Multimodal emotion recognition (MER) is a fundamental complex research problem due to the uncertainty of human emotional expression and the heterogeneity gap between different modalities. Audio and text modalities are particularly important for a human participant in understanding emotions. Although many successful attempts have been designed multimodal representations for MER, there still exist multiple challenges to be addressed: 1) bridging the heterogeneity gap between multimodal features and model inter- and intra-modal interactions of multiple modalities; 2) effectively and efficiently modelling the contextual dynamics in the conversation sequence. In this paper, we propose Cross-Modal RoBERTa (CM-RoBERTa) model for emotion detection from spoken audio and corresponding transcripts. As the core unit of the CM-RoBERTa, parallel self- and cross- attention is designed to dynamically capture inter- and intra-modal interactions of audio and text. Specially, the mid-level fusion and residual module are employed to model long-term contextual dependencies and learn modality-specific patterns. We evaluate the approach on the MELD dataset and the experimental results show the proposed approach achieves the state-of-art performance on the dataset.
Accurately detecting emotions in conversation is a necessary yet challenging task due to the complexity of emotions and dynamics in dialogues. The emotional state of a speaker can be influenced by many different factors, such as interlocutor stimulus, dialogue scene, and topic. In this work, we propose a conversational speech emotion recognition method to deal with capturing attentive contextual dependency and speaker-sensitive interactions. First, we use a pretrained VGGish model to extract segment-based audio representation in individual utterances. Second, an attentive bi-directional gated recurrent unit (GRU) models contextual-sensitive information and explores intra- and inter-speaker dependencies jointly in a dynamic manner. The experiments conducted on the standard conversational dataset MELD demonstrate the effectiveness of the proposed method when compared against state-of the-art methods.
A recent comparative study evaluated all known thunder synthesis techniques in terms of their perceptual realness. The findings concluded that none of the synthesised audio extracts seemed as realistic as the genuine phenomenon. The work presented herein is motivated by those findings, and attempts to create a synthesised sound effect of thunder indistinguishable from a real recording. The technique supplements an existing implementation with physics-inspired, signal-based design elements intended to simulate environmental occurrences. In a listening test conducted with over 50 participants, this new implementation was perceived as the most realistic synthesised sound, though still distinguishable from a real recording. Further improvements to the model, based on insights from the listening test, were also implemented and described herein.