Get our free extension to see links to code for papers anywhere online!Free add-on: code for papers everywhere!Free add-on: See code for papers anywhere!

Qixin Zhang, Zongqi Wan, Zengde Deng, Zaiyi Chen, Xiaoming Sun, Jialin Zhang, Yu Yang

Projected Gradient Ascent (PGA) is the most commonly used optimization scheme in machine learning and operations research areas. Nevertheless, numerous studies and examples have shown that the PGA methods may fail to achieve the tight approximation ratio for continuous DR-submodular maximization problems. To address this challenge, we present a boosting technique in this paper, which can efficiently improve the approximation guarantee of the standard PGA to \emph{optimal} with only small modifications on the objective function. The fundamental idea of our boosting technique is to exploit non-oblivious search to derive a novel auxiliary function $F$, whose stationary points are excellent approximations to the global maximum of the original DR-submodular objective $f$. Specifically, when $f$ is monotone and $\gamma$-weakly DR-submodular, we propose an auxiliary function $F$ whose stationary points can provide a better $(1-e^{-\gamma})$-approximation than the $(\gamma^2/(1+\gamma^2))$-approximation guaranteed by the stationary points of $f$ itself. Similarly, for the non-monotone case, we devise another auxiliary function $F$ whose stationary points can achieve an optimal $\frac{1-\min_{\boldsymbol{x}\in\mathcal{C}}\|\boldsymbol{x}\|_{\infty}}{4}$-approximation guarantee where $\mathcal{C}$ is a convex constraint set. In contrast, the stationary points of the original non-monotone DR-submodular function can be arbitrarily bad~\citep{chen2023continuous}. Furthermore, we demonstrate the scalability of our boosting technique on four problems. In all of these four problems, our resulting variants of boosting PGA algorithm beat the previous standard PGA in several aspects such as approximation ratio and efficiency. Finally, we corroborate our theoretical findings with numerical experiments, which demonstrate the effectiveness of our boosting PGA methods.

Via

Zongqi Wan, Jialin Zhang, Wei Chen, Xiaoming Sun, Zhijie Zhang

We investigate the online bandit learning of the monotone multi-linear DR-submodular functions, designing the algorithm $\mathtt{BanditMLSM}$ that attains $O(T^{2/3}\log T)$ of $(1-1/e)$-regret. Then we reduce submodular bandit with partition matroid constraint and bandit sequential monotone maximization to the online bandit learning of the monotone multi-linear DR-submodular functions, attaining $O(T^{2/3}\log T)$ of $(1-1/e)$-regret in both problems, which improve the existing results. To the best of our knowledge, we are the first to give a sublinear regret algorithm for the submodular bandit with partition matroid constraint. A special case of this problem is studied by Streeter et al.(2009). They prove a $O(T^{4/5})$ $(1-1/e)$-regret upper bound. For the bandit sequential submodular maximization, the existing work proves an $O(T^{2/3})$ regret with a suboptimal $1/2$ approximation ratio (Niazadeh et al. 2021).

Via

Zongqi Wan, Zhijie Zhang, Tongyang Li, Jialin Zhang, Xiaoming Sun

Multi-arm bandit (MAB) and stochastic linear bandit (SLB) are important models in reinforcement learning, and it is well-known that classical algorithms for bandits with time horizon $T$ suffer $\Omega(\sqrt{T})$ regret. In this paper, we study MAB and SLB with quantum reward oracles and propose quantum algorithms for both models with $O(\mbox{poly}(\log T))$ regrets, exponentially improving the dependence in terms of $T$. To the best of our knowledge, this is the first provable quantum speedup for regrets of bandit problems and in general exploitation in reinforcement learning. Compared to previous literature on quantum exploration algorithms for MAB and reinforcement learning, our quantum input model is simpler and only assumes quantum oracles for each individual arm.

Via

Zongqi Wan, Xiaoming Sun, Jialin Zhang

We study the adversarial bandit problem with composite anonymous delayed feedback. In this setting, losses of an action are split into $d$ components, spreading over consecutive rounds after the action is chosen. And in each round, the algorithm observes the aggregation of losses that come from the latest $d$ rounds. Previous works focus on oblivious adversarial setting, while we investigate the harder non-oblivious setting. We show non-oblivious setting incurs $\Omega(T)$ pseudo regret even when the loss sequence is bounded memory. However, we propose a wrapper algorithm which enjoys $o(T)$ policy regret on many adversarial bandit problems with the assumption that the loss sequence is bounded memory. Especially, for $K$-armed bandit and bandit convex optimization, we have $\mathcal{O}(T^{2/3})$ policy regret bound. We also prove a matching lower bound for $K$-armed bandit. Our lower bound works even when the loss sequence is oblivious but the delay is non-oblivious. It answers the open problem proposed in \cite{wang2021adaptive}, showing that non-oblivious delay is enough to incur $\tilde{\Omega}(T^{2/3})$ regret.

Via