Abstract:Training high-resolution AI-based Earth forecasting models is memory-intensive. Window-based Swin Transformers reduce the quadratic cost of global attention, but existing distributed systems such as AERIS primarily target pixel-level models and do not jointly support convolutional sampling modules and shifted-window execution. Long-lead rollout finetuning further increases activation memory. To address these challenges, we present TERRA, a hierarchical parallel training framework for high-resolution Earth forecasting. TERRA introduces Sampling-Aware Window, Sequence, and Tensor Parallelism (SAWSTP), which preserves spatially contiguous layouts for sampling modules and routes tokens into topology-aware ragged window layouts for Transformer execution. For long-lead finetuning, Memory Orchestration (MO) provides rollout-aware checkpoint planning and combines input buffering with budget-constrained activation offloading. Experiments on the $1/12^\circ$ GLORYS-based Wenhai workload show that TERRA supports models with up to 11.4B parameters on 96 H200 GPUs and sustains up to $39.76$ PFLOPS, achieving $65.0\%$ strong-scaling and $94.1\%$ weak-scaling efficiency. Compared with checkpoint-only policies, MO further reduces peak allocated GPU memory by $32.2\%$--$51.8\%$ with at most $20.0\%$ step-time overhead, which makes finetuning with smaller patch sizes and longer rollouts feasible for improved forecasting accuracy.
Abstract:The field of human settlement construction encompasses a range of spatial designs and management tasks, including urban planning and landscape architecture design. These tasks involve a plethora of instructions and descriptions presented in natural language, which are essential for understanding design requirements and producing effective design solutions. Recent research has sought to integrate natural language processing (NLP) and generative artificial intelligence (AI) into human settlement construction tasks. Due to the efficient processing and analysis capabilities of AI with data, significant successes have been achieved in design within this domain. However, this task still faces several fundamental challenges. The semantic information involved includes complex spatial details, diverse data source formats, high sensitivity to regional culture, and demanding requirements for innovation and rigor in work scenarios. These factors lead to limitations when applying general generative AI in this field, further exacerbated by a lack of high-quality data for model training. To address these challenges, this paper first proposes HSC-GPT, a large-scale language model framework specifically designed for tasks in human settlement construction, considering the unique characteristics of this domain.