Background and objective: High-resolution radiographic images play a pivotal role in the early diagnosis and treatment of skeletal muscle-related diseases. It is promising to enhance image quality by introducing single-image super-resolution (SISR) model into the radiology image field. However, the conventional image pipeline, which can learn a mixed mapping between SR and denoising from the color space and inter-pixel patterns, poses a particular challenge for radiographic images with limited pattern features. To address this issue, this paper introduces a novel approach: Orientation Operator Transformer - $O^{2}$former. Methods: We incorporate an orientation operator in the encoder to enhance sensitivity to denoising mapping and to integrate orientation prior. Furthermore, we propose a multi-scale feature fusion strategy to amalgamate features captured by different receptive fields with the directional prior, thereby providing a more effective latent representation for the decoder. Based on these innovative components, we propose a transformer-based SISR model, i.e., $O^{2}$former, specifically designed for radiographic images. Results: The experimental results demonstrate that our method achieves the best or second-best performance in the objective metrics compared with the competitors at $\times 4$ upsampling factor. For qualitative, more objective details are observed to be recovered. Conclusions: In this study, we propose a novel framework called $O^{2}$former for radiological image super-resolution tasks, which improves the reconstruction model's performance by introducing an orientation operator and multi-scale feature fusion strategy. Our approach is promising to further promote the radiographic image enhancement field.
Recent efforts have explored leveraging visible light images to enrich texture details in infrared (IR) super-resolution. However, this direct adaptation approach often becomes a double-edged sword, as it improves texture at the cost of introducing noise and blurring artifacts. To address these challenges, we propose the Target-oriented Domain Adaptation SRGAN (DASRGAN), an innovative framework specifically engineered for robust IR super-resolution model adaptation. DASRGAN operates on the synergy of two key components: 1) Texture-Oriented Adaptation (TOA) to refine texture details meticulously, and 2) Noise-Oriented Adaptation (NOA), dedicated to minimizing noise transfer. Specifically, TOA uniquely integrates a specialized discriminator, incorporating a prior extraction branch, and employs a Sobel-guided adversarial loss to align texture distributions effectively. Concurrently, NOA utilizes a noise adversarial loss to distinctly separate the generative and Gaussian noise pattern distributions during adversarial training. Our extensive experiments confirm DASRGAN's superiority. Comparative analyses against leading methods across multiple benchmarks and upsampling factors reveal that DASRGAN sets new state-of-the-art performance standards. Code are available at \url{https://github.com/yongsongH/DASRGAN}.
Image compression is a fundamental technology for Internet communication engineering. However, a high compression rate with general methods may degrade images, resulting in unreadable texts. In this paper, we propose an image compression method for maintaining text quality. We developed a scene text image quality assessment model to assess text quality in compressed images. The assessment model iteratively searches for the best-compressed image holding high-quality text. Objective and subjective results showed that the proposed method was superior to existing methods. Furthermore, the proposed assessment model outperformed other deep-learning regression models.
Image Super-Resolution (SR) is essential for a wide range of computer vision and image processing tasks. Investigating infrared (IR) image (or thermal images) super-resolution is a continuing concern within the development of deep learning. This survey aims to provide a comprehensive perspective of IR image super-resolution, including its applications, hardware imaging system dilemmas, and taxonomy of image processing methodologies. In addition, the datasets and evaluation metrics in IR image super-resolution tasks are also discussed. Furthermore, the deficiencies in current technologies and possible promising directions for the community to explore are highlighted. To cope with the rapid development in this field, we intend to regularly update the relevant excellent work at \url{https://github.com/yongsongH/Infrared_Image_SR_Survey
Scene-text image synthesis techniques aimed at naturally composing text instances on background scene images are very appealing for training deep neural networks because they can provide accurate and comprehensive annotation information. Prior studies have explored generating synthetic text images on two-dimensional and three-dimensional surfaces based on rules derived from real-world observations. Some of these studies have proposed generating scene-text images from learning; however, owing to the absence of a suitable training dataset, unsupervised frameworks have been explored to learn from existing real-world data, which may not result in a robust performance. To ease this dilemma and facilitate research on learning-based scene text synthesis, we propose DecompST, a real-world dataset prepared using public benchmarks, with three types of annotations: quadrilateral-level BBoxes, stroke-level text masks, and text-erased images. Using the DecompST dataset, we propose an image synthesis engine that includes a text location proposal network (TLPNet) and a text appearance adaptation network (TAANet). TLPNet first predicts the suitable regions for text embedding. TAANet then adaptively changes the geometry and color of the text instance according to the context of the background. Our comprehensive experiments verified the effectiveness of the proposed method for generating pretraining data for scene text detectors.
