Neural radiance fields (NeRF) has attracted considerable attention for their exceptional ability in synthesizing novel views with high fidelity. However, the presence of motion blur, resulting from slight camera movements during extended shutter exposures, poses a significant challenge, potentially compromising the quality of the reconstructed 3D scenes. While recent studies have addressed this issue, they do not consider the continuous dynamics of camera movements during image acquisition, leading to inaccurate scene reconstruction. Additionally, these methods are plagued by slow training and rendering speed. To effectively handle these issues, we propose sequential motion understanding radiance fields (SMURF), a novel approach that employs neural ordinary differential equation (Neural-ODE) to model continuous camera motion and leverages the explicit volumetric representation method for faster training and robustness to motion-blurred input images. The core idea of the SMURF is continuous motion blurring kernel (CMBK), a unique module designed to model a continuous camera movements for processing blurry inputs. Our model, rigorously evaluated against benchmark datasets, demonstrates state-of-the-art performance both quantitatively and qualitatively.
Referring Image Segmentation (RIS) aims to segment target objects expressed in natural language within a scene at the pixel level. Various recent RIS models have achieved state-of-the-art performance by generating contextual tokens to model multimodal features from pretrained encoders and effectively fusing them using transformer-based cross-modal attention. While these methods match language features with image features to effectively identify likely target objects, they often struggle to correctly understand contextual information in complex and ambiguous sentences and scenes. To address this issue, we propose a novel bidirectional token-masking autoencoder (BTMAE) inspired by the masked autoencoder (MAE). The proposed model learns the context of image-to-language and language-to-image by reconstructing missing features in both image and language features at the token level. In other words, this approach involves mutually complementing across the features of images and language, with a focus on enabling the network to understand interconnected deep contextual information between the two modalities. This learning method enhances the robustness of RIS performance in complex sentences and scenes. Our BTMAE achieves state-of-the-art performance on three popular datasets, and we demonstrate the effectiveness of the proposed method through various ablation studies.
Unsupervised video object segmentation aims to segment the most prominent object in a video sequence. However, the existence of complex backgrounds and multiple foreground objects make this task challenging. To address this issue, we propose a guided slot attention network to reinforce spatial structural information and obtain better foreground--background separation. The foreground and background slots, which are initialized with query guidance, are iteratively refined based on interactions with template information. Furthermore, to improve slot--template interaction and effectively fuse global and local features in the target and reference frames, K-nearest neighbors filtering and a feature aggregation transformer are introduced. The proposed model achieves state-of-the-art performance on two popular datasets. Additionally, we demonstrate the robustness of the proposed model in challenging scenes through various comparative experiments.
Unsupervised Video Object Segmentation (UVOS) refers to the challenging task of segmenting the prominent object in videos without manual guidance. In other words, the network detects the accurate region of the target object in a sequence of RGB frames without prior knowledge. In recent works, two approaches for UVOS have been discussed that can be divided into: appearance and appearance-motion based methods. Appearance based methods utilize the correlation information of inter-frames to capture target object that commonly appears in a sequence. However, these methods does not consider the motion of target object due to exploit the correlation information between randomly paired frames. Appearance-motion based methods, on the other hand, fuse the appearance features from RGB frames with the motion features from optical flow. Motion cue provides useful information since salient objects typically show distinctive motion in a sequence. However, these approaches have the limitation that the dependency on optical flow is dominant. In this paper, we propose a novel framework for UVOS that can address aforementioned limitations of two approaches in terms of both time and scale. Temporal Alignment Fusion aligns the saliency information of adjacent frames with the target frame to leverage the information of adjacent frames. Scale Alignment Decoder predicts the target object mask precisely by aggregating differently scaled feature maps via continuous mapping with implicit neural representation. We present experimental results on public benchmark datasets, DAVIS 2016 and FBMS, which demonstrate the effectiveness of our method. Furthermore, we outperform the state-of-the-art methods on DAVIS 2016.
Neural Radiance Field(NeRF) has exhibited outstanding three-dimensional(3D) reconstruction quality via the novel view synthesis from multi-view images and paired calibrated camera parameters. However, previous NeRF-based systems have been demonstrated under strictly controlled settings, with little attention paid to less ideal scenarios, including with the presence of noise such as exposure, illumination changes, and blur. In particular, though blur frequently occurs in real situations, NeRF that can handle blurred images has received little attention. The few studies that have investigated NeRF for blurred images have not considered geometric and appearance consistency in 3D space, which is one of the most important factors in 3D reconstruction. This leads to inconsistency and the degradation of the perceptual quality of the constructed scene. Hence, this paper proposes a DP-NeRF, a novel clean NeRF framework for blurred images, which is constrained with two physical priors. These priors are derived from the actual blurring process during image acquisition by the camera. DP-NeRF proposes rigid blurring kernel to impose 3D consistency utilizing the physical priors and adaptive weight proposal to refine the color composition error in consideration of the relationship between depth and blur. We present extensive experimental results for synthetic and real scenes with two types of blur: camera motion blur and defocus blur. The results demonstrate that DP-NeRF successfully improves the perceptual quality of the constructed NeRF ensuring 3D geometric and appearance consistency. We further demonstrate the effectiveness of our model with comprehensive ablation analysis.
