The detection and prevention of illegal fishing is critical to maintaining a healthy and functional ecosystem. Recent research on ship detection in satellite imagery has focused exclusively on performance improvements, disregarding detection efficiency. However, the speed and compute cost of vessel detection are essential for a timely intervention to prevent illegal fishing. Therefore, we investigated optimization methods that lower detection time and cost with minimal performance loss. We trained an object detection model based on a convolutional neural network (CNN) using a dataset of satellite images. Then, we designed two efficiency optimizations that can be applied to the base CNN or any other base model. The optimizations consist of a fast, cheap classification model and a statistical algorithm. The integration of the optimizations with the object detection model leads to a trade-off between speed and performance. We studied the trade-off using metrics that give different weight to execution time and performance. We show that by using a classification model the average precision of the detection model can be approximated to 99.5% in 44% of the time or to 92.7% in 25% of the time.
In this work, we study the problem of Embodied Referring Expression Grounding, where an agent needs to navigate in a previously unseen environment and localize a remote object described by a concise high-level natural language instruction. When facing such a situation, a human tends to imagine what the destination may look like and to explore the environment based on prior knowledge of the environmental layout, such as the fact that a bathroom is more likely to be found near a bedroom than a kitchen. We have designed an autonomous agent called Layout-aware Dreamer (LAD), including two novel modules, that is, the Layout Learner and the Goal Dreamer to mimic this cognitive decision process. The Layout Learner learns to infer the room category distribution of neighboring unexplored areas along the path for coarse layout estimation, which effectively introduces layout common sense of room-to-room transitions to our agent. To learn an effective exploration of the environment, the Goal Dreamer imagines the destination beforehand. Our agent achieves new state-of-the-art performance on the public leaderboard of the REVERIE dataset in challenging unseen test environments with improvement in navigation success (SR) by 4.02% and remote grounding success (RGS) by 3.43% compared to the previous state-of-the-art. The code is released at https://github.com/zehao-wang/LAD
Most spoken language understanding systems use a pipeline approach composed of an automatic speech recognition interface and a natural language understanding module. This approach forces hard decisions when converting continuous inputs into discrete language symbols. Instead, we propose a representation model to encode speech in rich bidirectional encodings that can be used for downstream tasks such as intent prediction. The approach uses a masked language modelling objective to learn the representations, and thus benefits from both the left and right contexts. We show that the performance of the resulting encodings before fine-tuning is better than comparable models on multiple datasets, and that fine-tuning the top layers of the representation model improves the current state of the art on the Fluent Speech Command dataset, also in a low-data regime, when a limited amount of labelled data is used for training. Furthermore, we propose class attention as a spoken language understanding module, efficient both in terms of speed and number of parameters. Class attention can be used to visually explain the predictions of our model, which goes a long way in understanding how the model makes predictions. We perform experiments in English and in Dutch.
We explore the benefits that multitask learning offer to speech processing as we train models on dual objectives with automatic speech recognition and intent classification or sentiment classification. Our models, although being of modest size, show improvements over models trained end-to-end on intent classification. We compare different settings to find the optimal disposition of each task module compared to one another. Finally, we study the performance of the models in low-resource scenario by training the models with as few as one example per class. We show that multitask learning in these scenarios compete with a baseline model trained on text features and performs considerably better than a pipeline model. On sentiment classification, we match the performance of an end-to-end model with ten times as many parameters. We consider 4 tasks and 4 datasets in Dutch and English.
Words of estimative probability (WEP) are expressions of a statement's plausibility (probably, maybe, likely, doubt, likely, unlikely, impossible...). Multiple surveys demonstrate the agreement of human evaluators when assigning numerical probability levels to WEP. For example, highly likely corresponds to a median chance of 0.90+-0.08 in Fagen-Ulmschneider (2015)'s survey. In this work, we measure the ability of neural language processing models to capture the consensual probability level associated to each WEP. Firstly, we use the UNLI dataset (Chen et al., 2020) which associates premises and hypotheses with their perceived joint probability p, to construct prompts, e.g. "[PREMISE]. [WEP], [HYPOTHESIS]." and assess whether language models can predict whether the WEP consensual probability level is close to p. Secondly, we construct a dataset of WEP-based probabilistic reasoning, to test whether language models can reason with WEP compositions. When prompted "[EVENTA] is likely. [EVENTB] is impossible.", a causal language model should not express that [EVENTA&B] is likely. We show that both tasks are unsolved by off-the-shelf English language models, but that fine-tuning leads to transferable improvement.
