Abstract:A bounded agent may obtain information for a decision from its own past, from peers, or from both sources. Retaining task-relevant history can reduce later communication, while a peer message can supply what memory lacks. Under limits on both resources, how should an agent allocate its information budget? Given a fixed task and decision rule, the memory and message rate pairs attaining a performance threshold form an achievable region under specified rules for using history and peer observations. We call its efficient boundary the remembering--signaling frontier. Across conditions where history permits the same maximum reduction in task loss, we hypothesize that a bounded agent will need less peer communication when it obtains a larger loss reduction from history. In preliminary referential games, target repetition coincided with shorter successful messages, while predictability from a hidden cyclic rule did not shorten them. Experiments varying memory and message rates can estimate the frontier and test this prediction across cooperative tasks.
Abstract:A personal AI system needs a model of the user's goals, constraints, and ongoing commitments to plan and act on their behalf, and the quality of that model is bounded by what the system can observe. Broader observation does not by itself improve assistance because a bounded system must select and compress information for the task at hand. We argue that this observation bottleneck has a cooperative structure: the system builds a partial model of the user's changing life, the user evaluates its actions, and the user's consent and control shape what it can observe next. Useful and inspectable behavior can give users a reason to maintain or expand the observation channel, while failures can lead them to correct, narrow, revoke, or abandon it. We use the term cooperative observation for this feedback loop among usefulness, trust, and future access, and propose it as a framework for personal intelligence. We report a preliminary single-subject account from Organizm, a prototype used over six months, and outline evaluation directions for measuring how observation quality shapes personal AI.
Abstract:ML engineering agents waste compute rediscovering known techniques because every competition is a cold start. We present HASTE, a hierarchical multi-agent system that organizes cross-competition knowledge into three scope tiers (global, domain, and competition-specific), each coupled to a matching agent level. An orchestrator coordinates domain specialists and promotes learning between tiers via LLM-driven abstraction. A controlled ablation provides evidence for scoped loading: holding a 159-skill inventory constant across 8 competitions, tiered loading achieves a 100% medal rate while flat loading reaches only 62.5%, the same medal rate as loading no skills, and consumes 2x the output tokens. On the full MLE-Bench Lite benchmark (22 Kaggle competitions), HASTE reaches a medal rate of 77.3% using Claude Sonnet 4.6 at 12h per competition; this is a single-seed campaign result, and multi-seed replication is the priority follow-up. In a cold-start run, the system begins with no accumulated skills. In warm-start runs, it reloads skills learned from earlier competitions, using only global and domain-level skills for transfer across competitions. Warm starts use 52% fewer refinement iterations, and the fraction of proposed changes kept by the agent rises from 42% at low inventory to 85% once 50+ skills are available. These results suggest that better knowledge organization can partly substitute for model strength and compute budget in ML-engineering agents.
Abstract:How do two agents invent a shared language from scratch? In a Lewis signaling game, a sender and receiver must coordinate on a code using only their interaction history. We study five memory architectures across varying channel configurations with LLM agents and find that memory architecture matters more than channel capacity. Agents with a persistent private notebook benefit from surplus channel capacity and avoid the high-capacity collapse seen in stateless agents, achieving the most reliable coordination ($0.867 \pm 0.023$ at capacity = 25). Stateless agents peak at moderate capacity and then degrade as the vocabulary grows beyond what a rolling context window can track The notebook externalizes learned conventions, freeing agents from having to re-derive codes each round. An information bottleneck-inspired argument predicts an optimal capacity equal to the number of objects. Instead, the bottleneck (capacity = 8) proves to be a fragility point, and surplus capacity is generally better. We show that channel capacity alone cannot predict coordination; memory architecture determines whether agents turn interaction history into stable conventions, and both dimensions are needed to understand how signals become language.
Abstract:Many recent long-context and agentic systems address context-length limitations by adding hierarchical memory: they extract atomic units from raw data, build multi-level representatives by grouping and compression, and traverse this structure to retrieve content under a token budget. Despite recurring implementations, there is no shared formalism for comparing design choices. We propose a unifying theory in terms of three operators. Extraction ($α$) maps raw data to atomic information units; coarsening ($C = (π, ρ)$) partitions units and assigns a representative to each group; and traversal ($τ$) selects which units to include in context given a query and budget. We identify a self-sufficiency spectrum for the representative function $ρ$ and show how it constrains viable retrieval strategies (a coarsening-traversal coupling). Finally, we instantiate the decomposition on eleven existing systems spanning document hierarchies, conversational memory, and agent execution traces, showcasing its generality.
Abstract:In this paper, we present a novel framework for enhancing the capabilities of large language models (LLMs) by leveraging the power of multi-agent systems. Our framework introduces a collaborative environment where multiple intelligent agent components, each with distinctive attributes and roles, work together to handle complex tasks more efficiently and effectively. We demonstrate the practicality and versatility of our framework through case studies in artificial general intelligence (AGI), specifically focusing on the Auto-GPT and BabyAGI models. We also examine the "Gorilla" model, which integrates external APIs into the LLM. Our framework addresses limitations and challenges such as looping issues, security risks, scalability, system evaluation, and ethical considerations. By modeling various domains such as courtroom simulations and software development scenarios, we showcase the potential applications and benefits of our proposed multi-agent system. Our framework provides an avenue for advancing the capabilities and performance of LLMs through collaboration and knowledge exchange among intelligent agents.