Abstract:Dictionary learning methods like Sparse Autoencoders (SAEs) and crosscoders attempt to explain a model by decomposing its activations into independent features. Interactions between features hence induce errors in the reconstruction. We formalize this intuition via compact proofs and make five contributions. First, we show how, \textit{in principle}, a compact proof of model performance can be constructed using a crosscoder. Second, we show that an error term arising in this proof can naturally be interpreted as a measure of interaction between crosscoder features and provide an explicit expression for the interaction term in the Multi-Layer Perceptron (MLP) layers. We then provide three applications of this new interaction measure. In our third contribution we show that the interaction term itself can be used as a differentiable loss penalty. Applying this penalty, we can achieve ``computationally sparse'' crosscoders that retain $60\%$ of MLP performance when only keeping a single feature at each datapoint and neuron, compared to $10\%$ in standard crosscoders. We then show that clustering according to our interaction measure provides semantically meaningful feature clusters, and finally that sleeper agents have significant interactions. Code is available at https://github.com/chainik1125/crosscoders-feature-interactions/tree/arxiv.
Abstract:Future AI systems could conceal their capabilities ('sandbagging') during evaluations, potentially misleading developers and auditors. We stress-tested sandbagging detection techniques using an auditing game. First, a red team fine-tuned five models, some of which conditionally underperformed, as a proxy for sandbagging. Second, a blue team used black-box, model-internals, or training-based approaches to identify sandbagging models. We found that the blue team could not reliably discriminate sandbaggers from benign models. Black-box approaches were defeated by effective imitation of a weaker model. Linear probes, a model-internals approach, showed more promise but their naive application was vulnerable to behaviours instilled by the red team. We also explored capability elicitation as a strategy for detecting sandbagging. Although Prompt-based elicitation was not reliable, training-based elicitation consistently elicited full performance from the sandbagging models, using only a single correct demonstration of the evaluation task. However the performance of benign models was sometimes also raised, so relying on elicitation as a detection strategy was prone to false-positives. In the short-term, we recommend developers remove potential sandbagging using on-distribution training for elicitation. In the longer-term, further research is needed to ensure the efficacy of training-based elicitation, and develop robust methods for sandbagging detection. We open source our model organisms at https://github.com/AI-Safety-Institute/sandbagging_auditing_games and select transcripts and results at https://huggingface.co/datasets/sandbagging-games/evaluation_logs . A demo illustrating the game can be played at https://sandbagging-demo.far.ai/ .