Picture for Roberto Bigazzi

Roberto Bigazzi

Autonomous Embodied Agents: When Robotics Meets Deep Learning Reasoning

Add code
May 02, 2025
Viaarxiv icon

Personalized Instance-based Navigation Toward User-Specific Objects in Realistic Environments

Add code
Oct 23, 2024
Figure 1 for Personalized Instance-based Navigation Toward User-Specific Objects in Realistic Environments
Figure 2 for Personalized Instance-based Navigation Toward User-Specific Objects in Realistic Environments
Figure 3 for Personalized Instance-based Navigation Toward User-Specific Objects in Realistic Environments
Figure 4 for Personalized Instance-based Navigation Toward User-Specific Objects in Realistic Environments
Viaarxiv icon

UNMuTe: Unifying Navigation and Multimodal Dialogue-like Text Generation

Add code
Aug 08, 2024
Figure 1 for UNMuTe: Unifying Navigation and Multimodal Dialogue-like Text Generation
Figure 2 for UNMuTe: Unifying Navigation and Multimodal Dialogue-like Text Generation
Figure 3 for UNMuTe: Unifying Navigation and Multimodal Dialogue-like Text Generation
Figure 4 for UNMuTe: Unifying Navigation and Multimodal Dialogue-like Text Generation
Viaarxiv icon

AIGeN: An Adversarial Approach for Instruction Generation in VLN

Add code
Apr 15, 2024
Figure 1 for AIGeN: An Adversarial Approach for Instruction Generation in VLN
Figure 2 for AIGeN: An Adversarial Approach for Instruction Generation in VLN
Figure 3 for AIGeN: An Adversarial Approach for Instruction Generation in VLN
Figure 4 for AIGeN: An Adversarial Approach for Instruction Generation in VLN
Viaarxiv icon

Mapping High-level Semantic Regions in Indoor Environments without Object Recognition

Add code
Mar 11, 2024
Figure 1 for Mapping High-level Semantic Regions in Indoor Environments without Object Recognition
Figure 2 for Mapping High-level Semantic Regions in Indoor Environments without Object Recognition
Figure 3 for Mapping High-level Semantic Regions in Indoor Environments without Object Recognition
Figure 4 for Mapping High-level Semantic Regions in Indoor Environments without Object Recognition
Viaarxiv icon

Embodied Agents for Efficient Exploration and Smart Scene Description

Add code
Jan 17, 2023
Figure 1 for Embodied Agents for Efficient Exploration and Smart Scene Description
Figure 2 for Embodied Agents for Efficient Exploration and Smart Scene Description
Figure 3 for Embodied Agents for Efficient Exploration and Smart Scene Description
Figure 4 for Embodied Agents for Efficient Exploration and Smart Scene Description
Viaarxiv icon

Embodied Navigation at the Art Gallery

Add code
Apr 19, 2022
Figure 1 for Embodied Navigation at the Art Gallery
Figure 2 for Embodied Navigation at the Art Gallery
Figure 3 for Embodied Navigation at the Art Gallery
Figure 4 for Embodied Navigation at the Art Gallery
Viaarxiv icon

Spot the Difference: A Novel Task for Embodied Agents in Changing Environments

Add code
Apr 18, 2022
Figure 1 for Spot the Difference: A Novel Task for Embodied Agents in Changing Environments
Figure 2 for Spot the Difference: A Novel Task for Embodied Agents in Changing Environments
Figure 3 for Spot the Difference: A Novel Task for Embodied Agents in Changing Environments
Figure 4 for Spot the Difference: A Novel Task for Embodied Agents in Changing Environments
Viaarxiv icon

Focus on Impact: Indoor Exploration with Intrinsic Motivation

Add code
Sep 14, 2021
Figure 1 for Focus on Impact: Indoor Exploration with Intrinsic Motivation
Figure 2 for Focus on Impact: Indoor Exploration with Intrinsic Motivation
Figure 3 for Focus on Impact: Indoor Exploration with Intrinsic Motivation
Figure 4 for Focus on Impact: Indoor Exploration with Intrinsic Motivation
Viaarxiv icon

Out of the Box: Embodied Navigation in the Real World

Add code
May 12, 2021
Figure 1 for Out of the Box: Embodied Navigation in the Real World
Figure 2 for Out of the Box: Embodied Navigation in the Real World
Figure 3 for Out of the Box: Embodied Navigation in the Real World
Viaarxiv icon