Abstract:Monocular 3D human reconstruction in real-world scenarios remains highly challenging due to frequent occlusions from surrounding objects, people, or image truncation. Such occlusions lead to missing geometry and unreliable appearance cues, severely degrading the completeness and realism of reconstructed human models. Although recent neural implicit methods achieve impressive results on clean inputs, they struggle under occlusion due to entangled modeling of shape and texture. In this paper, we propose OAHuman, an occlusion-aware framework that explicitly decouples geometry reconstruction and texture synthesis for robust 3D human modeling from a single RGB image. The core innovation lies in the decoupling-perception paradigm, which addresses the fundamental issue of geometry-texture cross-contamination in occluded regions. Our framework ensures that geometry reconstruction is perceptually reinforced even in occluded areas, isolating it from texture interference. In parallel, texture synthesis is learned exclusively from visible regions, preventing texture errors from being transferred to the occluded areas. This decoupling approach enables OAHuman to achieve robust and high-fidelity reconstruction under occlusion, which has been a long-standing challenge in the field. Extensive experiments on occlusion-rich benchmarks demonstrate that OAHuman achieves superior performance in terms of structural completeness, surface detail, and texture realism, significantly improving monocular 3D human reconstruction under occlusion conditions.




Abstract:Reward models and LLM-as-a-Judge systems are central to modern post-training pipelines such as RLHF, DPO, and RLAIF, where they provide scalar feedback and binary decisions that guide model selection and RL-based fine-tuning. We show that these judge systems exhibit a recurring vulnerability: short sequences of low-perplexity control tokens can flip many binary evaluations from correct ``No'' judgments to incorrect ``Yes'' judgments by steering the last-layer logit gap. These control tokens are patterns that a policy model could plausibly generate during post-training, and thus represent realistic reward-hacking risks rather than worst-case adversarial strings. Our method, AdvJudge-Zero, uses the model's next-token distribution and beam-search exploration to discover diverse control-token sequences from scratch, and our analysis shows that the induced hidden-state perturbations concentrate in a low-rank ``soft mode'' that is anti-aligned with the judge's refusal direction. Empirically, these tokens cause very high false positive rates when large open-weight and specialized judge models score incorrect answers on math and reasoning benchmarks. Finally, we show that LoRA-based adversarial training on small sets of control-token-augmented examples can markedly reduce these false positives while preserving evaluation quality.