Abstract:Modern GPU workloads, especially large language model (LLM) inference, suffer from kernel launch overheads and coarse synchronization that limit inter-kernel parallelism. Recent megakernel techniques fuse multiple operators into a single persistent kernel to eliminate launch gaps and expose inter-kernel parallelism, but struggle to handle dynamic shapes and data-dependent computation in real workloads. We present Event Tensor, a unified compiler abstraction for dynamic megakernels. Event Tensor encodes dependencies between tiled tasks, and enables first-class support for both shape and data-dependent dynamism. Built atop this abstraction, our Event Tensor Compiler (ETC) applies static and dynamic scheduling transformations to generate high-performance persistent kernels. Evaluations show that ETC achieves state-of-the-art LLM serving latency while significantly reducing system warmup overhead.
Abstract:Scaling modern deep learning workloads demands coordinated placement of data and compute across device meshes, memory hierarchies, and heterogeneous accelerators. We present Axe Layout, a hardware-aware abstraction that maps logical tensor coordinates to a multi-axis physical space via named axes. Axe unifies tiling, sharding, replication, and offsets across inter-device distribution and on-device layouts, enabling collective primitives to be expressed consistently from device meshes to threads. Building on Axe, we design a multi-granularity, distribution-aware DSL and compiler that composes thread-local control with collective operators in a single kernel. Experiments show that our unified approach can bring performance close to hand-tuned kernels on across latest GPU devices and multi-device environments and accelerator backends.