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Miguel González-Duque

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MarioGPT: Open-Ended Text2Level Generation through Large Language Models

Feb 12, 2023
Shyam Sudhakaran, Miguel González-Duque, Claire Glanois, Matthias Freiberger, Elias Najarro, Sebastian Risi

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Bringing robotics taxonomies to continuous domains via GPLVM on hyperbolic manifolds

Oct 04, 2022
Noémie Jaquier, Leonel Rozo, Miguel González-Duque, Viacheslav Borovitskiy, Tamim Asfour

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Mario Plays on a Manifold: Generating Functional Content in Latent Space through Differential Geometry

May 31, 2022
Miguel González-Duque, Rasmus Berg Palm, Søren Hauberg, Sebastian Risi

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Variational Neural Cellular Automata

Feb 02, 2022
Rasmus Berg Palm, Miguel González-Duque, Shyam Sudhakaran, Sebastian Risi

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Pulling back information geometry

Jun 09, 2021
Georgios Arvanitidis, Miguel González-Duque, Alison Pouplin, Dimitris Kalatzis, Søren Hauberg

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Fast Game Content Adaptation Through Bayesian-based Player Modelling

May 18, 2021
Miguel González-Duque, Rasmus Berg Palm, Sebastian Risi

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Finding Game Levels with the Right Difficulty in a Few Trials through Intelligent Trial-and-Error

May 15, 2020
Miguel González-Duque, Rasmus Berg Palm, David Ha, Sebastian Risi

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