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Vinicius G. Goecks

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On games and simulators as a platform for development of artificial intelligence for command and control

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Oct 21, 2021
Vinicius G. Goecks, Nicholas Waytowich, Derrik E. Asher, Song Jun Park, Mark Mittrick, John Richardson, Manuel Vindiola, Anne Logie, Mark Dennison, Theron Trout, Priya Narayanan, Alexander Kott

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Gaze-Informed Multi-Objective Imitation Learning from Human Demonstrations

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Feb 25, 2021
Ritwik Bera, Vinicius G. Goecks, Gregory M. Gremillion, Vernon J. Lawhern, John Valasek, Nicholas R. Waytowich

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Human-in-the-Loop Methods for Data-Driven and Reinforcement Learning Systems

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Aug 30, 2020
Vinicius G. Goecks

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Combining Visible and Infrared Spectrum Imagery using Machine Learning for Small Unmanned Aerial System Detection

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Apr 02, 2020
Vinicius G. Goecks, Grayson Woods, John Valasek

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PODNet: A Neural Network for Discovery of Plannable Options

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Nov 15, 2019
Ritwik Bera, Vinicius G. Goecks, Gregory M. Gremillion, John Valasek, Nicholas R. Waytowich

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Integrating Behavior Cloning and Reinforcement Learning for Improved Performance in Sparse Reward Environments

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Oct 09, 2019
Vinicius G. Goecks, Gregory M. Gremillion, Vernon J. Lawhern, John Valasek, Nicholas R. Waytowich

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Efficiently Combining Human Demonstrations and Interventions for Safe Training of Autonomous Systems in Real-Time

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Nov 28, 2018
Vinicius G. Goecks, Gregory M. Gremillion, Vernon J. Lawhern, John Valasek, Nicholas R. Waytowich

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