Abstract:Instruction-driven editing of 3D human motion requires precise spatiotemporal localization, rich semantic grounding, and strict preservation of unmodified content. Existing methods either resort to training-free adaptation of generative models or rely solely on triplet supervision; however, adaptation often yields suboptimal control, and manually curated triplet datasets remain severely limited in scale and semantic diversity. To overcome this bottleneck, we ground motion editing directly within text-to-motion generation across data, architecture, and inference. At the data level, we develop a closed-loop synthesis-and-verification pipeline that produces Omni-MoEdit, a large-scale dataset spanning body-part, amplitude, temporal, action, and style edits. At the architectural level, we introduce UniMoFlow, a unified latent flow-matching model that shares broad semantic and kinematic knowledge between generation and editing. At the inference level, SAFE (Source-Anchored Flow Editing) complements UniMoFlow with controllable, source-anchored refinement. Furthermore, we augment standard evaluations with semantics-aware metrics to account for valid edits that inherently deviate from a single ground-truth reference. Extensive experiments demonstrate improved target-text alignment, edit effectiveness, and cycle consistency, while maintaining competitive source fidelity and text-to-motion generation quality.
Abstract:In recent years, remarkable results have been achieved in self-supervised action recognition using skeleton sequences with contrastive learning. It has been observed that the semantic distinction of human action features is often represented by local body parts, such as legs or hands, which are advantageous for skeleton-based action recognition. This paper proposes an attention-based contrastive learning framework for skeleton representation learning, called SkeAttnCLR, which integrates local similarity and global features for skeleton-based action representations. To achieve this, a multi-head attention mask module is employed to learn the soft attention mask features from the skeletons, suppressing non-salient local features while accentuating local salient features, thereby bringing similar local features closer in the feature space. Additionally, ample contrastive pairs are generated by expanding contrastive pairs based on salient and non-salient features with global features, which guide the network to learn the semantic representations of the entire skeleton. Therefore, with the attention mask mechanism, SkeAttnCLR learns local features under different data augmentation views. The experiment results demonstrate that the inclusion of local feature similarity significantly enhances skeleton-based action representation. Our proposed SkeAttnCLR outperforms state-of-the-art methods on NTURGB+D, NTU120-RGB+D, and PKU-MMD datasets.




Abstract:Fully supervised skeleton-based action recognition has achieved great progress with the blooming of deep learning techniques. However, these methods require sufficient labeled data which is not easy to obtain. In contrast, self-supervised skeleton-based action recognition has attracted more attention. With utilizing the unlabeled data, more generalizable features can be learned to alleviate the overfitting problem and reduce the demand of massive labeled training data. Inspired by the MAE, we propose a spatial-temporal masked autoencoder framework for self-supervised 3D skeleton-based action recognition (SkeletonMAE). Following MAE's masking and reconstruction pipeline, we utilize a skeleton based encoder-decoder transformer architecture to reconstruct the masked skeleton sequences. A novel masking strategy, named Spatial-Temporal Masking, is introduced in terms of both joint-level and frame-level for the skeleton sequence. This pre-training strategy makes the encoder output generalizable skeleton features with spatial and temporal dependencies. Given the unmasked skeleton sequence, the encoder is fine-tuned for the action recognition task. Extensive experiments show that our SkeletonMAE achieves remarkable performance and outperforms the state-of-the-art methods on both NTU RGB+D and NTU RGB+D 120 datasets.