Abstract:Generating large and diverse obstacle datasets to learn motion planning in environments with dynamic obstacles is challenging due to the vast space of possible obstacle trajectories. Inspired by hallucination-based data synthesis approaches, we propose Learning from Hallucinating Critical Points (LfH-CP), a self-supervised framework for creating rich dynamic obstacle datasets based on existing optimal motion plans without requiring expensive expert demonstrations or trial-and-error exploration. LfH-CP factorizes hallucination into two stages: first identifying when and where obstacles must appear in order to result in an optimal motion plan, i.e., the critical points, and then procedurally generating diverse trajectories that pass through these points while avoiding collisions. This factorization avoids generative failures such as mode collapse and ensures coverage of diverse dynamic behaviors. We further introduce a diversity metric to quantify dataset richness and show that LfH-CP produces substantially more varied training data than existing baselines. Experiments in simulation demonstrate that planners trained on LfH-CP datasets achieves higher success rates compared to a prior hallucination method.
Abstract:This paper presents a self-supervised learning method to safely learn a motion planner for ground robots to navigate environments with dense and dynamic obstacles. When facing highly-cluttered, fast-moving, hard-to-predict obstacles, classical motion planners may not be able to keep up with limited onboard computation. For learning-based planners, high-quality demonstrations are difficult to acquire for imitation learning while reinforcement learning becomes inefficient due to the high probability of collision during exploration. To safely and efficiently provide training data, the Learning from Hallucination (LfH) approaches synthesize difficult navigation environments based on past successful navigation experiences in relatively easy or completely open ones, but unfortunately cannot address dynamic obstacles. In our new Dynamic Learning from Learned Hallucination (Dyna-LfLH), we design and learn a novel latent distribution and sample dynamic obstacles from it, so the generated training data can be used to learn a motion planner to navigate in dynamic environments. Dyna-LfLH is evaluated on a ground robot in both simulated and physical environments and achieves up to 25% better success rate compared to baselines.