This project leverages advances in multi-agent reinforcement learning (MARL) to improve the efficiency and flexibility of order-picking systems for commercial warehouses. We envision a warehouse of the future in which dozens of mobile robots and human pickers work together to collect and deliver items within the warehouse. The fundamental problem we tackle, called the order-picking problem, is how these worker agents must coordinate their movement and actions in the warehouse to maximise performance (e.g. order throughput) under given resource constraints. Established industry methods using heuristic approaches require large engineering efforts to optimise for innately variable warehouse configurations. In contrast, the MARL framework can be flexibly applied to any warehouse configuration (e.g. size, layout, number/types of workers, item replenishment frequency) and the agents learn via a process of trial-and-error how to optimally cooperate with one another. This paper details the current status of the R&D effort initiated by Dematic and the University of Edinburgh towards a general-purpose and scalable MARL solution for the order-picking problem in realistic warehouses.
The vision of 5G lies in providing high data rates, low latency (for the aim of near-real-time applications), significantly increased base station capacity, and near-perfect quality of service (QoS) for users, compared to LTE networks. In order to provide such services, 5G systems will support various combinations of access technologies such as LTE, NR, NR-U and Wi-Fi. Each radio access technology (RAT) provides different types of access, and these should be allocated and managed optimally among the users. Besides resource management, 5G systems will also support a dual connectivity service. The orchestration of the network therefore becomes a more difficult problem for system managers with respect to legacy access technologies. In this paper, we propose an algorithm for RAT allocation based on federated meta-learning (FML), which enables RAN intelligent controllers (RICs) to adapt more quickly to dynamically changing environments. We have designed a simulation environment which contains LTE and 5G NR service technologies. In the simulation, our objective is to fulfil UE demands within the deadline of transmission to provide higher QoS values. We compared our proposed algorithm with a single RL agent, the Reptile algorithm and a rule-based heuristic method. Simulation results show that the proposed FML method achieves higher caching rates at first deployment round 21% and 12% respectively. Moreover, proposed approach adapts to new tasks and environments most quickly amongst the compared methods.
Real-time control for robotics is a popular research area in the reinforcement learning (RL) community. Through the use of techniques such as reward shaping, researchers have managed to train online agents across a multitude of domains. Despite these advances, solving goal-oriented tasks still require complex architectural changes or heavy constraints to be placed on the problem. To address this issue, recent works have explored how curriculum learning can be used to separate a complex task into sequential sub-goals, hence enabling the learning of a problem that may otherwise be too difficult to learn from scratch. In this article, we present how curriculum learning, reward shaping, and a high number of efficiently parallelized environments can be coupled together to solve the problem of multiple cube stacking. Finally, we extend the best configuration identified on a higher complexity environment with differently shaped objects.