Yinwang Intelligent Technology Co., Ltd
Abstract:Reinforcement learning (RL) has shown promising performance in autonomous driving, yet ensuring the safety of online RL policies remains challenging due to insufficient exposure to safety-critical driving scenes. The long-tailed nature of real-world traffic situations makes dangerous and rare interactions difficult to encounter through conventional sampling, limiting the ability of RL policies to learn robust safety behaviors. Existing methods improve training diversity by synthesizing challenging scenes or adversarial situations. However, these approaches typically optimize scene generation objectives separately from the evolving policy, without explicitly modeling how generated perturbations relate to the current policy's weaknesses and learning needs. In this paper, we propose Threat-guided Policy-aware Scene Perturbation (TPSP) for safe autonomous driving with online RL. TPSP introduces a policy-aware scene encoder to capture the interaction between policy behaviors and surrounding environments, enabling scene perturbation aligned with the current policy. Based on this representation, TPSP selectively perturbs critical objects rather than applying uniform modifications across the scene. Furthermore, we develop a threat-guided optimization strategy that evaluates perturbed scenes through threat-level differences between policy rollouts on original and perturbed scenes, guiding the generation of safety-critical scenes with higher training value. Comprehensive experiments demonstrate that TPSP improves safety learning efficiency, achieving strong safety performance on NAVSIM v2 with approximately 4 million kilometers of simulated driving data. Ablation studies verify that policy-aware targeted perturbations provide more informative safety-critical experiences than random or policy-unaware strategies, enabling safer driving under limited interaction budgets.
Abstract:While modern video diffusion models excel in visual fidelity, maintaining long-range physical consistency remains a formidable challenge. Conventional pixel-reconstruction objectives mainly focus on appearance details and often fail to capture the underlying dynamics of a scene. To mitigate this, recent efforts have integrated auxiliary modalities (e.g., optical flow) to introduce physics priors via joint training with video appearance. However, these methods have three main limitations: (1) they do not distinguish the different motion patterns of different entity types; (2) joint modeling of visual and auxiliary modalities can cause capacity conflicts and weaken the pretrained visual prior; and (3) auxiliary modalities may accumulate errors during inference. To address these issues, we propose \textbf{VPT}, a fine-tuning framework for improving physical consistency in video diffusion models. VPT introduces a role-aware signal that groups entities into agents, controlled objects, passive objects, and background, so that different physical roles can be modeled more clearly. We further propose a modality-decoupled denoising strategy, where the visual and auxiliary channels are assigned independent noise levels. Together with a loss-weight decay strategy, this design makes auxiliary modalities serve as soft constraints rather than strong dependencies, mitigating recursive prediction errors during inference. We also introduce cross-step auto-guidance to further strengthen physical dynamics. Experiments show that VPT improves physical consistency while preserving visual quality, achieving relative gains of 39.4\% in SA and 17.9\% in PC on VideoPhy benchmark over Wan2.1-T2V-1.3B, and consistent improvements on VideoPhy-2 benchmark. The project page is available at https://tom-zgt.github.io/VPT.
Abstract:Streaming long-video generation faces a central challenge in continuous semantic switching, requiring adaptive memory to preserve coherent visual evolution. Current approaches rely on cache rebuilding at prompt boundaries or fixed memory budgets, but they introduce redundant computation and limit flexible semantic adaptation. This limitation arises from a mismatch between cached video history and prompt updates, as memory preserves visual continuity while prompt switches demand rapid semantic adaptation. Motivated by this observation, we present SWIFT, Semantic Windowing and Injection for Flexible Transitions, a training-free framework for multi-prompt long-video generation that enables efficient semantic switching while preserving temporal coherence in causal video diffusion models. SWIFT introduces a lightweight Semantic Injection Cache that augments cached video memory rather than reconstructing it from scratch at every prompt boundary. To avoid uniformly perturbing all attention channels, we further perform head-wise semantic injection, so that each attention head receives a prompt update proportional to its alignment with the current video state. In addition, we introduce an Adaptive Dynamic Window that allocates temporal memory according to prompt phase, using larger local context near switching boundaries and smaller windows during stable segments to reduce average inference cost. To preserve long-range semantic consistency under compressed local attention, we further maintain segment-level semantic anchors that summarize prompt-conditioned video history and reintroduce it as compact memory tokens. Compared with current state-of-the-art methods, SWIFT preserves generation quality while achieving 22.6 FPS on a single H100 GPU, establishing a substantially more efficient solution for multi-prompt long-video generation. Our code is available at https://github.com/ShanwenTan/SWIFT.
