Alert button
Picture for Éric Piette

Éric Piette

Alert button

Measuring Board Game Distance

Add code
Bookmark button
Alert button
Jan 10, 2023
Matthew Stephenson, Dennis J. N. J. Soemers, Éric Piette, Cameron Browne

Figure 1 for Measuring Board Game Distance
Figure 2 for Measuring Board Game Distance
Figure 3 for Measuring Board Game Distance
Figure 4 for Measuring Board Game Distance
Viaarxiv icon

The Ludii Game Description Language is Universal

Add code
Bookmark button
Alert button
May 03, 2022
Dennis J. N. J. Soemers, Éric Piette, Matthew Stephenson, Cameron Browne

Figure 1 for The Ludii Game Description Language is Universal
Figure 2 for The Ludii Game Description Language is Universal
Figure 3 for The Ludii Game Description Language is Universal
Figure 4 for The Ludii Game Description Language is Universal
Viaarxiv icon

Spatial State-Action Features for General Games

Add code
Bookmark button
Alert button
Jan 17, 2022
Dennis J. N. J. Soemers, Éric Piette, Matthew Stephenson, Cameron Browne

Figure 1 for Spatial State-Action Features for General Games
Figure 2 for Spatial State-Action Features for General Games
Figure 3 for Spatial State-Action Features for General Games
Figure 4 for Spatial State-Action Features for General Games
Viaarxiv icon

General Board Geometry

Add code
Bookmark button
Alert button
Nov 22, 2021
Cameron Browne, Éric Piette, Matthew Stephenson, Dennis J. N. J. Soemers

Figure 1 for General Board Geometry
Figure 2 for General Board Geometry
Figure 3 for General Board Geometry
Figure 4 for General Board Geometry
Viaarxiv icon

Optimised Playout Implementations for the Ludii General Game System

Add code
Bookmark button
Alert button
Nov 04, 2021
Dennis J. N. J. Soemers, Éric Piette, Matthew Stephenson, Cameron Browne

Figure 1 for Optimised Playout Implementations for the Ludii General Game System
Figure 2 for Optimised Playout Implementations for the Ludii General Game System
Figure 3 for Optimised Playout Implementations for the Ludii General Game System
Figure 4 for Optimised Playout Implementations for the Ludii General Game System
Viaarxiv icon

General Board Game Concepts

Add code
Bookmark button
Alert button
Jul 02, 2021
Éric Piette, Matthew Stephenson, Dennis J. N. J. Soemers, Cameron Browne

Figure 1 for General Board Game Concepts
Figure 2 for General Board Game Concepts
Viaarxiv icon

Manipulating the Distributions of Experience used for Self-Play Learning in Expert Iteration

Add code
Bookmark button
Alert button
May 30, 2020
Dennis J. N. J. Soemers, Éric Piette, Matthew Stephenson, Cameron Browne

Figure 1 for Manipulating the Distributions of Experience used for Self-Play Learning in Expert Iteration
Figure 2 for Manipulating the Distributions of Experience used for Self-Play Learning in Expert Iteration
Viaarxiv icon

Ludii as a Competition Platform

Add code
Bookmark button
Alert button
Jun 29, 2019
Matthew Stephenson, Éric Piette, Dennis J. N. J. Soemers, Cameron Browne

Figure 1 for Ludii as a Competition Platform
Viaarxiv icon

Ludii and XCSP: Playing and Solving Logic Puzzles

Add code
Bookmark button
Alert button
Jun 29, 2019
Cédric Piette, Éric Piette, Matthew Stephenson, Dennis J. N. J. Soemers, Cameron Browne

Figure 1 for Ludii and XCSP: Playing and Solving Logic Puzzles
Figure 2 for Ludii and XCSP: Playing and Solving Logic Puzzles
Figure 3 for Ludii and XCSP: Playing and Solving Logic Puzzles
Figure 4 for Ludii and XCSP: Playing and Solving Logic Puzzles
Viaarxiv icon

An Empirical Evaluation of Two General Game Systems: Ludii and RBG

Add code
Bookmark button
Alert button
Jun 29, 2019
Éric Piette, Matthew Stephenson, Dennis J. N. J. Soemers, Cameron Browne

Figure 1 for An Empirical Evaluation of Two General Game Systems: Ludii and RBG
Figure 2 for An Empirical Evaluation of Two General Game Systems: Ludii and RBG
Figure 3 for An Empirical Evaluation of Two General Game Systems: Ludii and RBG
Viaarxiv icon