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Vinicius G. Goecks

Retrospective on the 2021 BASALT Competition on Learning from Human Feedback

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Apr 14, 2022
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Combining Learning from Human Feedback and Knowledge Engineering to Solve Hierarchical Tasks in Minecraft

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Dec 07, 2021
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On games and simulators as a platform for development of artificial intelligence for command and control

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Oct 21, 2021
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Gaze-Informed Multi-Objective Imitation Learning from Human Demonstrations

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Feb 25, 2021
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Human-in-the-Loop Methods for Data-Driven and Reinforcement Learning Systems

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Aug 30, 2020
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Combining Visible and Infrared Spectrum Imagery using Machine Learning for Small Unmanned Aerial System Detection

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Apr 02, 2020
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PODNet: A Neural Network for Discovery of Plannable Options

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Nov 15, 2019
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Integrating Behavior Cloning and Reinforcement Learning for Improved Performance in Sparse Reward Environments

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Oct 09, 2019
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Efficiently Combining Human Demonstrations and Interventions for Safe Training of Autonomous Systems in Real-Time

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Nov 28, 2018
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Cycle-of-Learning for Autonomous Systems from Human Interaction

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Oct 09, 2018
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