Abstract:Traditional RAN systems are closed and monolithic, stifling innovation. The openness and programmability enabled by Open Radio Access Network (O-RAN) are envisioned to revolutionize cellular networks with control-plane applications--xApps. The development of xApps (typically by third-party developers), however, remains time-consuming and cumbersome, often requiring months of manual coding and integration, which hinders the roll-out of new functionalities in practice. To lower the barrier of xApp development for both developers and network operators, we present AutORAN, the first LLM-driven natural language programming framework for agile xApps that automates the entire xApp development pipeline. In a nutshell, AutORAN turns high-level user intents into swiftly deployable xApps within minutes, eliminating the need for manual coding or testing. To this end, AutORAN builds a fully automated xApp generation pipeline, which integrates multiple functional modules (from user requirement elicitation, AI/ML function design and validation, to xApp synthesis and deployment). We design, implement, and comprehensively evaluate AutORAN on representative xApp tasks. Results show AutORAN-generated xApps can achieve similar or even better performance than the best known hand-crafted baselines. AutORAN drastically accelerates the xApp development cycle (from user intent elicitation to roll-out), streamlining O-RAN innovation.
Abstract:This paper presents ShareVerse, a video generation framework enabling multi-agent shared world modeling, addressing the gap in existing works that lack support for unified shared world construction with multi-agent interaction. ShareVerse leverages the generation capability of large video models and integrates three key innovations: 1) A dataset for large-scale multi-agent interactive world modeling is built on the CARLA simulation platform, featuring diverse scenes, weather conditions, and interactive trajectories with paired multi-view videos (front/ rear/ left/ right views per agent) and camera data. 2) We propose a spatial concatenation strategy for four-view videos of independent agents to model a broader environment and to ensure internal multi-view geometric consistency. 3) We integrate cross-agent attention blocks into the pretrained video model, which enable interactive transmission of spatial-temporal information across agents, guaranteeing shared world consistency in overlapping regions and reasonable generation in non-overlapping regions. ShareVerse, which supports 49-frame large-scale video generation, accurately perceives the position of dynamic agents and achieves consistent shared world modeling.
Abstract:Tokenization in video models, typically through patchification, generates an excessive and redundant number of tokens. This severely limits video efficiency and scalability. While recent trajectory-based tokenizers offer a promising solution by decoupling video duration from token count, they rely on complex external segmentation and tracking pipelines that are slow and task-agnostic. We propose TrajTok, an end-to-end video tokenizer module that is fully integrated and co-trained with video models for a downstream objective, dynamically adapting its token granularity to semantic complexity, independent of video duration. TrajTok contains a unified segmenter that performs implicit clustering over pixels in both space and time to directly produce object trajectories in a single forward pass. By prioritizing downstream adaptability over pixel-perfect segmentation fidelity, TrajTok is lightweight and efficient, yet empirically improves video understanding performance. With TrajTok, we implement a video CLIP model trained from scratch (TrajViT2). It achieves the best accuracy at scale across both classification and retrieval benchmarks, while maintaining efficiency comparable to the best token-merging methods. TrajTok also proves to be a versatile component beyond its role as a tokenizer. We show that it can be seamlessly integrated as either a probing head for pretrained visual features (TrajAdapter) or an alignment connector in vision-language models (TrajVLM) with especially strong performance in long-video reasoning.
Abstract:Intraoperative navigation relies heavily on precise 3D reconstruction to ensure accuracy and safety during surgical procedures. However, endoscopic scenarios present unique challenges, including sparse features and inconsistent lighting, which render many existing Structure-from-Motion (SfM)-based methods inadequate and prone to reconstruction failure. To mitigate these constraints, we propose SurGSplat, a novel paradigm designed to progressively refine 3D Gaussian Splatting (3DGS) through the integration of geometric constraints. By enabling the detailed reconstruction of vascular structures and other critical features, SurGSplat provides surgeons with enhanced visual clarity, facilitating precise intraoperative decision-making. Experimental evaluations demonstrate that SurGSplat achieves superior performance in both novel view synthesis (NVS) and pose estimation accuracy, establishing it as a high-fidelity and efficient solution for surgical scene reconstruction. More information and results can be found on the page https://surgsplat.github.io/.




Abstract:Vertical Federated Learning (VFL) enables collaborative model training across feature-partitioned data, yet faces significant privacy risks and inefficiencies when scaling to large models. We propose DPZV, a memory-efficient Zeroth-Order(ZO) optimization framework that integrates differential privacy (DP) with vertical federated learning, addressing three critical challenges: (1) privacy vulnerabilities from gradient leakage, (2) high computation/communication costs of first-order methods, and (3) excessive memory footprint in conventional zeroth-order approaches. Our framework eliminates backpropagation through two-point gradient estimation, reducing client memory usage by 90\% compared to first-order counterparts while enabling asynchronous communication. By strategically injecting Gaussian noise on the server, DPZV achieves rigorous $(\epsilon, \delta)$-DP guarantees without third-party trust assumptions. Theoretical analysis establishes a convergence rate matching centralized case under non-convex objectives. Extensive experiments on image and NLP benchmarks demonstrate that DPZV outperforms all baselines in accuracy while providing strong privacy assurances ($\epsilon \leq 10$) and requiring far fewer computation resources, establishing new state-of-the-art privacy-utility tradeoffs for resource-constrained VFL deployments.




Abstract:Gaussian splatting has gained attention for its efficient representation and rendering of 3D scenes using continuous Gaussian primitives. However, it struggles with sparse-view inputs due to limited geometric and photometric information, causing ambiguities in depth, shape, and texture. we propose GBR: Generative Bundle Refinement, a method for high-fidelity Gaussian splatting and meshing using only 4-6 input views. GBR integrates a neural bundle adjustment module to enhance geometry accuracy and a generative depth refinement module to improve geometry fidelity. More specifically, the neural bundle adjustment module integrates a foundation network to produce initial 3D point maps and point matches from unposed images, followed by bundle adjustment optimization to improve multiview consistency and point cloud accuracy. The generative depth refinement module employs a diffusion-based strategy to enhance geometric details and fidelity while preserving the scale. Finally, for Gaussian splatting optimization, we propose a multimodal loss function incorporating depth and normal consistency, geometric regularization, and pseudo-view supervision, providing robust guidance under sparse-view conditions. Experiments on widely used datasets show that GBR significantly outperforms existing methods under sparse-view inputs. Additionally, GBR demonstrates the ability to reconstruct and render large-scale real-world scenes, such as the Pavilion of Prince Teng and the Great Wall, with remarkable details using only 6 views.




Abstract:3D perception using sensors under vehicle industrial standard is the rigid demand in autonomous driving. MEMS LiDAR emerges with irresistible trend due to its lower cost, more robust, and meeting the mass-production standards. However, it suffers small field of view (FoV), slowing down the step of its population. In this paper, we propose LEAD, i.e., LiDAR Extender for Autonomous Driving, to extend the MEMS LiDAR by coupled image w.r.t both FoV and range. We propose a multi-stage propagation strategy based on depth distributions and uncertainty map, which shows effective propagation ability. Moreover, our depth outpainting/propagation network follows a teacher-student training fashion, which transfers depth estimation ability to depth completion network without any scale error passed. To validate the LiDAR extension quality, we utilize a high-precise laser scanner to generate a ground-truth dataset. Quantitative and qualitative evaluations show that our scheme outperforms SOTAs with a large margin. We believe the proposed LEAD along with the dataset would benefit the community w.r.t depth researches.