Abstract:Tactile sensing plays a crucial role in robot grasping and manipulation by providing essential contact information between the robot and the environment. In this paper, we present AllTact Fin Ray, a novel compliant gripper design with omni-directional and local tactile sensing capabilities. The finger body is unibody-casted using transparent elastic silicone, and a camera positioned at the base of the finger captures the deformation of the whole body and the contact face. Due to the global deformation of the adaptive structure, existing vision-based tactile sensing approaches that assume constant illumination are no longer applicable. To address this, we propose a novel sensing method where the global deformation is first reconstructed from the image using edge features and spatial constraints. Then, detailed contact geometry is computed from the brightness difference against a dynamically retrieved reference image. Extensive experiments validate the effectiveness of our proposed gripper design and sensing method in contact detection, force estimation, object grasping, and precise manipulation.
Abstract:Articulated object manipulation is ubiquitous in daily life. In this paper, we present DexSim2Real$^{2}$, a novel robot learning framework for goal-conditioned articulated object manipulation using both two-finger grippers and multi-finger dexterous hands. The key of our framework is constructing an explicit world model of unseen articulated objects through active one-step interactions. This explicit world model enables sampling-based model predictive control to plan trajectories achieving different manipulation goals without needing human demonstrations or reinforcement learning. It first predicts an interaction motion using an affordance estimation network trained on self-supervised interaction data or videos of human manipulation from the internet. After executing this interaction on the real robot, the framework constructs a digital twin of the articulated object in simulation based on the two point clouds before and after the interaction. For dexterous multi-finger manipulation, we propose to utilize eigengrasp to reduce the high-dimensional action space, enabling more efficient trajectory searching. Extensive experiments validate the framework's effectiveness for precise articulated object manipulation in both simulation and the real world using a two-finger gripper and a 16-DoF dexterous hand. The robust generalizability of the explicit world model also enables advanced manipulation strategies, such as manipulating with different tools.