Abstract:Recent advances in LLM-driven code evolution have enabled automated discovery by iteratively generating and improving programs. However, applying these methods to adversarial multi-agent games introduces a fundamental challenge: the evaluation landscape shifts as strategies improve, causing fixed evaluators to become unreliable and evolution to stagnate. We propose three mechanisms to address this challenge: evaluator co-evolution, which incorporates discovered champions into the opponent pool; hierarchical deep evaluation, which replaces noisy few-game scores with statistically reliable assessments; and weakness pressure, which dynamically up-weights the most difficult opponents to break through plateaus. We implement these mechanisms within FAMOU, a framework built upon the same foundation-model code-evolution paradigm as OpenEvolve and ShinkaEvolve. On the MCTF 2026 3v3 maritime capture-the-flag task, FAMOU consistently outperforms both baselines under two backbone LLMs, achieving the highest combined score (0.526) and the best generalization to unseen opponents (61.7% win rate), while ablations confirm that each mechanism contributes to performance. Notably, the LLM mutation process generates tactical structures entirely absent from the seed strategies -- including lookahead search and adaptive interception -- demonstrating that code-level evolution can produce nontrivial algorithmic innovations in adversarial settings. The FAMOU-evolved strategy further achieved 1st place in the hardware round-robin and 3rd in simulation at the AAMAS 2026 MCTF Competition, validating its real-world transferability. The optimized implementation and corresponding evaluation codes developed through our evolutionary process are available at: https://github.com/1xiangliu1/FAMOU-CoEvo
Abstract:High-fidelity vehicle drag evaluation is constrained less by solver runtime than by workflow friction: geometry cleanup, meshing retries, queue contention, and reproducibility failures across teams. We present a contract-centric blueprint for self-evolving coding agents that discover executable surrogate pipelines for predicting drag coefficient $C_d$ under industrial constraints. The method formulates surrogate discovery as constrained optimization over programs, not static model instances, and combines Famou-Agent-style evaluator feedback with population-based island evolution, structured mutations (data, model, loss, and split policies), and multi-objective selection balancing ranking quality, stability, and cost. A hard evaluation contract enforces leakage prevention, deterministic replay, multi-seed robustness, and resource budgets before any candidate is admitted. Across eight anonymized evolutionary operators, the best system reaches a Combined Score of 0.9335 with sign-accuracy 0.9180, while trajectory and ablation analyses show that adaptive sampling and island migration are primary drivers of convergence quality. The deployment model is explicitly ``screen-and-escalate'': surrogates provide high-throughput ranking for design exploration, but low-confidence or out-of-distribution cases are automatically escalated to high-fidelity CFD. The resulting contribution is an auditable, reusable workflow for accelerating aerodynamic design iteration while preserving decision-grade reliability, governance traceability, and safety boundaries.