Alert button
Picture for Mei-Hui Wang

Mei-Hui Wang

Alert button

Robotic Assistant Agent for Student and Machine Co-Learning on AI-FML Practice with AIoT Application

Add code
Bookmark button
Alert button
May 11, 2021
Chang-Shing Lee, Mei-Hui Wang, Zong-Han Ciou, Rin-Pin Chang, Chun-Hao Tsai, Shen-Chien Chen, Tzong-Xiang Huang, Eri Sato-Shimokawara, Toru Yamaguchi

Figure 1 for Robotic Assistant Agent for Student and Machine Co-Learning on AI-FML Practice with AIoT Application
Figure 2 for Robotic Assistant Agent for Student and Machine Co-Learning on AI-FML Practice with AIoT Application
Figure 3 for Robotic Assistant Agent for Student and Machine Co-Learning on AI-FML Practice with AIoT Application
Figure 4 for Robotic Assistant Agent for Student and Machine Co-Learning on AI-FML Practice with AIoT Application
Viaarxiv icon

A Study on AI-FML Robotic Agent for Student Learning Behavior Ontology Construction

Add code
Bookmark button
Alert button
Jun 27, 2020
Chang-Shing Lee, Mei-Hui Wang, Wen-Kai Kuan, Zong-Han Ciou, Yi-Lin Tsai, Wei-Shan Chang, Lian-Chao Li, Naoyuki Kubota, Tzong-Xiang Huang, Eri Sato-Shimokawara, Toru Yamaguchi

Figure 1 for A Study on AI-FML Robotic Agent for Student Learning Behavior Ontology Construction
Figure 2 for A Study on AI-FML Robotic Agent for Student Learning Behavior Ontology Construction
Figure 3 for A Study on AI-FML Robotic Agent for Student Learning Behavior Ontology Construction
Figure 4 for A Study on AI-FML Robotic Agent for Student Learning Behavior Ontology Construction
Viaarxiv icon

A GFML-based Robot Agent for Human and Machine Cooperative Learning on Game of Go

Add code
Bookmark button
Alert button
Jan 22, 2019
Chang-Shing Lee, Mei-Hui Wang, Li-Chuang Chen, Yusuke Nojima, Tzong-Xiang Huang, Jinseok Woo, Naoyuki Kubota, Eri Sato-Shimokawara, Toru Yamaguchi

Figure 1 for A GFML-based Robot Agent for Human and Machine Cooperative Learning on Game of Go
Figure 2 for A GFML-based Robot Agent for Human and Machine Cooperative Learning on Game of Go
Figure 3 for A GFML-based Robot Agent for Human and Machine Cooperative Learning on Game of Go
Figure 4 for A GFML-based Robot Agent for Human and Machine Cooperative Learning on Game of Go
Viaarxiv icon

PFML-based Semantic BCI Agent for Game of Go Learning and Prediction

Add code
Bookmark button
Alert button
Jan 10, 2019
Chang-Shing Lee, Mei-Hui Wang, Li-Wei Ko, Bo-Yu Tsai, Yi-Lin Tsai, Sheng-Chi Yang, Lu-An Lin, Yi-Hsiu Lee, Hirofumi Ohashi, Naoyuki Kubota, Nan Shuo

Figure 1 for PFML-based Semantic BCI Agent for Game of Go Learning and Prediction
Figure 2 for PFML-based Semantic BCI Agent for Game of Go Learning and Prediction
Figure 3 for PFML-based Semantic BCI Agent for Game of Go Learning and Prediction
Figure 4 for PFML-based Semantic BCI Agent for Game of Go Learning and Prediction
Viaarxiv icon

PSO-based Fuzzy Markup Language for Student Learning Performance Evaluation and Educational Application

Add code
Bookmark button
Alert button
Feb 24, 2018
Chang-Shing Lee, Mei-Hui Wang, Chi-Shiang Wang, Olivier Teytaud, Jialin Liu, Su-Wei Lin, Pi-Hsia Hung

Figure 1 for PSO-based Fuzzy Markup Language for Student Learning Performance Evaluation and Educational Application
Figure 2 for PSO-based Fuzzy Markup Language for Student Learning Performance Evaluation and Educational Application
Figure 3 for PSO-based Fuzzy Markup Language for Student Learning Performance Evaluation and Educational Application
Figure 4 for PSO-based Fuzzy Markup Language for Student Learning Performance Evaluation and Educational Application
Viaarxiv icon

Human and Smart Machine Co-Learning with Brain Computer Interface

Add code
Bookmark button
Alert button
Feb 19, 2018
Chang-Shing Lee, Mei-Hui Wang, Li-Wei Ko, Naoyuki Kubota, Lu-An Lin, Shinya Kitaoka, Yu-Te Wang, Shun-Feng Su

Figure 1 for Human and Smart Machine Co-Learning with Brain Computer Interface
Figure 2 for Human and Smart Machine Co-Learning with Brain Computer Interface
Figure 3 for Human and Smart Machine Co-Learning with Brain Computer Interface
Figure 4 for Human and Smart Machine Co-Learning with Brain Computer Interface
Viaarxiv icon

Ontology-based Fuzzy Markup Language Agent for Student and Robot Co-Learning

Add code
Bookmark button
Alert button
Jan 26, 2018
Chang-Shing Lee, Mei-Hui Wang, Tzong-Xiang Huang, Li-Chung Chen, Yung-Ching Huang, Sheng-Chi Yang, Chien-Hsun Tseng, Pi-Hsia Hung, Naoyuki Kubota

Figure 1 for Ontology-based Fuzzy Markup Language Agent for Student and Robot Co-Learning
Figure 2 for Ontology-based Fuzzy Markup Language Agent for Student and Robot Co-Learning
Figure 3 for Ontology-based Fuzzy Markup Language Agent for Student and Robot Co-Learning
Figure 4 for Ontology-based Fuzzy Markup Language Agent for Student and Robot Co-Learning
Viaarxiv icon

FML-based Dynamic Assessment Agent for Human-Machine Cooperative System on Game of Go

Add code
Bookmark button
Alert button
Jul 16, 2017
Chang-Shing Lee, Mei-Hui Wang, Sheng-Chi Yang, Pi-Hsia Hung, Su-Wei Lin, Nan Shuo, Naoyuki Kubota, Chun-Hsun Chou, Ping-Chiang Chou, Chia-Hsiu Kao

Figure 1 for FML-based Dynamic Assessment Agent for Human-Machine Cooperative System on Game of Go
Figure 2 for FML-based Dynamic Assessment Agent for Human-Machine Cooperative System on Game of Go
Figure 3 for FML-based Dynamic Assessment Agent for Human-Machine Cooperative System on Game of Go
Figure 4 for FML-based Dynamic Assessment Agent for Human-Machine Cooperative System on Game of Go
Viaarxiv icon

Human vs. Computer Go: Review and Prospect

Add code
Bookmark button
Alert button
Jun 07, 2016
Chang-Shing Lee, Mei-Hui Wang, Shi-Jim Yen, Ting-Han Wei, I-Chen Wu, Ping-Chiang Chou, Chun-Hsun Chou, Ming-Wan Wang, Tai-Hsiung Yang

Figure 1 for Human vs. Computer Go: Review and Prospect
Figure 2 for Human vs. Computer Go: Review and Prospect
Figure 3 for Human vs. Computer Go: Review and Prospect
Viaarxiv icon