Navigation safety is critical for many autonomous systems such as self-driving vehicles in an urban environment. It requires an explicit consideration of boundary constraints that describe the borders of any infeasible, non-navigable, or unsafe regions. We propose a principled boundary-aware safe stochastic planning framework with promising results. Our method generates a value function that can strictly distinguish the state values between free (safe) and non-navigable (boundary) spaces in the continuous state, naturally leading to a safe boundary-aware policy. At the core of our solution lies a seamless integration of finite elements and kernel-based functions, where the finite elements allow us to characterize safety-critical states' borders accurately, and the kernel-based function speeds up computation for the non-safety-critical states. The proposed method was evaluated through extensive simulations and demonstrated safe navigation behaviors in mobile navigation tasks. Additionally, we demonstrate that our approach can maneuver safely and efficiently in cluttered real-world environments using a ground vehicle with strong external disturbances, such as navigating on a slippery floor and against external human intervention.
Biological agents, such as humans and animals, are capable of making decisions out of a very large number of choices in a limited time. They can do so because they use their prior knowledge to find a solution that is not necessarily optimal but good enough for the given task. In this work, we study the motion coordination of multiple drones under the above-mentioned paradigm, Bounded Rationality (BR), to achieve cooperative motion planning tasks. Specifically, we design a prior policy that provides useful goal-directed navigation heuristics in familiar environments and is adaptive in unfamiliar ones via Reinforcement Learning augmented with an environment-dependent exploration noise. Integrating this prior policy in the game-theoretic bounded rationality framework allows agents to quickly make decisions in a group considering other agents' computational constraints. Our investigation assures that agents with a well-informed prior policy increase the efficiency of the collective decision-making capability of the group. We have conducted rigorous experiments in simulation and in the real world to demonstrate that the ability of informed agents to navigate to the goal safely can guide the group to coordinate efficiently under the BR framework.
The classical Model Predictive Path Integral (MPPI) control framework lacks reliable safety guarantees since it relies on a risk-neutral trajectory evaluation technique, which can present challenges for safety-critical applications such as autonomous driving. Additionally, if the majority of MPPI sampled trajectories concentrate in high-cost regions, it may generate an infeasible control sequence. To address this challenge, we propose the U-MPPI control strategy, a novel methodology that can effectively manage system uncertainties while integrating a more efficient trajectory sampling strategy. The core concept is to leverage the Unscented Transform (UT) to propagate not only the mean but also the covariance of the system dynamics, going beyond the traditional MPPI method. As a result, it introduces a novel and more efficient trajectory sampling strategy, significantly enhancing state-space exploration and ultimately reducing the risk of being trapped in local minima. Furthermore, by leveraging the uncertainty information provided by UT, we incorporate a risk-sensitive cost function that explicitly accounts for risk or uncertainty throughout the trajectory evaluation process, resulting in a more resilient control system capable of handling uncertain conditions. By conducting extensive simulations of 2D aggressive autonomous navigation in both known and unknown cluttered environments, we verify the efficiency and robustness of our proposed U-MPPI control strategy compared to the baseline MPPI. We further validate the practicality of U-MPPI through real-world demonstrations in unknown cluttered environments, showcasing its superior ability to incorporate both the UT and local costmap into the optimization problem without introducing additional complexity.
Robot data collected in complex real-world scenarios are often biased due to safety concerns, human preferences, and mission or platform constraints. Consequently, robot learning from such observational data poses great challenges for accurate parameter estimation. We propose a principled causal inference framework for robots to learn the parameters of a stochastic motion model using observational data. Specifically, we leverage the de-biasing functionality of the potential-outcome causal inference framework, the Inverse Propensity Weighting (IPW), and the Doubly Robust (DR) methods, to obtain a better parameter estimation of the robot's stochastic motion model. The IPW is a re-weighting approach to ensure unbiased estimation, and the DR approach further combines any two estimators to strengthen the unbiased result even if one of these estimators is biased. We then develop an approximate policy iteration algorithm using the bias-eliminated estimated state transition function. We validate our framework using both simulation and real-world experiments, and the results have revealed that the proposed causal inference-based navigation and control framework can correctly and efficiently learn the parameters from biased observational data.
