Abstract:In recent years, motion generative models have undergone significant advancement, yet pose challenges in aligning with downstream objectives. Recent studies have shown that using differentiable rewards to directly align the preference of diffusion models yields promising results. However, these methods suffer from (1) inefficient and coarse-grained optimization with (2) high memory consumption. In this work, we first theoretically and empirically identify the key reason of these limitations: the recursive dependence between different steps in the denoising trajectory. Inspired by this insight, we propose EasyTune, which fine-tunes diffusion at each denoising step rather than over the entire trajectory. This decouples the recursive dependence, allowing us to perform (1) a dense and fine-grained, and (2) memory-efficient optimization. Furthermore, the scarcity of preference motion pairs restricts the availability of motion reward model training. To this end, we further introduce a Self-refinement Preference Learning (SPL) mechanism that dynamically identifies preference pairs and conducts preference learning. Extensive experiments demonstrate that EasyTune outperforms DRaFT-50 by 8.2% in alignment (MM-Dist) improvement while requiring only 31.16% of its additional memory overhead and achieving a 7.3x training speedup. The project page is available at this link {https://xiaofeng-tan.github.io/projects/EasyTune/index.html}.




Abstract:Autoregressive (AR) image models achieve diffusion-level quality but suffer from sequential inference, requiring approximately 2,000 steps for a 576x576 image. Speculative decoding with draft trees accelerates LLMs yet underperforms on visual AR models due to spatially varying token prediction difficulty. We identify a key obstacle in applying speculative decoding to visual AR models: inconsistent acceptance rates across draft trees due to varying prediction difficulties in different image regions. We propose Adjacency-Adaptive Dynamical Draft Trees (ADT-Tree), an adjacency-adaptive dynamic draft tree that dynamically adjusts draft tree depth and width by leveraging adjacent token states and prior acceptance rates. ADT-Tree initializes via horizontal adjacency, then refines depth/width via bisectional adaptation, yielding deeper trees in simple regions and wider trees in complex ones. The empirical evaluations on MS-COCO 2017 and PartiPrompts demonstrate that ADT-Tree achieves speedups of 3.13xand 3.05x, respectively. Moreover, it integrates seamlessly with relaxed sampling methods such as LANTERN, enabling further acceleration. Code is available at https://github.com/Haodong-Lei-Ray/ADT-Tree.