Abstract:The reconstruction of dynamic 3D scenes using 3D Gaussian Splatting has shown significant promise. A key challenge, however, remains in modeling realistic motion, as most methods fail to align the motion of Gaussians with real-world physical dynamics. This misalignment is particularly problematic for monocular video datasets, where failing to maintain coherent motion undermines local geometric structure, ultimately leading to degraded reconstruction quality. Consequently, many state-of-the-art approaches rely heavily on external priors, such as optical flow or 2D tracks, to enforce temporal coherence. In this work, we propose a novel method to explicitly preserve the local geometric structure of Gaussians across time in 4D scenes. Our core idea is to introduce a view-space ray grouping strategy that clusters Gaussians intersected by the same ray, considering only those whose $α$-blending weights exceed a threshold. We then apply constraints to these groups to maintain a consistent spatial distribution, effectively preserving their local geometry. This approach enforces a more physically plausible motion model by ensuring that local geometry remains stable over time, eliminating the reliance on external guidance. We demonstrate the efficacy of our method by integrating it into two distinct baseline models. Extensive experiments on challenging monocular datasets show that our approach significantly outperforms existing methods, achieving superior temporal consistency and reconstruction quality.
Abstract:Novel view synthesis is a task of generating scenes from unseen perspectives; however, synthesizing dynamic scenes from blurry monocular videos remains an unresolved challenge that has yet to be effectively addressed. Existing novel view synthesis methods are often constrained by their reliance on high-resolution images or strong assumptions about static geometry and rigid scene priors. Consequently, their approaches lack robustness in real-world environments with dynamic object and camera motion, leading to instability and degraded visual fidelity. To address this, we propose Motion-aware Dynamic View Synthesis from Blurry Monocular Video via Sparse-Controlled Gaussian Splatting (DBMovi-GS), a method designed for dynamic view synthesis from blurry monocular videos. Our model generates dense 3D Gaussians, restoring sharpness from blurry videos and reconstructing detailed 3D geometry of the scene affected by dynamic motion variations. Our model achieves robust performance in novel view synthesis under dynamic blurry scenes and sets a new benchmark in realistic novel view synthesis for blurry monocular video inputs.
Abstract:Conditional independence provides a way to understand causal relationships among the variables of interest. An underlying system may exhibit more fine-grained causal relationships especially between a variable and its parents, which will be called the local independence relationships. One of the most widely studied local relationships is Context-Specific Independence (CSI), which holds in a specific assignment of conditioned variables. However, its applicability is often limited since it does not allow continuous variables: data conditioned to the specific value of a continuous variable contains few instances, if not none, making it infeasible to test independence. In this work, we define and characterize the local independence relationship that holds in a specific set of joint assignments of parental variables, which we call context-set specific independence (CSSI). We then provide a canonical representation of CSSI and prove its fundamental properties. Based on our theoretical findings, we cast the problem of discovering multiple CSSI relationships in a system as finding a partition of the joint outcome space. Finally, we propose a novel method, coined neural contextual decomposition (NCD), which learns such partition by imposing each set to induce CSSI via modeling a conditional distribution. We empirically demonstrate that the proposed method successfully discovers the ground truth local independence relationships in both synthetic dataset and complex system reflecting the real-world physical dynamics.
Abstract:Human perception involves discerning complex multi-object scenes into time-static object appearance (\ie, size, shape, color) and time-varying object motion (\ie, location, velocity, acceleration). This innate ability to unconsciously understand the environment is the motivation behind the success of dynamics modeling. Object-centric representations have emerged as a promising tool for dynamics prediction, yet they primarily focus on the objects' appearance, often overlooking other crucial attributes. In this paper, we propose Object-Centric Kinematics (OCK), a framework for dynamics prediction leveraging object-centric representations. Our model utilizes a novel component named object kinematics, which comprises low-level structured states of objects' position, velocity, and acceleration. The object kinematics are obtained via either implicit or explicit approaches, enabling comprehensive spatiotemporal object reasoning, and integrated through various transformer mechanisms, facilitating effective object-centric dynamics modeling. Our model demonstrates superior performance when handling objects and backgrounds in complex scenes characterized by a wide range of object attributes and dynamic movements. Moreover, our model demonstrates generalization capabilities across diverse synthetic environments, highlighting its potential for broad applicability in vision-related tasks.