We revisit the weakly supervised cross-modal face-name alignment task; that is, given an image and a caption, we label the faces in the image with the names occurring in the caption. Whereas past approaches have learned the latent alignment between names and faces by uncertainty reasoning over a set of images and their respective captions, in this paper, we rely on appropriate loss functions to learn the alignments in a neural network setting and propose SECLA and SECLA-B. SECLA is a Symmetry-Enhanced Contrastive Learning-based Alignment model that can effectively maximize the similarity scores between corresponding faces and names in a weakly supervised fashion. A variation of the model, SECLA-B, learns to align names and faces as humans do, that is, learning from easy to hard cases to further increase the performance of SECLA. More specifically, SECLA-B applies a two-stage learning framework: (1) Training the model on an easy subset with a few names and faces in each image-caption pair. (2) Leveraging the known pairs of names and faces from the easy cases using a bootstrapping strategy with additional loss to prevent forgetting and learning new alignments at the same time. We achieve state-of-the-art results for both the augmented Labeled Faces in the Wild dataset and the Celebrity Together dataset. In addition, we believe that our methods can be adapted to other multimodal news understanding tasks.
The focal point of egocentric video understanding is modelling hand-object interactions. Standard models -- CNNs, Vision Transformers, etc. -- which receive RGB frames as input perform well, however, their performance improves further by employing additional modalities such as object detections, optical flow, audio, etc. as input. The added complexity of the required modality-specific modules, on the other hand, makes these models impractical for deployment. The goal of this work is to retain the performance of such multimodal approaches, while using only the RGB images as input at inference time. Our approach is based on multimodal knowledge distillation, featuring a multimodal teacher (in the current experiments trained only using object detections, optical flow and RGB frames) and a unimodal student (using only RGB frames as input). We present preliminary results which demonstrate that the resulting model -- distilled from a multimodal teacher -- significantly outperforms the baseline RGB model (trained without knowledge distillation), as well as an omnivorous version of itself (trained on all modalities jointly), in both standard and compositional action recognition.
Lifelong language learning seeks to have models continuously learn multiple tasks in a sequential order without suffering from catastrophic forgetting. State-of-the-art approaches rely on sparse experience replay as the primary approach to prevent forgetting. Experience replay usually adopts sampling methods for the memory population; however, the effect of the chosen sampling strategy on model performance has not yet been studied. In this paper, we investigate how relevant the selective memory population is in the lifelong learning process of text classification and question-answering tasks. We found that methods that randomly store a uniform number of samples from the entire data stream lead to high performances, especially for low memory size, which is consistent with computer vision studies.
A dialogue policy module is an essential part of task-completion dialogue systems. Recently, increasing interest has focused on reinforcement learning (RL)-based dialogue policy. Its favorable performance and wise action decisions rely on an accurate estimation of action values. The overestimation problem is a widely known issue of RL since its estimate of the maximum action value is larger than the ground truth, which results in an unstable learning process and suboptimal policy. This problem is detrimental to RL-based dialogue policy learning. To mitigate this problem, this paper proposes a dynamic partial average estimator (DPAV) of the ground truth maximum action value. DPAV calculates the partial average between the predicted maximum action value and minimum action value, where the weights are dynamically adaptive and problem-dependent. We incorporate DPAV into a deep Q-network as the dialogue policy and show that our method can achieve better or comparable results compared to top baselines on three dialogue datasets of different domains with a lower computational load. In addition, we also theoretically prove the convergence and derive the upper and lower bounds of the bias compared with those of other methods.
The ability to continuously learn remains elusive for deep learning models. Unlike humans, models cannot accumulate knowledge in their weights when learning new tasks, mainly due to an excess of plasticity and the low incentive to reuse weights when training a new task. To address the stability-plasticity dilemma in neural networks, we propose a novel method called Entropy-based Stability-Plasticity (ESP). Our approach can decide dynamically how much each model layer should be modified via a plasticity factor. We incorporate branch layers and an entropy-based criterion into the model to find such factor. Our experiments in the domains of natural language and vision show the effectiveness of our approach in leveraging prior knowledge by reducing interference. Also, in some cases, it is possible to freeze layers during training leading to speed up in training.