Abstract:Human-in-the-loop reinforcement learning (HIL-RL) enables robots to learn contact-rich manipulation from limited real-world interaction, but deployment exposes three coupled limitations: static visual reward models fail under scene changes; independently sampled actions cause temporally inconsistent motion; and vision-based policies remain sensitive to appearance shifts. We present EvoHIL, a unified framework that adapts the reward model, action generator, and visual do main within a staged human-in-the-loop learning process. First, self-evolving reward (SER) adapts the success classifier from human-confirmed positives and provisional weak negatives. Second, Action Flow Stabilization (AFS) generates temporally coherent action chunks through flow matching, grounding policy updates in executed action prefixes and demonstrated behavior. Third, retention-aware offline fine-tuning replays relit interaction data while anchoring the AFS actor-critic to prior behavior, adapting the visual domain without additional robot interaction. Across six manipulation tasks on Franka FR3 and SO-101 arms under a controlled lighting shift, EvoHIL improves task success, agreement with human-confirmation labels, motion smoothness, and completion time relative to human-in-the-loop and imitation baselines.Project page: https://anonymous4366.github.io/EvoHIL/
Abstract:Human-in-the-loop reinforcement learning systems achieve near-perfect success on the workstation where they are trained, but collapse when the same robot is moved to a workstation a few meters away due to shifts in the visual input distribution caused by new lamp positions and window light. Re-collecting demonstrations and re-running HIL on every workstation is incompatible with deployment, and naively fine-tuning on shifted-light data triggers catastrophic forgetting of the source workstation. To close this cross-domain gap, we present RoHIL, an offline fine-tuning framework that uses no extra real-robot interaction. RoHIL combines (i) a world-model-based image relighter that re-synthesises the visual stream of source-workstation trajectories under multiple virtual HDRI environments, leaving actions and rewards real; (ii) Illumination-Retention Replay (IRR), a data-level anti-forgetting mechanism that interleaves relit adaptation transitions with original-light retention transitions to preserve source-workstation Bellman coverage; and (iii) an anchored Bellman-actor regulariser that constrains representation and policy drift from the original source-workstation policy. Across four real-robot manipulation tasks under significant cross-workstation illumination variations, RoHIL substantially improves shifted-light performance where standard HIL-RL collapses, while preserving source-workstation performance, eliminating the need to re-collect data and retrain for every new workstation and environment. Project page: https://anonymous4365.github.io/RoHIL/