Abstract:The goal of self-supervised visual representation learning is to learn strong, transferable image representations, with the majority of research focusing on object or scene level. On the other hand, representation learning at part level has received significantly less attention. In this paper, we propose an unsupervised approach to object part discovery and segmentation and make three contributions. First, we construct a proxy task through a set of objectives that encourages the model to learn a meaningful decomposition of the image into its parts. Secondly, prior work argues for reconstructing or clustering pre-computed features as a proxy to parts; we show empirically that this alone is unlikely to find meaningful parts; mainly because of their low resolution and the tendency of classification networks to spatially smear out information. We suggest that image reconstruction at the level of pixels can alleviate this problem, acting as a complementary cue. Lastly, we show that the standard evaluation based on keypoint regression does not correlate well with segmentation quality and thus introduce different metrics, NMI and ARI, that better characterize the decomposition of objects into parts. Our method yields semantic parts which are consistent across fine-grained but visually distinct categories, outperforming the state of the art on three benchmark datasets. Code is available at the project page: https://www.robots.ox.ac.uk/~vgg/research/unsup-parts/.
Abstract:Most of us are not experts in specific fields, such as ornithology. Nonetheless, we do have general image and language understanding capabilities that we use to match what we see to expert resources. This allows us to expand our knowledge and perform novel tasks without ad-hoc external supervision. On the contrary, machines have a much harder time consulting expert-curated knowledge bases unless trained specifically with that knowledge in mind. Thus, in this paper we consider a new problem: fine-grained image recognition without expert annotations, which we address by leveraging the vast knowledge available in web encyclopedias. First, we learn a model to describe the visual appearance of objects using non-expert image descriptions. We then train a fine-grained textual similarity model that matches image descriptions with documents on a sentence-level basis. We evaluate the method on two datasets and compare with several strong baselines and the state of the art in cross-modal retrieval. Code is available at: https://github.com/subhc/clever
Abstract:Given a raw video sequence taken from a freely-moving camera, we study the problem of decomposing the observed 3D scene into a static background and a dynamic foreground containing the objects that move in the video sequence. This task is reminiscent of the classic background subtraction problem, but is significantly harder because all parts of the scene, static and dynamic, generate a large apparent motion due to the camera large viewpoint change. In particular, we consider egocentric videos and further separate the dynamic component into objects and the actor that observes and moves them. We achieve this factorization by reconstructing the video via a triple-stream neural rendering network that explains the different motions based on corresponding inductive biases. We demonstrate that our method can successfully separate the different types of motion, outperforming recent neural rendering baselines at this task, and can accurately segment moving objects. We do so by assessing the method empirically on challenging videos from the EPIC-KITCHENS dataset which we augment with appropriate annotations to create a new benchmark for the task of dynamic object segmentation on unconstrained video sequences, for complex 3D environments.
Abstract:The ability to identify whether or not a test sample belongs to one of the semantic classes in a classifier's training set is critical to practical deployment of the model. This task is termed open-set recognition (OSR) and has received significant attention in recent years. In this paper, we first demonstrate that the ability of a classifier to make the 'none-of-above' decision is highly correlated with its accuracy on the closed-set classes. We find that this relationship holds across loss objectives and architectures, and further demonstrate the trend both on the standard OSR benchmarks as well as on a large-scale ImageNet evaluation. Second, we use this correlation to boost the performance of the cross-entropy OSR 'baseline' by improving its closed-set accuracy, and with this strong baseline achieve a new state-of-the-art on the most challenging OSR benchmark. Similarly, we boost the performance of the existing state-of-the-art method by improving its closed-set accuracy, but this does not surpass the strong baseline on the most challenging dataset. Our third contribution is to reappraise the datasets used for OSR evaluation, and construct new benchmarks which better respect the task of detecting semantic novelty, as opposed to low-level distributional shifts as tackled by neighbouring machine learning fields. In this new setting, we again demonstrate that there is negligible difference between the strong baseline and the existing state-of-the-art.
Abstract:We present a system for automatic converting of 2D mask object predictions and raw LiDAR point clouds into full 3D bounding boxes of objects. Because the LiDAR point clouds are partial, directly fitting bounding boxes to the point clouds is meaningless. Instead, we suggest that obtaining good results requires sharing information between \emph{all} objects in the dataset jointly, over multiple frames. We then make three improvements to the baseline. First, we address ambiguities in predicting the object rotations via direct optimization in this space while still backpropagating rotation prediction through the model. Second, we explicitly model outliers and task the network with learning their typical patterns, thus better discounting them. Third, we enforce temporal consistency when video data is available. With these contributions, our method significantly outperforms previous work despite the fact that those methods use significantly more complex pipelines, 3D models and additional human-annotated external sources of prior information.
