Abstract:Large language models (LLMs) have shown promise for training-free recommendation, but LLM-generated user interests are often too broad for fine-grained item retrieval. Existing methods incorporate collaborative filtering (CF) signals in a pre-LLM manner through candidate reranking or prompt augmentation, yielding limited gains. We propose CoRRe, a training-free recommendation framework with a post-LLM paradigm that injects CF signals into LLM-generated item representations, which are later matched with LLM-generated user interests for ranking. Specifically, CoRRe refines the directions of item embeddings using an item-item co-purchase graph and their magnitudes using item popularity. Experiments on real-world datasets show that CoRRe consistently outperforms existing training-free methods and achieves competitive or superior performance compared with training-based methods, without requiring any model training or task-specific fine-tuning.
Abstract:As digital drawings are increasingly shared online, reliable authorship verification has become important for protecting artists and resolving disputes. Yet when authorship is questioned, verification may have to rely only on the disputed drawing and reference drawings known to be created by the claimed artist. This setting is challenging for two reasons. First, artist-specific drawing behavior, such as pen pressure and movement speed, is informative but is not available from a completed drawing. Second, similarities in the depicted object or scene can obscure similarities arising from the artist. We propose IDraw, a framework that learns from drawings paired with tablet-pen sensor signals collected from separate training artists. This allows IDraw to infer drawing behavior from completed images during a later authorship dispute, without requiring sensor data from the artist being verified. IDraw also reduces the influence of drawing content by identifying information shared by drawings of the same object across different artists and suppressing it before comparing drawings. To support this approach, we construct the first multimodal dataset for digital drawing authorship verification, containing 1,110 drawings from 37 artists and 14 types of tablet-pen sensor signals. Evaluated on previously unseen artists across nine image-encoder backbones, IDraw consistently outperforms standard image-based verification and reduces verification error by up to 40%. These results demonstrate that inferring drawing behavior from completed images and suppressing drawing content improve digital drawing authorship verification.
Abstract:Smart glass is emerging as an useful device since it provides plenty of insights under hands-busy, eyes-on-task situations. To understand the context of the wearer, 6D object pose estimation in egocentric view is becoming essential. However, existing 6D object pose estimation benchmarks fail to capture the challenges of real-world egocentric applications, which are often dominated by severe motion blur, dynamic illumination, and visual obstructions. This discrepancy creates a significant gap between controlled lab data and chaotic real-world application. To bridge this gap, we introduce EgoXtreme, a new large-scale 6D pose estimation dataset captured entirely from an egocentric perspective. EgoXtreme features three challenging scenarios - industrial maintenance, sports, and emergency rescue - designed to introduce severe perceptual ambiguities through extreme lighting, heavy motion blur, and smoke. Evaluations of state-of-the-art generalizable pose estimators on EgoXtreme indicate that their generalization fails to hold in extreme conditions, especially under low light. We further demonstrate that simply applying image restoration (e.g., deblurring) offers no positive improvement for extreme conditions. While performance gain has appeared in tracking-based approach, implying using temporal information in fast-motion scenarios is meaningful. We conclude that EgoXtreme is an essential resource for developing and evaluating the next generation of pose estimation models robust enough for real-world egocentric vision. The dataset and code are available at https://taegyoun88.github.io/EgoXtreme/