Abstract:Artificial intelligence is increasingly deployed to synthesize large-scale public input in policy consultations and participatory processes. Yet no formal framework exists for auditing whether these summaries faithfully represent the source population, an accountability gap that existing approaches to AI explainability, grounding and hallucination detection do not address because they focus on output quality rather than input fidelity. Here, participatory provenance is introduced: a measurement framework grounded in optimal transport theory, causal inference and semantic analysis that tracks how individual public submissions are transformed, filtered or lost through AI-mediated summarization. Applied to Canada's 2025-2026 national AI Strategy consultation ($n = 5{,}253$ respondents across two independent policy topics), the framework reveals that both official government summaries underperform a random-participant baseline ($-9.1\%$ and $-8.0\%$ coverage degradation), with $16.9\%$ and $15.3\%$ of participants effectively excluded. Exclusion concentrates in clusters expressing dissent, scepticism and critique of AI ($33$-$88\%$ exclusion rates). Brevity, semantic isolation and rhetorical register independently predict representational outcome. An accompanying open-source interactive tool, the Co-creation Provenance Lab, enables policymakers to audit and iteratively improve summaries, establishing genuine human-in-the-loop oversight at scale.
Abstract:In this paper, we present a novel algorithm for quantifying uncertainty and information gained within 3D Gaussian Splatting (3D-GS) through P-Optimality. While 3D-GS has proven to be a useful world model with high-quality rasterizations, it does not natively quantify uncertainty. Quantifying uncertainty in parameters of 3D-GS is necessary to understand the information gained from acquiring new images as in active perception, or identify redundant images which can be removed from memory due to resource constraints in online 3D-GS SLAM. We propose to quantify uncertainty and information gain in 3D-GS by reformulating the problem through the lens of optimal experimental design, which is a classical solution to measuring information gain. By restructuring information quantification of 3D-GS through optimal experimental design, we arrive at multiple solutions, of which T-Optimality and D-Optimality perform the best quantitatively and qualitatively as measured on two popular datasets. Additionally, we propose a block diagonal approximation of the 3D-GS uncertainty, which provides a measure of correlation for computing more accurate information gain, at the expense of a greater computation cost.
Abstract:In this paper, we present a novel algorithm for probabilistically updating and rasterizing semantic maps within 3D Gaussian Splatting (3D-GS). Although previous methods have introduced algorithms which learn to rasterize features in 3D-GS for enhanced scene understanding, 3D-GS can fail without warning which presents a challenge for safety-critical robotic applications. To address this gap, we propose a method which advances the literature of continuous semantic mapping from voxels to ellipsoids, combining the precise structure of 3D-GS with the ability to quantify uncertainty of probabilistic robotic maps. Given a set of images, our algorithm performs a probabilistic semantic update directly on the 3D ellipsoids to obtain an expectation and variance through the use of conjugate priors. We also propose a probabilistic rasterization which returns per-pixel segmentation predictions with quantifiable uncertainty. We compare our method with similar probabilistic voxel-based methods to verify our extension to 3D ellipsoids, and perform ablation studies on uncertainty quantification and temporal smoothing.