Abstract:Recent Large Audio-Language Models (LALMs) have demonstrated promising abilities in understanding musical content. However, whether their responses are grounded in the correct temporal regions of the audio remains underexplored. This limitation is particularly critical for music understanding, where key information often occurs as temporally localized events, such as instrument entries and rhythmic transitions. To address this gap, we introduce MusTBENCH, a music-expert-validated benchmark designed to evaluate temporal grounding in LALMs through five temporally grounded question-answering tasks. To further improve temporal grounding in existing models, we propose MusT, a novel four-stage temporal optimization recipe spanning music encoder adaptation, LLM adaptation, LLM supervised fine-tuning, and RL-based optimization. Experiments on MusTBENCH show that existing LALMs struggle with precise temporal grounding, while MusT brings significant improvements over strong baselines. These results establish temporal grounding as a key missing capability in current LALMs and position MusTBENCH as a challenging benchmark for future research in temporally grounded music understanding.
Abstract:Current methods for creating drum loop audio in digital music production, such as using one-shot samples or resampling, often demand non-trivial efforts of creators. While recent generative models achieve high fidelity and adhere to text, they lack the specific control needed for such a task. Existing symbolic-to-audio research often focuses on single, tonal instruments, leaving the challenge of polyphonic, percussive drum synthesis unaddressed. We address this gap by introducing ``Break-the-Beat!,'' a model capable of rendering a drum MIDI with the timbre of a reference audio. It is built by fine-tuning a pre-trained text-to-audio model with our proposed content encoder and a effective hybrid conditioning mechanism. To enable this, we construct a new dataset of paired target-reference drum audio from existing drum audio datasets. Experiments demonstrate that our model generates high-quality drum audio that follows high-resolution drum MIDI, achieving strong performance across metrics of audio quality, rhythmic alignment, and beat continuity. This offer producers a new, controllable tool for creative production. Demo page: https://ik4sumii.github.io/break-the-beat/
Abstract:Scaling multimodal alignment between video and audio is challenging, particularly due to limited data and the mismatch between text descriptions and frame-level video information. In this work, we tackle the scaling challenge in multimodal-to-audio generation, examining whether models trained on short instances can generalize to longer ones during testing. To tackle this challenge, we present multimodal hierarchical networks so-called MMHNet, an enhanced extension of state-of-the-art video-to-audio models. Our approach integrates a hierarchical method and non-causal Mamba to support long-form audio generation. Our proposed method significantly improves long audio generation up to more than 5 minutes. We also prove that training short and testing long is possible in the video-to-audio generation tasks without training on the longer durations. We show in our experiments that our proposed method could achieve remarkable results on long-video to audio benchmarks, beating prior works in video-to-audio tasks. Moreover, we showcase our model capability in generating more than 5 minutes, while prior video-to-audio methods fall short in generating with long durations.




Abstract:Foley synthesis aims to synthesize high-quality audio that is both semantically and temporally aligned with video frames. Given its broad application in creative industries, the task has gained increasing attention in the research community. To avoid the non-trivial task of training audio generative models from scratch, adapting pretrained audio generative models for video-synchronized foley synthesis presents an attractive direction. ControlNet, a method for adding fine-grained controls to pretrained generative models, has been applied to foley synthesis, but its use has been limited to handcrafted human-readable temporal conditions. In contrast, from-scratch models achieved success by leveraging high-dimensional deep features extracted using pretrained video encoders. We have observed a performance gap between ControlNet-based and from-scratch foley models. To narrow this gap, we propose SpecMaskFoley, a method that steers the pretrained SpecMaskGIT model toward video-synchronized foley synthesis via ControlNet. To unlock the potential of a single ControlNet branch, we resolve the discrepancy between the temporal video features and the time-frequency nature of the pretrained SpecMaskGIT via a frequency-aware temporal feature aligner, eliminating the need for complicated conditioning mechanisms widely used in prior arts. Evaluations on a common foley synthesis benchmark demonstrate that SpecMaskFoley could even outperform strong from-scratch baselines, substantially advancing the development of ControlNet-based foley synthesis models. Demo page: https://zzaudio.github.io/SpecMaskFoley_Demo/




Abstract:Event cameras provide a compelling alternative to traditional frame-based sensors, capturing dynamic scenes with high temporal resolution and low latency. Moving objects trigger events with precise timestamps along their trajectory, enabling smooth continuous-time estimation. However, few works have attempted to optimize the information loss during event representation construction, imposing a ceiling on this task. Fully exploiting event cameras requires representations that simultaneously preserve fine-grained temporal information, stable and characteristic 2D visual features, and temporally consistent information density, an unmet challenge in existing representations. We introduce Labits: Layered Bidirectional Time Surfaces, a simple yet elegant representation designed to retain all these features. Additionally, we propose a dedicated module for extracting active pixel local optical flow (APLOF), significantly boosting the performance. Our approach achieves an impressive 49% reduction in trajectory end-point error (TEPE) compared to the previous state-of-the-art on the MultiFlow dataset. The code will be released upon acceptance.




Abstract:Dynamic Vision Sensor (DVS)-based solutions have recently garnered significant interest across various computer vision tasks, offering notable benefits in terms of dynamic range, temporal resolution, and inference speed. However, as a relatively nascent vision sensor compared to Active Pixel Sensor (APS) devices such as RGB cameras, DVS suffers from a dearth of ample labeled datasets. Prior efforts to convert APS data into events often grapple with issues such as a considerable domain shift from real events, the absence of quantified validation, and layering problems within the time axis. In this paper, we present a novel method for video-to-events stream conversion from multiple perspectives, considering the specific characteristics of DVS. A series of carefully designed losses helps enhance the quality of generated event voxels significantly. We also propose a novel local dynamic-aware timestamp inference strategy to accurately recover event timestamps from event voxels in a continuous fashion and eliminate the temporal layering problem. Results from rigorous validation through quantified metrics at all stages of the pipeline establish our method unquestionably as the current state-of-the-art (SOTA).