Abstract:Computer vision has long relied on ImageNet and other large datasets of images sampled from the Internet for pretraining models. However, these datasets have ethical and technical shortcomings, such as containing personal information taken without consent, unclear license usage, biases, and, in some cases, even problematic image content. On the other hand, state-of-the-art pretraining is nowadays obtained with unsupervised methods, meaning that labelled datasets such as ImageNet may not be necessary, or perhaps not even optimal, for model pretraining. We thus propose an unlabelled dataset PASS: Pictures without humAns for Self-Supervision. PASS only contains images with CC-BY license and complete attribution metadata, addressing the copyright issue. Most importantly, it contains no images of people at all, and also avoids other types of images that are problematic for data protection or ethics. We show that PASS can be used for pretraining with methods such as MoCo-v2, SwAV and DINO. In the transfer learning setting, it yields similar downstream performances to ImageNet pretraining even on tasks that involve humans, such as human pose estimation. PASS does not make existing datasets obsolete, as for instance it is insufficient for benchmarking. However, it shows that model pretraining is often possible while using safer data, and it also provides the basis for a more robust evaluation of pretraining methods.
Abstract:Vision is one of the primary sensing modalities in autonomous driving. In this paper we look at the problem of estimating the velocity of road vehicles from a camera mounted on a moving car. Contrary to prior methods that train end-to-end deep networks that estimate the vehicles' velocity from the video pixels, we propose a two-step approach where first an off-the-shelf tracker is used to extract vehicle bounding boxes and then a small neural network is used to regress the vehicle velocity from the tracked bounding boxes. Surprisingly, we find that this still achieves state-of-the-art estimation performance with the significant benefit of separating perception from dynamics estimation via a clean, interpretable and verifiable interface which allows us distill the statistics which are crucial for velocity estimation. We show that the latter can be used to easily generate synthetic training data in the space of bounding boxes and use this to improve the performance of our method further.
Abstract:We tackle the problem of monocular 3D reconstruction of articulated objects like humans and animals. We contribute DensePose 3D, a method that can learn such reconstructions in a weakly supervised fashion from 2D image annotations only. This is in stark contrast with previous deformable reconstruction methods that use parametric models such as SMPL pre-trained on a large dataset of 3D object scans. Because it does not require 3D scans, DensePose 3D can be used for learning a wide range of articulated categories such as different animal species. The method learns, in an end-to-end fashion, a soft partition of a given category-specific 3D template mesh into rigid parts together with a monocular reconstruction network that predicts the part motions such that they reproject correctly onto 2D DensePose-like surface annotations of the object. The decomposition of the object into parts is regularized by expressing part assignments as a combination of the smooth eigenfunctions of the Laplace-Beltrami operator. We show significant improvements compared to state-of-the-art non-rigid structure-from-motion baselines on both synthetic and real data on categories of humans and animals.
Abstract:Implicit neural representation is a recent approach to learn shape collections as zero level-sets of neural networks, where each shape is represented by a latent code. So far, the focus has been shape reconstruction, while shape generalization was mostly left to generic encoder-decoder or auto-decoder regularization. In this paper we advocate deformation-aware regularization for implicit neural representations, aiming at producing plausible deformations as latent code changes. The challenge is that implicit representations do not capture correspondences between different shapes, which makes it difficult to represent and regularize their deformations. Thus, we propose to pair the implicit representation of the shapes with an explicit, piecewise linear deformation field, learned as an auxiliary function. We demonstrate that, by regularizing these deformation fields, we can encourage the implicit neural representation to induce natural deformations in the learned shape space, such as as-rigid-as-possible deformations.
Abstract:Learning deformable 3D objects from 2D images is an extremely ill-posed problem. Existing methods rely on explicit supervision to establish multi-view correspondences, such as template shape models and keypoint annotations, which restricts their applicability on objects "in the wild". In this paper, we propose to use monocular videos, which naturally provide correspondences across time, allowing us to learn 3D shapes of deformable object categories without explicit keypoints or template shapes. Specifically, we present DOVE, which learns to predict 3D canonical shape, deformation, viewpoint and texture from a single 2D image of a bird, given a bird video collection as well as automatically obtained silhouettes and optical flows as training data. Our method reconstructs temporally consistent 3D shape and deformation, which allows us to animate and re-render the bird from arbitrary viewpoints from a single image.