Abstract:Trajectory generation for visually impaired scenarios requires smooth and temporally consistent state in structured, low-speed dynamic environments. However, traditional jerk-based heuristic trajectory sampling with independent segment generation and conventional smoothness penalties often lead to unstable terminal behavior and state discontinuities under frequent regenerating. This paper proposes a trajectory generation approach that integrates endpoint regulation to stabilize terminal states within each segment and momentum-aware dynamics to regularize the evolution of velocity and acceleration for segment consistency. Endpoint regulation is incorporated into trajectory sampling to stabilize terminal behavior, while a momentum-aware dynamics enforces consistent velocity and acceleration evolution across consecutive trajectory segments. Experimental results demonstrate reduced acceleration peaks and lower jerk levels with decreased dispersion, smoother velocity and acceleration profiles, more stable endpoint distributions, and fewer infeasible trajectory candidates compared with a baseline planner.
Abstract:In indoor assistive perception for visually impaired users, 3D Semantic Scene Completion (SSC) is expected to provide structurally coherent and semantically consistent occupancy under strictly monocular vision for safety-critical scene understanding. However, existing monocular SSC approaches often lack explicit modeling of voxel-feature reliability and regulated cross-scale information propagation during 2D-3D projection and multi-scale fusion, making them vulnerable to projection diffusion and feature entanglement and thus limiting structural stability. To address these challenges, this paper presents an Adaptive Multi-scale Attention Aggregation (AMAA) framework built upon the MonoScene pipeline. Rather than introducing a heavier backbone, AMAA focuses on reliability-oriented feature regulation within a monocular SSC framework. Specifically, lifted voxel features are jointly calibrated in semantic and spatial dimensions through parallel channel-spatial attention aggregation, while multi-scale encoder-decoder fusion is stabilized via a hierarchical adaptive feature-gating strategy that regulates information injection across scales. Experiments on the NYUv2 benchmark demonstrate consistent improvements over MonoScene without significantly increasing system complexity: AMAA achieves 27.25% SSC mIoU (+0.31) and 43.10% SC IoU (+0.59). In addition, system-level deployment on an NVIDIA Jetson platform verifies that the complete AMAA framework can be executed stably on embedded hardware. Overall, AMAA improves monocular SSC quality and provides a reliable and deployable perception framework for indoor assistive systems targeting visually impaired users.
Abstract:Visually impaired users face significant challenges in daily information access and real-time environmental perception, and there is an urgent need for intelligent assistive systems with accurate recognition capabilities. Although large-scale models provide effective solutions for perception and reasoning, their practical deployment on assistive devices is severely constrained by excessive memory consumption and high inference costs. Moreover, existing quantization strategies often ignore inter-block error accumulation, leading to degraded model stability. To address these challenges, this study proposes a novel quantization framework -- Residual-Projected Multi-Collaboration Closed-Loop and Single Instance Quantization(RPIQ), whose quantization process adopts a multi-collaborative closed-loop compensation scheme based on Single Instance Calibration and Gauss-Seidel Iterative Quantization. Experiments on various types of large-scale models, including language models such as OPT, Qwen, and LLaMA, as well as vision-language models such as CogVLM2, demonstrate that RPIQ can compress models to 4-bit representation while significantly reducing peak memory consumption (approximately 60%-75% reduction compared to original full-precision models). The method maintains performance highly close to full-precision models across multiple language and visual tasks, and exhibits excellent recognition and reasoning capabilities in key applications such as text understanding and visual question answering in complex scenarios. While verifying the effectiveness of RPIQ for deployment in real assistive systems, this study also advances the computational efficiency and reliability of large models, enabling them to provide visually impaired users with the required information accurately and rapidly.
Abstract:This study proposes the dual technological innovation framework, including a cross-modal differ entiated quantization framework for vision-language models (VLMs) and a scene-aware vectorized memory multi-agent system for visually impaired assistance. The modular framework was developed implementing differentiated processing strategies, effectively reducing memory requirements from 38GB to 16GB while maintaining model performance. The multi-agent architecture combines scene classification, vectorized memory, and multimodal interaction, enabling persistent storage and efficient retrieval of scene memories. Through perception-memory-reasoning workflows, the system provides environmental information beyond the current view using historical memories. Experiments show the quantized 19B-parameter model only experiences a 2.05% performance drop on MMBench and maintains 63.7 accuracy on OCR-VQA (original: 64.9), outperforming smaller models with equivalent memory requirements like the Molmo-7B series. The system maintains response latency between 2.83-3.52 seconds from scene analysis to initial speech output, substantially faster than non-streaming methods. This research advances computational efficiency and assistive technology, offering visually impaired users comprehensive real-time assistance in scene perception, text recognition, and navigation.