Abstract:Recent breakthroughs in Large Language Models (LLMs) have led to a qualitative leap in artificial intelligence' s performance on reasoning tasks, particularly demonstrating remarkable capabilities in mathematical, symbolic, and commonsense reasoning. However, as a critical component of advanced human cognition, strategic reasoning, i.e., the ability to assess multi-agent behaviors in dynamic environments, formulate action plans, and adapt strategies, has yet to be systematically evaluated or modeled. To address this gap, this paper introduces WGSR-Bench, the first strategy reasoning benchmark for LLMs using wargame as its evaluation environment. Wargame, a quintessential high-complexity strategic scenario, integrates environmental uncertainty, adversarial dynamics, and non-unique strategic choices, making it an effective testbed for assessing LLMs' capabilities in multi-agent decision-making, intent inference, and counterfactual reasoning. WGSR-Bench designs test samples around three core tasks, i.e., Environmental situation awareness, Opponent risk modeling and Policy generation, which serve as the core S-POE architecture, to systematically assess main abilities of strategic reasoning. Finally, an LLM-based wargame agent is designed to integrate these parts for a comprehensive strategy reasoning assessment. With WGSR-Bench, we hope to assess the strengths and limitations of state-of-the-art LLMs in game-theoretic strategic reasoning and to advance research in large model-driven strategic intelligence.
Abstract:In psychoanalysis, generating interpretations to one's psychological state through visual creations is facing significant demands. The two main tasks of existing studies in the field of computer vision, sentiment/emotion classification and affective captioning, can hardly satisfy the requirement of psychological interpreting. To meet the demands for psychoanalysis, we introduce a challenging task, \textbf{V}isual \textbf{E}motion \textbf{I}nterpretation \textbf{T}ask (VEIT). VEIT requires AI to generate reasonable interpretations of creator's psychological state through visual creations. To support the task, we present a multimodal dataset termed SpyIn (\textbf{S}and\textbf{p}la\textbf{y} \textbf{In}terpretation Dataset), which is psychological theory supported and professional annotated. Dataset analysis illustrates that SpyIn is not only able to support VEIT, but also more challenging compared with other captioning datasets. Building on SpyIn, we conduct experiments of several image captioning method, and propose a visual-semantic combined model which obtains a SOTA result on SpyIn. The results indicate that VEIT is a more challenging task requiring scene graph information and psychological knowledge. Our work also show a promise for AI to analyze and explain inner world of humanity through visual creations.