Abstract:Robots are increasingly entering human-interactive scenarios that require understanding of quantity. How intelligent systems acquire abstract numerical concepts from sensorimotor experience remains a fundamental challenge in cognitive science and artificial intelligence. Here we investigate embodied numerical learning using a neural network model trained to perform sequential counting through naturalistic robotic interaction with a Franka Panda manipulator. We demonstrate that embodied models achieve 96.8\% counting accuracy with only 10\% of training data, compared to 60.6\% for vision-only baselines. This advantage persists when visual-motor correspondences are randomized, indicating that embodiment functions as a structural prior that regularizes learning rather than as an information source. The model spontaneously develops biologically plausible representations: number-selective units with logarithmic tuning, mental number line organization, Weber-law scaling, and rotational dynamics encoding numerical magnitude ($r = 0.97$, slope $= 30.6°$/count). The learning trajectory parallels children's developmental progression from subset-knowers to cardinal-principle knowers. These findings demonstrate that minimal embodiment can ground abstract concepts, improve data efficiency, and yield interpretable representations aligned with biological cognition, which may contribute to embodied mathematics tutoring and safety-critical industrial applications.
Abstract:Achieving robot transparency is a critical step toward effective human-robot collaboration. To be transparent, a robot's natural language communication must be consistent with its actions and explicitly grounded in the task and environment. Existing hierarchical Vision-Language-Action (VLA) models can generate language (e.g., through chain-of-thought) and low-level actions. However, current work does not consider explicit alignment between these modalities during training. To address this crucial gap, we propose a novel training framework that explicitly grounds hierarchical VLA sub-task descriptions with respect to the visual observation and action space. Our framework uses a contrastive model to assess the alignment between generated language and corresponding action trajectories. This contrastive model enables direct ranking of different language-trajectory pairs based on their alignment, allowing us to refine the grounding of our hierarchical VLA through offline preference learning. We apply our framework to the LanguageTable dataset, a benchmark dataset of human language-annotated trajectories, and provide critical insights into multimodal grounding representations, all while establishing a strong baseline that achieves performance comparable to fully supervised fine-tuning and minimizing the need for costly data annotations.
Abstract:Concept Bottleneck Models (CBMs) introduce interpretability to black-box deep learning models by predicting labels through human-understandable concepts. However, unlike humans, who identify objects at different levels of abstraction using both general and specific features, existing CBMs operate at a single semantic level in both concept and label space. We propose HIL-CBM, a Hierarchical Interpretable Label-Free Concept Bottleneck Model that extends CBMs into a hierarchical framework to enhance interpretability by more closely mirroring the human cognitive process. HIL-CBM enables classification and explanation across multiple semantic levels without requiring relational concept annotations. HIL-CBM aligns the abstraction level of concept-based explanations with that of model predictions, progressing from abstract to concrete. This is achieved by (i) introducing a gradient-based visual consistency loss that encourages abstraction layers to focus on similar spatial regions, and (ii) training dual classification heads, each operating on feature concepts at different abstraction levels. Experiments on benchmark datasets demonstrate that HIL-CBM outperforms state-of-the-art sparse CBMs in classification accuracy. Human evaluations further show that HIL-CBM provides more interpretable and accurate explanations, while maintaining a hierarchical and label-free approach to feature concepts.
Abstract:Reinforcement learning (RL) agents can learn to solve complex tasks from visual inputs, but generalizing these learned skills to new environments remains a major challenge in RL application, especially robotics. While data augmentation can improve generalization, it often compromises sample efficiency and training stability. This paper introduces DeGuV, an RL framework that enhances both generalization and sample efficiency. In specific, we leverage a learnable masker network that produces a mask from the depth input, preserving only critical visual information while discarding irrelevant pixels. Through this, we ensure that our RL agents focus on essential features, improving robustness under data augmentation. In addition, we incorporate contrastive learning and stabilize Q-value estimation under augmentation to further enhance sample efficiency and training stability. We evaluate our proposed method on the RL-ViGen benchmark using the Franka Emika robot and demonstrate its effectiveness in zero-shot sim-to-real transfer. Our results show that DeGuV outperforms state-of-the-art methods in both generalization and sample efficiency while also improving interpretability by highlighting the most relevant regions in the visual input
Abstract:Understanding internal feature representations of deep neural networks (DNNs) is a fundamental step toward model interpretability. Inspired by neuroscience methods that probe biological neurons using visual stimuli, recent deep learning studies have employed Activation Maximization (AM) to synthesize inputs that elicit strong responses from artificial neurons. In this work, we propose a unified feature visualization framework applicable to both Convolutional Neural Networks (CNNs) and Vision Transformers (ViTs). Unlike prior efforts that predominantly focus on the last output-layer neurons in CNNs, we extend feature visualization to intermediate layers as well, offering deeper insights into the hierarchical structure of learned feature representations. Furthermore, we investigate how activation maximization can be leveraged to generate adversarial examples, revealing potential vulnerabilities and decision boundaries of DNNs. Our experiments demonstrate the effectiveness of our approach in both traditional CNNs and modern ViT, highlighting its generalizability and interpretive value.
Abstract:The goal of data attribution is to trace the model's predictions through the learning algorithm and back to its training data. thereby identifying the most influential training samples and understanding how the model's behavior leads to particular predictions. Understanding how individual training examples influence a model's predictions is fundamental for machine learning interpretability, data debugging, and model accountability. Influence functions, originating from robust statistics, offer an efficient, first-order approximation to estimate the impact of marginally upweighting or removing a data point on a model's learned parameters and its subsequent predictions, without the need for expensive retraining. This paper comprehensively reviews the data attribution capability of influence functions in deep learning. We discuss their theoretical foundations, recent algorithmic advances for efficient inverse-Hessian-vector product estimation, and evaluate their effectiveness for data attribution and mislabel detection. Finally, highlighting current challenges and promising directions for unleashing the huge potential of influence functions in large-scale, real-world deep learning scenarios.
Abstract:Robotic scene understanding increasingly relies on vision-language models (VLMs) to generate natural language descriptions of the environment. In this work, we present a comparative study of captioning strategies for tabletop scenes captured by a robotic arm equipped with an RGB camera. The robot collects images of objects from multiple viewpoints, and we evaluate several models that generate scene descriptions. We compare the performance of various captioning models, like BLIP and VLMs. Our experiments examine the trade-offs between single-view and multi-view captioning, and difference between recognising real-world and 3D printed objects. We quantitatively evaluate object identification accuracy, completeness, and naturalness of the generated captions. Results show that VLMs can be used in robotic settings where common objects need to be recognised, but fail to generalise to novel representations. Our findings provide practical insights into deploying foundation models for embodied agents in real-world settings.




