Abstract:Web navigation agents are capable of addressing various types of tasks on different websites. Current baselines on web navigation are either unimodal or lack strong reasoning abilities given multimodal inputs. Focusing on the WebShop benchmark, a real-world website simulation, we explore the alignment of text and images, as well as multimodal reasoning and planning abilities, to enhance the performance of web navigation agents. We propose three innovative multimodal enhancements: Multimodal Enhanced LLM for Online Navigation (MELLON), VQAgent, and Multimodal Ranker. MELLON demonstrates a significant improvement in task completion accuracy, with a 9.26% increase after just one epoch of training. Our findings suggest the necessity of further exploration into multimodal approaches, with a focus on more extensive training and alignment strategies to enhance the effectiveness of web navigation agents.
Abstract:Recent advances in 3D Gaussian Splatting (3DGS) have enabled efficient free-viewpoint rendering and photorealistic scene reconstruction. While on-the-fly extensions of 3DGS have shown promise for real-time reconstruction from monocular RGB streams, they often fail to achieve complete 3D coverage due to the limited field of view (FOV). Employing a multi-camera rig fundamentally addresses this limitation. In this paper, we present the first on-the-fly 3D reconstruction framework for multi-camera rigs. Our method incrementally fuses dense RGB streams from multiple overlapping cameras into a unified Gaussian representation, achieving drift-free trajectory estimation and efficient online reconstruction. We propose a hierarchical camera initialization scheme that enables coarse inter-camera alignment without calibration, followed by a lightweight multi-camera bundle adjustment that stabilizes trajectories while maintaining real-time performance. Furthermore, we introduce a redundancy-free Gaussian sampling strategy and a frequency-aware optimization scheduler to reduce the number of Gaussian primitives and the required optimization iterations, thereby maintaining both efficiency and reconstruction fidelity. Our method reconstructs hundreds of meters of 3D scenes within just 2 minutes using only raw multi-camera video streams, demonstrating unprecedented speed, robustness, and Fidelity for on-the-fly 3D scene reconstruction.