Abstract:Accurate facial estimation is crucial for realistic digital human animation, and ARKit blendshape coefficients offer an interpretable representation by mapping facial motions to semantic animation controls. However, learning high-quality ARKit coefficient prediction remains limited by the absence of reliable ground-truth supervision. Existing methods typically rely on capture software such as Live Link Face to provide pseudo labels, which may contain noisy activations, biased coefficient magnitudes, and missing or inaccurate facial actions. Consequently, models trained with supervised learning tend to reproduce imperfect pseudo labels rather than optimize for perceptual expression fidelity. In this paper, we propose SuperFace, a preference-driven framework that moves ARKit facial expression estimation from pseudo-label imitation toward human-aligned perceptual optimization. Instead of treating software-estimated coefficients as fixed ground truth, SuperFace uses them only as an initialization and further improves coefficient prediction through human preference feedback on rendered facial expressions. By aligning the model with perceptual judgments rather than numerical pseudo labels, SuperFace enables more visually faithful and expressive facial animation. Experiments show that SuperFace improves expression fidelity over Live Link Face supervision, demonstrating the effectiveness of preference-driven optimization for semantic facial action prediction.
Abstract:Controllable human video generation aims to produce realistic videos of humans with explicitly guided motions and appearances,serving as a foundation for digital humans, animation, and embodied AI.However, the scarcity of largescale, diverse, and privacy safe human video datasets poses a major bottleneck, especially for rare identities and complex actions.Synthetic data provides a scalable and controllable alternative,yet its actual contribution to generative modeling remains underexplored due to the persistent Sim2Real gap.In this work,we systematically investigate the impact of synthetic data on controllable human video generation. We propose a diffusion-based framework that enables fine-grained control over appearance and motion while providing a unfied testbed to analyze how synthetic data interacts with real world data during training. Through extensive experiments, we reveal the complementary roles of synthetic and real data and demonstrate possible methods for efficiently selecting synthetic samples to enhance motion realism,temporal consistency,and identity preservation.Our study offers the first comprehensive exploration of synthetic data's role in human-centric video synthesis and provides practical insights for building data-efficient and generalizable generative models.
Abstract:Facial action estimation from a single image is often formulated as predicting or fitting parameters in compact expression spaces, which lack explicit semantic interpretability. However, many practical applications, such as avatar control and human-computer interaction, require interpretable facial actions that correspond to meaningful muscle movements. In this work, we propose \textbf{SemanticFace}, a framework for facial action estimation in the interpretable ARKit blendshape space that reformulates coefficient prediction as structured semantic reasoning. SemanticFace adopts a two-stage semantic distillation paradigm: it first derives structured semantic supervision from ground-truth ARKit coefficients and then distills this knowledge into a multimodal large language model to predict interpretable facial action coefficients from images. Extensive experiments demonstrate that language-aligned semantic supervision improves both coefficient accuracy and perceptual consistency, while enabling strong cross-identity generalization and robustness to large domain shifts, including cartoon faces.
Abstract:Generating dynamic 3D facial animation from natural language requires understanding both temporally structured semantics and fine-grained expression changes. Existing datasets and methods mainly focus on speech-driven animation or unstructured expression sequences and therefore lack the semantic grounding and temporal structures needed for expressive human performance generation. In this work, we introduce KeyframeFace, a large-scale multimodal dataset designed for text-to-animation research through keyframe-level supervision. KeyframeFace provides 2,100 expressive scripts paired with monocular videos, per-frame ARKit coefficients, contextual backgrounds, complex emotions, manually defined keyframes, and multi-perspective annotations based on ARKit coefficients and images via Large Language Models (LLMs) and Multimodal Large Language Models (MLLMs). Beyond the dataset, we propose the first text-to-animation framework that explicitly leverages LLM priors for interpretable facial motion synthesis. This design aligns the semantic understanding capabilities of LLMs with the interpretable structure of ARKit's coefficients, enabling high-fidelity expressive animation. KeyframeFace and our LLM-based framework together establish a new foundation for interpretable, keyframe-guided, and context-aware text-to-animation. Code and data are available at https://github.com/wjc12345123/KeyframeFace.