Abstract:Systems that collect data on sleep, mood, and activities can provide valuable lifestyle counselling to populations affected by chronic disease and its consequences. Such systems are, however, challenging to develop; besides reliably extracting patterns from user-specific data, systems should also contextualise these patterns with validated medical knowledge to ensure the quality of counselling, and generate counselling that is relevant to a real user. We present QUORUM, a new evaluation framework that unifies these developer-, expert-, and user-centric perspectives, and show with a real case study that it meaningfully tracks convergence and divergence in stakeholder perspectives. We also present COACH, a Large Language Model-driven pipeline to generate personalised lifestyle counselling for our Healthy Chronos use case, a diary app for cancer patients and survivors. Applying our framework shows that overall, users, medical experts, and developers converge on the opinion that the generated counselling is relevant, of good quality, and reliable. However, stakeholders also diverge on the tone of the counselling, sensitivity to errors in pattern-extraction, and potential hallucinations. These findings highlight the importance of multi-stakeholder evaluation for consumer health language technologies and illustrate how a unified evaluation framework can support trustworthy, patient-centered NLP systems in real-world settings.
Abstract:The False Belief Test (FBT) has been the main method for assessing Theory of Mind (ToM) and related socio-cognitive competencies. For Large Language Models (LLMs), the reliability and explanatory potential of this test have remained limited due to issues like data contamination, insufficient model details, and inconsistent controls. We address these issues by testing 17 open-weight models on a balanced set of 192 FBT variants (Trott et al. 2023) using Bayesian Logistic regression to identify how model size and post-training affect socio-cognitive competence. We find that scaling model size benefits performance, but not strictly. A cross-over effect reveals that explicating propositional attitudes (X thinks) fundamentally alters response patterns. Instruction tuning partially mitigates this effect, but further reasoning-oriented finetuning amplifies it. In a case study analysing social reasoning ability throughout OLMo 2 training, we show that this cross-over effect emerges during pre-training, suggesting that models acquire stereotypical response patterns tied to mental-state vocabulary that can outweigh other scenario semantics. Finally, vector steering allows us to isolate a think vector as the causal driver of observed FBT behaviour.
Abstract:Large language models (LLMs) have recently shown strong performance on Theory of Mind (ToM) tests, prompting debate about the nature and true performance of the underlying capabilities. At the same time, reasoning-oriented LLMs trained via reinforcement learning with verifiable rewards (RLVR) have achieved notable improvements across a range of benchmarks. This paper examines the behavior of such reasoning models in ToM tasks, using novel adaptations of machine psychological experiments and results from established benchmarks. We observe that reasoning models consistently exhibit increased robustness to prompt variations and task perturbations. Our analysis indicates that the observed gains are more plausibly attributed to increased robustness in finding the correct solution, rather than to fundamentally new forms of ToM reasoning. We discuss the implications of this interpretation for evaluating social-cognitive behavior in LLMs.




Abstract:Large language models (LLMs) are known to perform well on language tasks, but struggle with reasoning tasks. This paper explores the ability of LLMs to play the 2D puzzle game Baba is You, in which players manipulate rules by rearranging text blocks that define object properties. Given that this rule-manipulation relies on language abilities and reasoning, it is a compelling challenge for LLMs. Six LLMs are evaluated using different prompt types, including (1) simple, (2) rule-extended and (3) action-extended prompts. In addition, two models (Mistral, OLMo) are finetuned using textual and structural data from the game. Results show that while larger models (particularly GPT-4o) perform better in reasoning and puzzle solving, smaller unadapted models struggle to recognize game mechanics or apply rule changes. Finetuning improves the ability to analyze the game levels, but does not significantly improve solution formulation. We conclude that even for state-of-the-art and finetuned LLMs, reasoning about dynamic rule changes is difficult (specifically, understanding the use-mention distinction). The results provide insights into the applicability of LLMs to complex problem-solving tasks and highlight the suitability of games with dynamically changing rules for testing reasoning and reflection by LLMs.




Abstract:This volume includes a selection of papers presented at the Workshop on Advancing Artificial Intelligence through Theory of Mind held at AAAI 2025 in Philadelphia US on 3rd March 2025. The purpose of this volume is to provide an open access and curated anthology for the ToM and AI research community.




Abstract:There is great interest in agentic LLMs, large language models that act as agents. We review the growing body of work in this area and provide a research agenda. Agentic LLMs are LLMs that (1) reason, (2) act, and (3) interact. We organize the literature according to these three categories. The research in the first category focuses on reasoning, reflection, and retrieval, aiming to improve decision making; the second category focuses on action models, robots, and tools, aiming for agents that act as useful assistants; the third category focuses on multi-agent systems, aiming for collaborative task solving and simulating interaction to study emergent social behavior. We find that works mutually benefit from results in other categories: retrieval enables tool use, reflection improves multi-agent collaboration, and reasoning benefits all categories. We discuss applications of agentic LLMs and provide an agenda for further research. Important applications are in medical diagnosis, logistics and financial market analysis. Meanwhile, self-reflective agents playing roles and interacting with one another augment the process of scientific research itself. Further, agentic LLMs may provide a solution for the problem of LLMs running out of training data: inference-time behavior generates new training states, such that LLMs can keep learning without needing ever larger datasets. We note that there is risk associated with LLM assistants taking action in the real world, while agentic LLMs are also likely to benefit society.