Abstract:Event cameras are neuromorphic vision sensors that asynchronously capture changes in logarithmic brightness changes, offering significant advantages such as low latency, low power consumption, low bandwidth, and high dynamic range. While these characteristics make them ideal for high-speed scenarios, reconstructing geometrically consistent and photometrically accurate 3D representations from event data remains fundamentally challenging. Current event-based Neural Radiance Fields (NeRF) methods partially address these challenges but suffer from persistent artifacts caused by aggressive network learning in early stages and the inherent noise of event cameras. To overcome these limitations, we present SaENeRF, a novel self-supervised framework that effectively suppresses artifacts and enables 3D-consistent, dense, and photorealistic NeRF reconstruction of static scenes solely from event streams. Our approach normalizes predicted radiance variations based on accumulated event polarities, facilitating progressive and rapid learning for scene representation construction. Additionally, we introduce regularization losses specifically designed to suppress artifacts in regions where photometric changes fall below the event threshold and simultaneously enhance the light intensity difference of non-zero events, thereby improving the visual fidelity of the reconstructed scene. Extensive qualitative and quantitative experiments demonstrate that our method significantly reduces artifacts and achieves superior reconstruction quality compared to existing methods. The code is available at https://github.com/Mr-firework/SaENeRF.
Abstract:While 3D Gaussian Splatting (3D-GS) achieves photorealistic novel view synthesis, its performance degrades with motion blur. In scenarios with rapid motion or low-light conditions, existing RGB-based deblurring methods struggle to model camera pose and radiance changes during exposure, reducing reconstruction accuracy. Event cameras, capturing continuous brightness changes during exposure, can effectively assist in modeling motion blur and improving reconstruction quality. Therefore, we propose Event-driven Bundle Adjusted Deblur Gaussian Splatting (EBAD-Gaussian), which reconstructs sharp 3D Gaussians from event streams and severely blurred images. This method jointly learns the parameters of these Gaussians while recovering camera motion trajectories during exposure time. Specifically, we first construct a blur loss function by synthesizing multiple latent sharp images during the exposure time, minimizing the difference between real and synthesized blurred images. Then we use event stream to supervise the light intensity changes between latent sharp images at any time within the exposure period, supplementing the light intensity dynamic changes lost in RGB images. Furthermore, we optimize the latent sharp images at intermediate exposure times based on the event-based double integral (EDI) prior, applying consistency constraints to enhance the details and texture information of the reconstructed images. Extensive experiments on synthetic and real-world datasets show that EBAD-Gaussian can achieve high-quality 3D scene reconstruction under the condition of blurred images and event stream inputs.