure impressions on advertisers' behalf, and report final procurement conversions (e.g. click) to advertisers. In practice, advertisers may receive minimal information on platforms' procurement details, and procurement outcomes are subject to non-stationary factors like seasonal patterns, occasional system corruptions, and market trends which make it difficult for advertisers to optimize lever decisions effectively. Motivated by this, we present an online learning framework that helps advertisers dynamically optimize ad platform lever decisions while subject to general long-term constraints in a realistic bandit feedback environment with non-stationary procurement outcomes. In particular, we introduce a primal-dual algorithm for online decision making with multi-dimension decision variables, bandit feedback and long-term uncertain constraints. We show that our algorithm achieves low regret in many worlds when procurement outcomes are generated through procedures that are stochastic, adversarial, adversarially corrupted, periodic, and ergodic, respectively, without having to know which procedure is the ground truth. Finally, we emphasize that our proposed algorithm and theoretical results extend beyond the applications of online advertising.


Abstract:A step-search sequential quadratic programming method is proposed for solving nonlinear equality constrained stochastic optimization problems. It is assumed that constraint function values and derivatives are available, but only stochastic approximations of the objective function and its associated derivatives can be computed via inexact probabilistic zeroth- and first-order oracles. Under reasonable assumptions, a high-probability bound on the iteration complexity of the algorithm to approximate first-order stationarity is derived. Numerical results on standard nonlinear optimization test problems illustrate the advantages and limitations of our proposed method.




Abstract:The classical AdaGrad method adapts the learning rate by dividing by the square root of a sum of squared gradients. Because this sum on the denominator is increasing, the method can only decrease step sizes over time, and requires a learning rate scaling hyper-parameter to be carefully tuned. To overcome this restriction, we introduce GradaGrad, a method in the same family that naturally grows or shrinks the learning rate based on a different accumulation in the denominator, one that can both increase and decrease. We show that it obeys a similar convergence rate as AdaGrad and demonstrate its non-monotone adaptation capability with experiments.



Abstract:Sequential quadratic optimization algorithms are proposed for solving smooth nonlinear optimization problems with equality constraints. The main focus is an algorithm proposed for the case when the constraint functions are deterministic, and constraint function and derivative values can be computed explicitly, but the objective function is stochastic. It is assumed in this setting that it is intractable to compute objective function and derivative values explicitly, although one can compute stochastic function and gradient estimates. As a starting point for this stochastic setting, an algorithm is proposed for the deterministic setting that is modeled after a state-of-the-art line-search SQP algorithm, but uses a stepsize selection scheme based on Lipschitz constants (or adaptively estimated Lipschitz constants) in place of the line search. This sets the stage for the proposed algorithm for the stochastic setting, for which it is assumed that line searches would be intractable. Under reasonable assumptions, convergence (resp.,~convergence in expectation) from remote starting points is proved for the proposed deterministic (resp.,~stochastic) algorithm. The results of numerical experiments demonstrate the practical performance of our proposed techniques.