Scene text erasing, which replaces text regions with reasonable content in natural images, has drawn attention in the computer vision community in recent years. There are two potential subtasks in scene text erasing: text detection and image inpainting. Either sub-task requires considerable data to achieve better performance; however, the lack of a large-scale real-world scene-text removal dataset allows the existing methods to not work in full strength. To avoid the limitation of the lack of pairwise real-world data, we enhance and make full use of the synthetic text and consequently train our model only on the dataset generated by the improved synthetic text engine. Our proposed network contains a stroke mask prediction module and background inpainting module that can extract the text stroke as a relatively small hole from the text image patch to maintain more background content for better inpainting results. This model can partially erase text instances in a scene image with a bounding box provided or work with an existing scene text detector for automatic scene text erasing. The experimental results of qualitative evaluation and quantitative evaluation on the SCUT-Syn, ICDAR2013, and SCUT-EnsText datasets demonstrate that our method significantly outperforms existing state-of-the-art methods even when trained on real-world data.
We propose a GAN-based image compression method working at extremely low bitrates below 0.1bpp. Most existing learned image compression methods suffer from blur at extremely low bitrates. Although GAN can help to reconstruct sharp images, there are two drawbacks. First, GAN makes training unstable. Second, the reconstructions often contain unpleasing noise or artifacts. To address both of the drawbacks, our method adopts two-stage training and network interpolation. The two-stage training is effective to stabilize the training. Moreover, the network interpolation utilizes the models in both stages and reduces undesirable noise and artifacts, while maintaining important edges. Hence, we can control the trade-off between perceptual quality and fidelity without re-training models. The experimental results show that our model can reconstruct high quality images. Furthermore, our user study confirms that our reconstructions are preferable to state-of-the-art GAN-based image compression model. The code will be available.
Visual-semantic embedding aims to learn a joint embedding space where related video and sentence instances are located close to each other. Most existing methods put instances in a single embedding space. However, they struggle to embed instances due to the difficulty of matching visual dynamics in videos to textual features in sentences. A single space is not enough to accommodate various videos and sentences. In this paper, we propose a novel framework that maps instances into multiple individual embedding spaces so that we can capture multiple relationships between instances, leading to compelling video retrieval. We propose to produce a final similarity between instances by fusing similarities measured in each embedding space using a weighted sum strategy. We determine the weights according to a sentence. Therefore, we can flexibly emphasize an embedding space. We conducted sentence-to-video retrieval experiments on a benchmark dataset. The proposed method achieved superior performance, and the results are competitive to state-of-the-art methods. These experimental results demonstrated the effectiveness of the proposed multiple embedding approach compared to existing methods.
This paper presents a novel method for structural data recognition using a large number of graph models. In general, prevalent methods for structural data recognition have two shortcomings: 1) Only a single model is used to capture structural variation. 2) Naive recognition methods are used, such as the nearest neighbor method. In this paper, we propose strengthening the recognition performance of these models as well as their ability to capture structural variation. The proposed method constructs a large number of graph models and trains decision trees using the models. This paper makes two main contributions. The first is a novel graph model that can quickly perform calculations, which allows us to construct several models in a feasible amount of time. The second contribution is a novel approach to structural data recognition: graph model boosting. Comprehensive structural variations can be captured with a large number of graph models constructed in a boosting framework, and a sophisticated classifier can be formed by aggregating the decision trees. Consequently, we can carry out structural data recognition with powerful recognition capability in the face of comprehensive structural variation. The experiments shows that the proposed method achieves impressive results and outperforms existing methods on datasets of IAM graph database repository.
This paper addresses the automatic generation of a typographic font from a subset of characters. Specifically, we use a subset of a typographic font to extrapolate additional characters. Consequently, we obtain a complete font containing a number of characters sufficient for daily use. The automated generation of Japanese fonts is in high demand because a Japanese font requires over 1,000 characters. Unfortunately, professional typographers create most fonts, resulting in significant financial and time investments for font generation. The proposed method can be a great aid for font creation because designers do not need to create the majority of the characters for a new font. The proposed method uses strokes from given samples for font generation. The strokes, from which we construct characters, are extracted by exploiting a character skeleton dataset. This study makes three main contributions: a novel method of extracting strokes from characters, which is applicable to both standard fonts and their variations; a fully automated approach for constructing characters; and a selection method for sample characters. We demonstrate our proposed method by generating 2,965 characters in 47 fonts. Objective and subjective evaluations verify that the generated characters are similar to handmade characters.