Abstract:Current approaches in Explainable Deep Reinforcement Learning have limitations in which the attention mask has a displacement with the objects in visual input. This work addresses a spatial problem within traditional Convolutional Neural Networks (CNNs). We propose the Interpretable Feature Extractor (IFE) architecture, aimed at generating an accurate attention mask to illustrate both "what" and "where" the agent concentrates on in the spatial domain. Our design incorporates a Human-Understandable Encoding module to generate a fully interpretable attention mask, followed by an Agent-Friendly Encoding module to enhance the agent's learning efficiency. These two components together form the Interpretable Feature Extractor for vision-based deep reinforcement learning to enable the model's interpretability. The resulting attention mask is consistent, highly understandable by humans, accurate in spatial dimension, and effectively highlights important objects or locations in visual input. The Interpretable Feature Extractor is integrated into the Fast and Data-efficient Rainbow framework, and evaluated on 57 ATARI games to show the effectiveness of the proposed approach on Spatial Preservation, Interpretability, and Data-efficiency. Finally, we showcase the versatility of our approach by incorporating the IFE into the Asynchronous Advantage Actor-Critic Model.




Abstract:An agent's intention often remains hidden behind the black-box nature of embodied policies. Communication using natural language statements that describe the next action can provide transparency towards the agent's behavior. We aim to insert transparent behavior directly into the learning process, by transforming the problem of policy learning into a language generation problem and combining it with traditional autoregressive modelling. The resulting model produces transparent natural language statements followed by tokens representing the specific actions to solve long-horizon tasks in the Language-Table environment. Following previous work, the model is able to learn to produce a policy represented by special discretized tokens in an autoregressive manner. We place special emphasis on investigating the relationship between predicting actions and producing high-quality language for a transparent agent. We find that in many cases both the quality of the action trajectory and the transparent statement increase when they are generated simultaneously.




Abstract:Visual emotion analysis or recognition has gained considerable attention due to the growing interest in understanding how images can convey rich semantics and evoke emotions in human perception. However, visual emotion analysis poses distinctive challenges compared to traditional vision tasks, especially due to the intricate relationship between general visual features and the different affective states they evoke, known as the affective gap. Researchers have used deep representation learning methods to address this challenge of extracting generalized features from entire images. However, most existing methods overlook the importance of specific emotional attributes such as brightness, colorfulness, scene understanding, and facial expressions. Through this paper, we introduce A4Net, a deep representation network to bridge the affective gap by leveraging four key attributes: brightness (Attribute 1), colorfulness (Attribute 2), scene context (Attribute 3), and facial expressions (Attribute 4). By fusing and jointly training all aspects of attribute recognition and visual emotion analysis, A4Net aims to provide a better insight into emotional content in images. Experimental results show the effectiveness of A4Net, showcasing competitive performance compared to state-of-the-art methods across diverse visual emotion datasets. Furthermore, visualizations of activation maps generated by A4Net offer insights into its ability to generalize across different visual emotion datasets.