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Nathan R. Sturtevant

Learning Admissible Heuristics for A*: Theory and Practice

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Sep 26, 2025
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Online Submission and Evaluation System Design for Competition Operations

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Jul 23, 2025
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A Parallel CPU-GPU Framework for Cost-Bounded DFS with Applications to IDA* and BTS

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Jul 16, 2025
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Approximating Nash Equilibria in General-Sum Games via Meta-Learning

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Apr 26, 2025
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Parallelizing Multi-objective A* Search

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Mar 13, 2025
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On Parallel External-Memory Bidirectional Search

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Dec 30, 2024
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Set-Based Retrograde Analysis: Precomputing the Solution to 24-card Bridge Double Dummy Deals

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Nov 13, 2024
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Transformer Based Planning in the Observation Space with Applications to Trick Taking Card Games

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Apr 19, 2024
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Clique Analysis and Bypassing in Continuous-Time Conflict-Based Search

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Dec 26, 2023
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History Filtering in Imperfect Information Games: Algorithms and Complexity

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Nov 24, 2023
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