Abstract:Automated e-commerce poster design requires both high-quality poster generation and flexible editing of existing designs. However, most existing methods either target end-to-end poster generation or follow multi-stage design pipelines, with limited capability for flexible and precise editing of existing posters. To enable unified generation and editing of e-commerce posters, we introduce Text Patch Generation and Editing, a unified task formulation that treats text patches as atomic units and covers four operations: poster generation, patch addition, patch deletion, and patch modification, with optional reference-guided style control. Based on this, we propose PosterText, a unified model trained with a four-stage curriculum, including text rendering pretraining, instruction-following training, reinforcement learning for preference alignment, and spatial guidance self-distillation for execution refinement. We further construct a large-scale dataset with patch-level annotations and a comprehensive benchmark for evaluation. Extensive experiments demonstrate that PosterText achieves competitive performance against existing generation and editing approaches, validating the effectiveness of the proposed framework.
Abstract:Cross-border e-commerce image translation is essential for global retail, where product images, banners, and detail pages need to be produced in different languages. Existing methods struggle to achieve accurate translation, faithful visual identity preservation, and easy-to-edit outputs, simultaneously. To address these challenges, we introduce TransAnyText, a structured visual code framework that reformulates image text translation as generating renderable HTML patches from source images and target languages. Our framework decouples semantic generation from pixel rendering: a vision-language model (VLM) handles visual understanding, cross-lingual translation, and structured visual generation, while a diffusion model performs background inpainting and pixel-level refinement, followed by deterministic rendering to synthesize the final image. Based on this formulation, we develop a three-stage post-training framework, where supervised fine-tuning (SFT) establishes the image-to-code mapping, privilege-gap weighted self-distillation (PWSD) improves the learning of style and layout tokens, and reinforcement learning with verifiable rewards (RLVR) further optimizes task-level performance. We further introduce TransAnyDataset and TransAnyBench, a multilingual dataset and benchmark for e-commerce image translation. Extensive experiments demonstrate competitive performance against cascaded pipelines, open-source end-to-end models, and closed-source image editing systems, providing an effective, controllable, and editable solution for cross-border e-commerce image translation.
Abstract:Real-world e-commerce image editing often requires multiple, localized, and auditable operations rather than global restyling. This compositional nature poses a dual challenge: models must precisely apply all requested edits to the correct regions while preserving unmodified content, even under ambiguous instructions. Existing one-shot editors conflate intent resolution, spatial grounding, and synthesis into a single step, frequently resulting in partial execution failures, which is unacceptable for commercial scenarios. To address this, we introduce GMO-E$^2$DIT, an agentic editing framework that couples a Vision-Language Model (VLM) with a mask-conditioned image editor to tackle structured multi-turn task completion. Given an underspecified instruction, the VLM agent constructs a region-grounded edit agenda, effectively decoupling cognitive reasoning from generative rendering. The framework then executes sub-programs via operation-aware masks and references, utilizing a reflection-driven loop to inspect intermediate results and determine the subsequent state. This iterative mechanism reliably preserves safe partial progress, retries unfinished operations, and recovers from errors. Furthermore, we develop a unified data pipeline providing aligned supervision for planning, execution, and reflection, alongside EComEditBench, a comprehensive benchmark for instruction-driven evaluation. Extensive experiments demonstrate that GMO-E$^2$DIT achieves competitive performance compared to strong closed-source models, yielding superior instruction accuracy and edit fidelity over existing baselines.
Abstract:End-to-end pixel-space diffusion models bypass the lossy compression of Latent Diffusion Models (LDMs) but struggle to jointly model low-frequency semantics and high-frequency signals in high-dimensional space. Existing works heavily rely on complex pixel decoders to alleviate this issue. In this paper, we challenge this trend by revealing that these decoders primarily compensate for the optimization difficulties inherent to velocity prediction ($v$-prediction). Under the clean data paradigm ($x$-prediction), they are redundant. Motivated by this insight, we advocate for simplicity over complexity and introduce PixelU, a minimalist, single-stage U-shaped Diffusion Transformer tailored for pixel space. PixelU abandons auxiliary decoders in favor of zero-cost skip connections, which provide an "information highway" that directly routes uncorrupted high-frequency spatial details from shallow to deep layers. To further enable the backbone to focus exclusively on modeling low-frequency semantics, we introduce a constant-channel spatial down-sampling mechanism as a natural low-pass filter, which compresses deep features into a compact, low-frequency semantic manifold. Extensive experiments demonstrate that this decoupling of frequencies could outperform the strong baseline (JiT-G) with only about 1/3 of its computation cost. On ImageNet 256$\times$256 and 512$\times$512, PixelU achieves FID of 1.63 and 1.92 respectively, surpassing recent pixel-space methods and establishing a simple yet powerful new paradigm for end-to-end diffusion models.
