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Picture for Yanick Schraner

Distilling Reinforcement Learning Tricks for Video Games

Jul 01, 2021
Anssi Kanervisto, Christian Scheller, Yanick Schraner, Ville Hautamäki

* To appear in IEEE Conference on Games 2021. Experiment code is available at 

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Towards robust and domain agnostic reinforcement learning competitions

Jun 07, 2021
William Hebgen Guss, Stephanie Milani, Nicholay Topin, Brandon Houghton, Sharada Mohanty, Andrew Melnik, Augustin Harter, Benoit Buschmaas, Bjarne Jaster, Christoph Berganski, Dennis Heitkamp, Marko Henning, Helge Ritter, Chengjie Wu, Xiaotian Hao, Yiming Lu, Hangyu Mao, Yihuan Mao, Chao Wang, Michal Opanowicz, Anssi Kanervisto, Yanick Schraner, Christian Scheller, Xiren Zhou, Lu Liu, Daichi Nishio, Toi Tsuneda, Karolis Ramanauskas, Gabija Juceviciute

* 20 pages, several figures, published PMLR 

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Sample Efficient Reinforcement Learning through Learning from Demonstrations in Minecraft

Mar 12, 2020
Christian Scheller, Yanick Schraner, Manfred Vogel

* 10 pages, 2 figures 

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