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Andy Nealen

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Generating and Adapting to Diverse Ad-Hoc Cooperation Agents in Hanabi

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Apr 30, 2020
Rodrigo Canaan, Xianbo Gao, Julian Togelius, Andy Nealen, Stefan Menzel

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Evaluating the Rainbow DQN Agent in Hanabi with Unseen Partners

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Apr 28, 2020
Rodrigo Canaan, Xianbo Gao, Youjin Chung, Julian Togelius, Andy Nealen, Stefan Menzel

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Evaluation of a Recommender System for Assisting Novice Game Designers

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Aug 13, 2019
Tiago Machado, Daniel Gopstein, Oded Nov, Angela Wang, Andy Nealen, Julian Togelius

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Pitako -- Recommending Game Design Elements in Cicero

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Jul 08, 2019
Tiago Machado, Dan Gopstein, Andy Nealen, Julian Togelius

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Diverse Agents for Ad-Hoc Cooperation in Hanabi

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Jul 08, 2019
Rodrigo Canaan, Julian Togelius, Andy Nealen, Stefan Menzel

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Leveling the Playing Field -- Fairness in AI Versus Human Game Benchmarks

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Apr 14, 2019
Rodrigo Canaan, Christoph Salge, Julian Togelius, Andy Nealen

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Generating Levels That Teach Mechanics

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Oct 01, 2018
Michael Cerny Green, Ahmed Khalifa, Gabriella A. B. Barros, Andy Nealen, Julian Togelius

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Evolving Agents for the Hanabi 2018 CIG Competition

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Sep 26, 2018
Rodrigo Canaan, Haotian Shen, Ruben Rodriguez Torrado, Julian Togelius, Andy Nealen, Stefan Menzel

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Towards Game-based Metrics for Computational Co-creativity

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Sep 26, 2018
Rodrigo Canaan, Stefan Menzel, Julian Togelius, Andy Nealen

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AtDelfi: Automatically Designing Legible, Full Instructions For Games

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Sep 17, 2018
Michael Cerny Green, Ahmed Khalifa, Gabriella A. B. Barros, Tiago Machado, Andy Nealen, Julian Togelius

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