Abstract:Large language models (LLMs) sometimes appear to exhibit emotional reactions. We investigate why this is the case in Claude Sonnet 4.5 and explore implications for alignment-relevant behavior. We find internal representations of emotion concepts, which encode the broad concept of a particular emotion and generalize across contexts and behaviors it might be linked to. These representations track the operative emotion concept at a given token position in a conversation, activating in accordance with that emotion's relevance to processing the present context and predicting upcoming text. Our key finding is that these representations causally influence the LLM's outputs, including Claude's preferences and its rate of exhibiting misaligned behaviors such as reward hacking, blackmail, and sycophancy. We refer to this phenomenon as the LLM exhibiting functional emotions: patterns of expression and behavior modeled after humans under the influence of an emotion, which are mediated by underlying abstract representations of emotion concepts. Functional emotions may work quite differently from human emotions, and do not imply that LLMs have any subjective experience of emotions, but appear to be important for understanding the model's behavior.
Abstract:Language models can perceive visual properties of text despite receiving only sequences of tokens-we mechanistically investigate how Claude 3.5 Haiku accomplishes one such task: linebreaking in fixed-width text. We find that character counts are represented on low-dimensional curved manifolds discretized by sparse feature families, analogous to biological place cells. Accurate predictions emerge from a sequence of geometric transformations: token lengths are accumulated into character count manifolds, attention heads twist these manifolds to estimate distance to the line boundary, and the decision to break the line is enabled by arranging estimates orthogonally to create a linear decision boundary. We validate our findings through causal interventions and discover visual illusions--character sequences that hijack the counting mechanism. Our work demonstrates the rich sensory processing of early layers, the intricacy of attention algorithms, and the importance of combining feature-based and geometric views of interpretability.