Abstract:Automated defect inspection of assembled Printed Circuit Board Assemblies (PCBA) is quite challenging due to the insufficient labeled data, micro-defects with just a few pixels in visually-complex and high-resolution images. To address these challenges, we present HiSIR-Net, a High resolution, Self-supervised Reconstruction framework for pixel-wise PCBA localization. Our design combines two lightweight modules that make this practical on real 4K-resolution boards: (i) a Selective Input-Reconstruction Gate (SIR-Gate) that lets the model decide where to trust reconstruction versus the original input, thereby reducing irrelevant reconstruction artifacts and false alarms; and (ii) a Region-level Optimized Patch Selection (ROPS) scheme with positional cues to select overlapping patch reconstructions coherently across arbitrary resolutions. Organically integrating these mechanisms yields clean, high-resolution anomaly maps with low false positive (FP) rate. To bridge the gap in high-resolution PCBA datasets, we further contribute a self-collected dataset named SIPCBA-500 of 500 images. We conduct extensive experiments on our SIPCBA-500 as well as public benchmarks, demonstrating the superior localization performance of our method while running at practical speed. Full code and dataset will be made available upon acceptance.
Abstract:The semantically interactive radiance field has always been an appealing task for its potential to facilitate user-friendly and automated real-world 3D scene understanding applications. However, it is a challenging task to achieve high quality, efficiency and zero-shot ability at the same time with semantics in radiance fields. In this work, we present FastLGS, an approach that supports real-time open-vocabulary query within 3D Gaussian Splatting (3DGS) under high resolution. We propose the semantic feature grid to save multi-view CLIP features which are extracted based on Segment Anything Model (SAM) masks, and map the grids to low dimensional features for semantic field training through 3DGS. Once trained, we can restore pixel-aligned CLIP embeddings through feature grids from rendered features for open-vocabulary queries. Comparisons with other state-of-the-art methods prove that FastLGS can achieve the first place performance concerning both speed and accuracy, where FastLGS is 98x faster than LERF and 4x faster than LangSplat. Meanwhile, experiments show that FastLGS is adaptive and compatible with many downstream tasks, such as 3D segmentation and 3D object inpainting, which can be easily applied to other 3D manipulation systems.