Accurate 3D kinematics estimation of human body is crucial in various applications for human health and mobility, such as rehabilitation, injury prevention, and diagnosis, as it helps to understand the biomechanical loading experienced during movement. Conventional marker-based motion capture is expensive in terms of financial investment, time, and the expertise required. Moreover, due to the scarcity of datasets with accurate annotations, existing markerless motion capture methods suffer from challenges including unreliable 2D keypoint detection, limited anatomic accuracy, and low generalization capability. In this work, we propose a novel biomechanics-aware network that directly outputs 3D kinematics from two input views with consideration of biomechanical prior and spatio-temporal information. To train the model, we create synthetic dataset ODAH with accurate kinematics annotations generated by aligning the body mesh from the SMPL-X model and a full-body OpenSim skeletal model. Our extensive experiments demonstrate that the proposed approach, only trained on synthetic data, outperforms previous state-of-the-art methods when evaluated across multiple datasets, revealing a promising direction for enhancing video-based human motion capture.
Markerless estimation of 3D Kinematics has the great potential to clinically diagnose and monitor movement disorders without referrals to expensive motion capture labs; however, current approaches are limited by performing multiple de-coupled steps to estimate the kinematics of a person from videos. Most current techniques work in a multi-step approach by first detecting the pose of the body and then fitting a musculoskeletal model to the data for accurate kinematic estimation. Errors in training data of the pose detection algorithms, model scaling, as well the requirement of multiple cameras limit the use of these techniques in a clinical setting. Our goal is to pave the way toward fast, easily applicable and accurate 3D kinematic estimation \xdeleted{in a clinical setting}. To this end, we propose a novel approach for direct 3D human kinematic estimation D3KE from videos using deep neural networks. Our experiments demonstrate that the proposed end-to-end training is robust and outperforms 2D and 3D markerless motion capture based kinematic estimation pipelines in terms of joint angles error by a large margin (35\% from 5.44 to 3.54 degrees). We show that D3KE is superior to the multi-step approach and can run at video framerate speeds. This technology shows the potential for clinical analysis from mobile devices in the future.
Humans are able to negotiate downstep behaviors -- both planned and unplanned -- with remarkable agility and ease. The goal of this paper is to systematically study the translation of this human behavior to bipedal walking robots, even if the morphology is inherently different. Concretely, we begin with human data wherein planned and unplanned downsteps are taken. We analyze this data from the perspective of reduced-order modeling of the human, encoding the center of mass (CoM) kinematics and contact forces, which allows for the translation of these behaviors into the corresponding reduced-order model of a bipedal robot. We embed the resulting behaviors into the full-order dynamics of a bipedal robot via nonlinear optimization-based controllers. The end result is the demonstration of planned and unplanned downsteps in simulation on an underactuated walking robot.