Abstract:Creative Generation (CG) leverages generative models to automatically produce advertising content that highlights product features, and it has been a significant focus of recent research. However, while CG has advanced considerably, most efforts have concentrated on generating advertising text and images, leaving Creative Video Generation (CVG) relatively underexplored. This gap is largely due to two major challenges faced by Text-to-Video (T2V) models: (a) \textbf{ambiguous semantic alignment}, where models struggle to accurately correlate product selling points with creative video content, and (b) \textbf{inadequate motion adaptability}, resulting in unrealistic movements and distortions. To address these challenges, we develop a comprehensive Advertising Creative Knowledge Base (ACKB) as a foundational resource and propose a knowledge-driven approach (KD-CVG) to overcome the knowledge limitations of existing models. KD-CVG consists of two primary modules: Semantic-Aware Retrieval (SAR) and Multimodal Knowledge Reference (MKR). SAR utilizes the semantic awareness of graph attention networks and reinforcement learning feedback to enhance the model's comprehension of the connections between selling points and creative videos. Building on this, MKR incorporates semantic and motion priors into the T2V model to address existing knowledge gaps. Extensive experiments have demonstrated KD-CVG's superior performance in achieving semantic alignment and motion adaptability, validating its effectiveness over other state-of-the-art methods. The code and dataset will be open source at https://kdcvg.github.io/KDCVG/.
Abstract:With the rapid advancement of image generation, visual text editing using natural language instructions has received increasing attention. The main challenge of this task is to fully understand the instruction and reference image, and thus generate visual text that is style-consistent with the image. Previous methods often involve complex steps of specifying the text content and attributes, such as font size, color, and layout, without considering the stylistic consistency with the reference image. To address this, we propose UM-Text, a unified multimodal model for context understanding and visual text editing by natural language instructions. Specifically, we introduce a Visual Language Model (VLM) to process the instruction and reference image, so that the text content and layout can be elaborately designed according to the context information. To generate an accurate and harmonious visual text image, we further propose the UM-Encoder to combine the embeddings of various condition information, where the combination is automatically configured by VLM according to the input instruction. During training, we propose a regional consistency loss to offer more effective supervision for glyph generation on both latent and RGB space, and design a tailored three-stage training strategy to further enhance model performance. In addition, we contribute the UM-DATA-200K, a large-scale visual text image dataset on diverse scenes for model training. Extensive qualitative and quantitative results on multiple public benchmarks demonstrate that our method achieves state-of-the-art performance.
Abstract:In web data, product images are central to boosting user engagement and advertising efficacy on e-commerce platforms, yet the intrusive elements such as watermarks and promotional text remain major obstacles to delivering clear and appealing product visuals. Although diffusion-based inpainting methods have advanced, they still face challenges in commercial settings due to unreliable object removal and limited domain-specific adaptation. To tackle these challenges, we propose Repainter, a reinforcement learning framework that integrates spatial-matting trajectory refinement with Group Relative Policy Optimization (GRPO). Our approach modulates attention mechanisms to emphasize background context, generating higher-reward samples and reducing unwanted object insertion. We also introduce a composite reward mechanism that balances global, local, and semantic constraints, effectively reducing visual artifacts and reward hacking. Additionally, we contribute EcomPaint-100K, a high-quality, large-scale e-commerce inpainting dataset, and a standardized benchmark EcomPaint-Bench for fair evaluation. Extensive experiments demonstrate that Repainter significantly outperforms state-of-the-art methods, especially in challenging scenes with intricate compositions. We will release our code and weights upon acceptance.




Abstract:Multi-view clustering is an important yet challenging task due to the difficulty of integrating the information from multiple representations. Most existing multi-view clustering methods explore the heterogeneous information in the space where the data points lie. Such common practice may cause significant information loss because of unavoidable noise or inconsistency among views. Since different views admit the same cluster structure, the natural space should be all partitions. Orthogonal to existing techniques, in this paper, we propose to leverage the multi-view information by fusing partitions. Specifically, we align each partition to form a consensus cluster indicator matrix through a distinct rotation matrix. Moreover, a weight is assigned for each view to account for the clustering capacity differences of views. Finally, the basic partitions, weights, and consensus clustering are jointly learned in a unified framework. We demonstrate the effectiveness of our approach on several real datasets, where significant improvement is found over other state-of-the-art multi-view clustering methods.