The camouflaged object detection (COD) task aims to find and segment objects that have a color or texture that is very similar to that of the background. Despite the difficulties of the task, COD is attracting attention in medical, lifesaving, and anti-military fields. To overcome the difficulties of COD, we propose a novel global-local aggregation architecture with a deformable point sampling method. Further, we propose a global-local aggregation transformer that integrates an object's global information, background, and boundary local information, which is important in COD tasks. The proposed transformer obtains global information from feature channels and effectively extracts important local information from the subdivided patch using the deformable point sampling method. Accordingly, the model effectively integrates global and local information for camouflaged objects and also shows that important boundary information in COD can be efficiently utilized. Our method is evaluated on three popular datasets and achieves state-of-the-art performance. We prove the effectiveness of the proposed method through comparative experiments.
Graph convolutional networks (GCNs) are the most commonly used method for skeleton-based action recognition and have achieved remarkable performance. Generating adjacency matrices with semantically meaningful edges is particularly important for this task, but extracting such edges is challenging problem. To solve this, we propose a hierarchically decomposed graph convolutional network (HD-GCN) architecture with a novel hierarchically decomposed graph (HD-Graph). The proposed HD-GCN effectively decomposes every joint node into several sets to extract major adjacent and distant edges, and uses them to construct an HD-Graph containing those edges in the same semantic spaces of a human skeleton. In addition, we introduce an attention-guided hierarchy aggregation (A-HA) module to highlight the dominant hierarchical edge sets of the HD-Graph. Furthermore, we apply a new two-stream-three-graph ensemble method, which uses only joint and bone stream without any motion stream. The proposed model is evaluated and achieves state-of-the-art performance on three large, popular datasets: NTU-RGB+D 60, NTU-RGB+D 120, and Northwestern-UCLA. Finally, we demonstrate the effectiveness of our model with various comparative experiments.
Recently, learning-based image compression methods that utilize convolutional neural layers have been developed rapidly. Rescaling modules such as batch normalization which are often used in convolutional neural networks do not operate adaptively for the various inputs. Therefore, Generalized Divisible Normalization(GDN) has been widely used in image compression to rescale the input features adaptively across both spatial and channel axes. However, the representation power or degree of freedom of GDN is severely limited. Additionally, GDN cannot consider the spatial correlation of an image. To handle the limitations of GDN, we construct an expanded form of the adaptive scaling module, named Expanded Adaptive Scaling Normalization(EASN). First, we exploit the swish function to increase the representation ability. Then, we increase the receptive field to make the adaptive rescaling module consider the spatial correlation. Furthermore, we introduce an input mapping function to give the module a higher degree of freedom. We demonstrate how our EASN works in an image compression network using the visualization results of the feature map, and we conduct extensive experiments to show that our EASN increases the rate-distortion performance remarkably, and even outperforms the VVC intra at a high bit rate.
Despite the remarkable success of deep learning, optimal convolution operation on point cloud remains indefinite due to its irregular data structure. In this paper, we present Cubic Kernel Convolution (CKConv) that learns to voxelize the features of local points by exploiting both continuous and discrete convolutions. Our continuous convolution uniquely employs a 3D cubic form of kernel weight representation that splits a feature into voxels in embedding space. By consecutively applying discrete 3D convolutions on the voxelized features in a spatial manner, preceding continuous convolution is forced to learn spatial feature mapping, i.e., feature voxelization. In this way, geometric information can be detailed by encoding with subdivided features, and our 3D convolutions on these fixed structured data do not suffer from discretization artifacts thanks to voxelization in embedding space. Furthermore, we propose a spatial attention module, Local Set Attention (LSA), to provide comprehensive structure awareness within the local point set and hence produce representative features. By learning feature voxelization with LSA, CKConv can extract enriched features for effective point cloud analysis. We show that CKConv has great applicability to point cloud processing tasks including object classification, object part segmentation, and scene semantic segmentation with state-of-the-art results.
The image-based lane detection algorithm is one of the key technologies in autonomous vehicles. Modern deep learning methods achieve high performance in lane detection, but it is still difficult to accurately detect lanes in challenging situations such as congested roads and extreme lighting conditions. To be robust on these challenging situations, it is important to extract global contextual information even from limited visual cues. In this paper, we propose a simple but powerful self-attention mechanism optimized for lane detection called the Expanded Self Attention (ESA) module. Inspired by the simple geometric structure of lanes, the proposed method predicts the confidence of a lane along the vertical and horizontal directions in an image. The prediction of the confidence enables estimating occluded locations by extracting global contextual information. ESA module can be easily implemented and applied to any encoder-decoder-based model without increasing the inference time. The performance of our method is evaluated on three popular lane detection benchmarks (TuSimple, CULane and BDD100K). We achieve state-of-the-art performance in CULane and BDD100K and distinct improvement on TuSimple dataset. The experimental results show that our approach is robust to occlusion and extreme lighting conditions.