Abstract:Objective video quality metrics commonly assume uniform spatial attention, an assumption that conflicts with the selective nature of human visual perception, particularly in sports videos. Here, allocating more bits for salient regions through semantic encoding can lead to significant bitrate savings. We present a Perceptually-Weighted Video Quality Metric (PW-VQM), a full-reference metric that accounts for the unequal perceptual importance of spatial regions and therefore targets quality evaluation for asymmetrically encoded content. SSIM maps computed in a multiscale wavelet domain are weighted by differentiating between foreground and background regions. Perceptually salient foreground regions are identified by combining open-vocabulary object detection with optical flow analysis, and are assigned higher weight during quality aggregation. Evaluated on sports video content, PW-VQM achieves a Spearman Rank Order Correlation Coefficient of 0.9511, outperforming established metrics including SSIM, VMAF, FUNQUE, and LPIPS. An ablation study confirms the individual contributions of the components of the perceptual weighting.
Abstract:In today's society, live video streaming and user generated content streamed from battery powered devices are ubiquitous. Live streaming requires real-time video encoding, and hardware video encoders are well suited for such an encoding task. In this paper, we introduce a high-level feature model using Gaussian process regression that can predict the encoding energy of a hardware video encoder. In an evaluation setup restricted to only P-frames and a single keyframe, the model can predict the encoding energy with a mean absolute percentage error of approximately 9%. Further, we demonstrate with an ablation study that spatial resolution is a key high-level feature for encoding energy prediction of a hardware encoder. A practical application of our model is that it can be used to perform a prior estimation of the energy required to encode a video at various spatial resolutions, with different coding standards and codec presets.