Abstract:A personal AI system needs a model of the user's goals, constraints, and ongoing commitments to plan and act on their behalf, and the quality of that model is bounded by what the system can observe. Broader observation does not by itself improve assistance because a bounded system must select and compress information for the task at hand. We argue that this observation bottleneck has a cooperative structure: the system builds a partial model of the user's changing life, the user evaluates its actions, and the user's consent and control shape what it can observe next. Useful and inspectable behavior can give users a reason to maintain or expand the observation channel, while failures can lead them to correct, narrow, revoke, or abandon it. We use the term cooperative observation for this feedback loop among usefulness, trust, and future access, and propose it as a framework for personal intelligence. We report a preliminary single-subject account from Organizm, a prototype used over six months, and outline evaluation directions for measuring how observation quality shapes personal AI.
Abstract:ML engineering agents waste compute rediscovering known techniques because every competition is a cold start. We present HASTE, a hierarchical multi-agent system that organizes cross-competition knowledge into three scope tiers (global, domain, and competition-specific), each coupled to a matching agent level. An orchestrator coordinates domain specialists and promotes learning between tiers via LLM-driven abstraction. A controlled ablation provides evidence for scoped loading: holding a 159-skill inventory constant across 8 competitions, tiered loading achieves a 100% medal rate while flat loading reaches only 62.5%, the same medal rate as loading no skills, and consumes 2x the output tokens. On the full MLE-Bench Lite benchmark (22 Kaggle competitions), HASTE reaches a medal rate of 77.3% using Claude Sonnet 4.6 at 12h per competition; this is a single-seed campaign result, and multi-seed replication is the priority follow-up. In a cold-start run, the system begins with no accumulated skills. In warm-start runs, it reloads skills learned from earlier competitions, using only global and domain-level skills for transfer across competitions. Warm starts use 52% fewer refinement iterations, and the fraction of proposed changes kept by the agent rises from 42% at low inventory to 85% once 50+ skills are available. These results suggest that better knowledge organization can partly substitute for model strength and compute budget in ML-engineering agents.