A* search is an informed search algorithm that uses a heuristic function to guide the order in which nodes are expanded. Since the computation required to expand a node and compute the heuristic values for all of its generated children grows linearly with the size of the action space, A* search can become impractical for problems with large action spaces. This computational burden becomes even more apparent when heuristic functions are learned by general, but computationally expensive, deep neural networks. To address this problem, we introduce DeepCubeAQ, a deep reinforcement learning and search algorithm that builds on the DeepCubeA algorithm and deep Q-networks. DeepCubeAQ learns a heuristic function that, with a single forward pass through a deep neural network, computes the sum of the transition cost and the heuristic value of all of the children of a node without explicitly generating any of the children, eliminating the need for node expansions. DeepCubeAQ then uses a novel variant of A* search, called AQ* search, that uses the deep Q-network to guide search. We use DeepCubeAQ to solve the Rubik's cube when formulated with a large action space that includes 1872 meta-actions and show that this 157-fold increase in the size of the action space incurs less than a 4-fold increase in computation time when performing AQ* search and that AQ* search is orders of magnitude faster than A* search.
Coccidioidomycosis is the most common systemic mycosis in dogs in the southwestern United States. With warming climates, affected areas and number of cases are expected to increase in the coming years, escalating also the chances of transmission to humans. As a result, developing methods for automating the detection of the disease is important, as this will help doctors and veterinarians more easily identify and diagnose positive cases. We apply machine learning models to provide accurate and interpretable predictions of Coccidioidomycosis. We assemble a set of radiographic images and use it to train and test state-of-the-art convolutional neural networks to detect Coccidioidomycosis. These methods are relatively inexpensive to train and very fast at inference time. We demonstrate the successful application of this approach to detect the disease with an Area Under the Curve (AUC) above 0.99 using 10-fold cross validation. We also use the classification model to identify regions of interest and localize the disease in the radiographic images, as illustrated through visual heatmaps. This proof-of-concept study establishes the feasibility of very accurate and rapid automated detection of Valley Fever in radiographic images.
In the framework of three-active-neutrino mixing, the charge parity phase, the neutrino mass ordering, and the octant of $\theta_{23}$ remain unknown. The Deep Underground Neutrino Experiment (DUNE) is a next-generation long-baseline neutrino oscillation experiment, which aims to address these questions by measuring the oscillation patterns of $\nu_\mu/\nu_e$ and $\bar\nu_\mu/\bar\nu_e$ over a range of energies spanning the first and second oscillation maxima. DUNE far detector modules are based on liquid argon TPC (LArTPC) technology. A LArTPC offers excellent spatial resolution, high neutrino detection efficiency, and superb background rejection, while reconstruction in LArTPC is challenging. Deep learning methods, in particular, Convolutional Neural Networks (CNNs), have demonstrated success in classification problems such as particle identification in DUNE and other neutrino experiments. However, reconstruction of neutrino energy and final state particle momenta with deep learning methods is yet to be developed for a full AI-based reconstruction chain. To precisely reconstruct these kinematic characteristics of detected interactions at DUNE, we have developed and will present two CNN-based methods, 2-D and 3-D, for the reconstruction of final state particle direction and energy, as well as neutrino energy. Combining particle masses with the kinetic energy and the direction reconstructed by our work, the four-momentum of final state particles can be obtained. Our models show considerable improvements compared to the traditional methods for both scenarios.
Two-photon excitation fluorescence (2PEF) allows imaging of tissue up to about one millimeter in thickness. Typically, reducing fluorescence excitation exposure reduces the quality of the image. However, using deep learning super resolution techniques, these low-resolution images can be converted to high-resolution images. This work explores improving human tissue imaging by applying deep learning to maximize image quality while reducing fluorescence excitation exposure. We analyze two methods: a method based on U-Net, and a patch-based regression method. Both methods are evaluated on a skin dataset and an eye dataset. The eye dataset includes 1200 paired high power and low power images of retinal organoids. The skin dataset contains multiple frames of each sample of human skin. High-resolution images were formed by averaging 70 frames for each sample and low-resolution images were formed by averaging the first 7 and 15 frames for each sample. The skin dataset includes 550 images for each of the resolution levels. We track two measures of performance for the two methods: mean squared error (MSE) and structural similarity index measure (SSIM). For the eye dataset, the patches method achieves an average MSE of 27,611 compared to 146,855 for the U-Net method, and an average SSIM of 0.636 compared to 0.607 for the U-Net method. For the skin dataset, the patches method achieves an average MSE of 3.768 compared to 4.032 for the U-Net method, and an average SSIM of 0.824 compared to 0.783 for the U-Net method. Despite better performance on image quality, the patches method is worse than the U-Net method when comparing the speed of prediction, taking 303 seconds to predict one image compared to less than one second for the U-Net method.
Top quarks, produced in large numbers at the Large Hadron Collider, have a complex detector signature and require special reconstruction techniques. The most common decay mode, the "all-jet" channel, results in a 6-jet final state which is particularly difficult to reconstruct in $pp$ collisions due to the large number of permutations possible. We present a novel approach to this class of problem, based on neural networks using a generalized attention mechanism, that we call Symmetry Preserving Attention Networks (SPA-Net). We train one such network to identify the decay products of each top quark unambiguously and without combinatorial explosion as an example of the power of this technique.This approach significantly outperforms existing state-of-the-art methods, correctly assigning all jets in $93.0%$ of $6$-jet, $87.8%$ of $7$-jet, and $82.6%$ of $\geq 8$-jet events respectively.
Reinforcement learning algorithms can show strong variation in performance between training runs with different random seeds. In this paper we explore how this affects hyperparameter optimization when the goal is to find hyperparameter settings that perform well across random seeds. In particular, we benchmark whether it is better to explore a large quantity of hyperparameter settings via pruning of bad performers, or if it is better to aim for quality of collected results by using repetitions. For this we consider the Successive Halving, Random Search, and Bayesian Optimization algorithms, the latter two with and without repetitions. We apply these to tuning the PPO2 algorithm on the Cartpole balancing task and the Inverted Pendulum Swing-up task. We demonstrate that pruning may negatively affect the optimization and that repeated sampling does not help in finding hyperparameter settings that perform better across random seeds. From our experiments we conclude that Bayesian optimization with a noise robust acquisition function is the best choice for hyperparameter optimization in reinforcement learning tasks.
We introduce SPLASH units, a class of learnable activation functions shown to simultaneously improve the accuracy of deep neural networks while also improving their robustness to adversarial attacks. SPLASH units have both a simple parameterization and maintain the ability to approximate a wide range of non-linear functions. SPLASH units are: 1) continuous; 2) grounded (f(0) = 0); 3) use symmetric hinges; and 4) the locations of the hinges are derived directly from the data (i.e. no learning required). Compared to nine other learned and fixed activation functions, including ReLU and its variants, SPLASH units show superior performance across three datasets (MNIST, CIFAR-10, and CIFAR-100) and four architectures (LeNet5, All-CNN, ResNet-20, and Network-in-Network). Furthermore, we show that SPLASH units significantly increase the robustness of deep neural networks to adversarial attacks. Our experiments on both black-box and open-box adversarial attacks show that commonly-used architectures, namely LeNet5, All-CNN, ResNet-20, and Network-in-Network, can be up to 31% more robust to adversarial attacks by simply using SPLASH units instead of ReLUs.