When robots share the same workspace with other intelligent agents (e.g., other robots or humans), they must be able to reason about the behaviors of their neighboring agents while accomplishing the designated tasks. In practice, frequently, agents do not exhibit absolutely rational behavior due to their limited computational resources. Thus, predicting the optimal agent behaviors is undesirable (because it demands prohibitive computational resources) and undesirable (because the prediction may be wrong). Motivated by this observation, we remove the assumption of perfectly rational agents and propose incorporating the concept of bounded rationality from an information-theoretic view into the game-theoretic framework. This allows the robots to reason other agents' sub-optimal behaviors and act accordingly under their computational constraints. Specifically, bounded rationality directly models the agent's information processing ability, which is represented as the KL-divergence between nominal and optimized stochastic policies, and the solution to the bounded-optimal policy can be obtained by an efficient importance sampling approach. Using both simulated and real-world experiments in multi-robot navigation tasks, we demonstrate that the resulting framework allows the robots to reason about different levels of rational behaviors of other agents and compute a reasonable strategy under its computational constraint.
We propose a diffusion approximation method to the continuous-state Markov Decision Processes (MDPs) that can be utilized to address autonomous navigation and control in unstructured off-road environments. In contrast to most decision-theoretic planning frameworks that assume fully known state transition models, we design a method that eliminates such a strong assumption that is often extremely difficult to engineer in reality. We first take the second-order Taylor expansion of the value function. The Bellman optimality equation is then approximated by a partial differential equation, which only relies on the first and second moments of the transition model. By combining the kernel representation of the value function, we then design an efficient policy iteration algorithm whose policy evaluation step can be represented as a linear system of equations characterized by a finite set of supporting states. We first validate the proposed method through extensive simulations in $2D$ obstacle avoidance and $2.5D$ terrain navigation problems. The results show that the proposed approach leads to a much superior performance over several baselines. We then develop a system that integrates our decision-making framework with onboard perception and conduct real-world experiments in both cluttered indoor and unstructured outdoor environments. The results from the physical systems further demonstrate the applicability of our method in challenging real-world environments.
We investigate the autonomous navigation of a mobile robot in the presence of other moving vehicles under time-varying uncertain environmental disturbances. We first predict the future state distributions of other vehicles to account for their uncertain behaviors affected by the time-varying disturbances. We then construct a dynamic-obstacle-aware reachable space that contains states with high probabilities to be reached by the robot, within which the optimal policy is searched. Since, in general, the dynamics of both the vehicle and the environmental disturbances are nonlinear, we utilize a nonlinear Gaussian filter -- the unscented transform -- to approximate the future state distributions. Finally, the forward reachable space computation and backward policy search are iterated until convergence. Extensive simulation evaluations have revealed significant advantages of this proposed method in terms of computation time, decision accuracy, and planning reliability.
We propose a principled kernel-based policy iteration algorithm to solve the continuous-state Markov Decision Processes (MDPs). In contrast to most decision-theoretic planning frameworks, which assume fully known state transition models, we design a method that eliminates such a strong assumption, which is oftentimes extremely difficult to engineer in reality. To achieve this, we first apply the second-order Taylor expansion of the value function. The Bellman optimality equation is then approximated by a partial differential equation, which only relies on the first and second moments of the transition model. By combining the kernel representation of value function, we then design an efficient policy iteration algorithm whose policy evaluation step can be represented as a linear system of equations characterized by a finite set of supporting states. We have validated the proposed method through extensive simulations in both simplified and realistic planning scenarios, and the experiments show that our proposed approach leads to a much superior performance over several baseline methods.
We propose a solution to a time-varying variant of Markov Decision Processes which can be used to address decision-theoretic planning problems for autonomous systems operating in unstructured outdoor environments. We explore the time variability property of the planning stochasticity and investigate the state reachability, based on which we then develop an efficient iterative method that offers a good trade-off between solution optimality and time complexity. The reachability space is constructed by analyzing the means and variances of states' reaching time in the future. We validate our algorithm through extensive simulations using ocean data, and the results show that our method achieves a great performance in terms of both solution quality and computing time.
Motion planning under uncertainty for an autonomous system can be formulated as a Markov Decision Process. In this paper, we propose a solution to this decision theoretic planning problem using a continuous approximation of the underlying discrete value function and leveraging finite element methods. This approach allows us to obtain an accurate and continuous form of value function even with a small number of states from a very low resolution of state space. We achieve this by taking advantage of the second order Taylor expansion to approximate the value function, where the value function is modeled as a boundary-conditioned partial differential equation which can be naturally solved using a finite element method. We have validated our approach via extensive simulations, and the evaluations reveal that our solution provides continuous value functions, leading to better path results in terms of path smoothness, travel distance and time costs, even with a smaller state space.